removed collisionDetector for every player again, because box2d can only have one - userData solution instead

This commit is contained in:
Logsol 2013-01-06 03:02:34 +01:00
parent f07505bc20
commit a59a258ad6
5 changed files with 21 additions and 18 deletions

View file

@ -13,6 +13,8 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
function GameController (channel) {
Parent.call(this, new PhysicsEngine());
this.physicsEngine.setCollisionDetector();
this.channel = channel;
this.update();
@ -61,8 +63,6 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
GameController.prototype.createPlayer = function(user) {
var player = new Player(user.id, this.physicsEngine);
player.setInputController(new InputController(player))
this.physicsEngine.setCollisionDetector(player);
return player;
};