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more fixes - not quite there yet
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parent
cca3a258ba
commit
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3 changed files with 40 additions and 11 deletions
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@ -50,9 +50,7 @@ function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, N
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}
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GameController.prototype.onLevelLoaded = function() {
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console.log("onLevelLoaded updateWorld pre")
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this.updateWorld();
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console.log("onLevelLoaded updateWorld post")
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};
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GameController.prototype.onUserJoined = function (user) {
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@ -1,8 +1,9 @@
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define([
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"Lib/Vendor/Box2D"
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"Lib/Vendor/Box2D",
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"Game/Config/Settings"
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],
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function (Box2D) {
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function (Box2D, Settings) {
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function Detector () {
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this.listener = new Box2D.Dynamics.b2ContactListener();
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@ -12,20 +13,49 @@ function (Box2D) {
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}
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Detector.prototype.getListener = function () {
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return this.listener;
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var self = this;
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var listener = this.listener
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if(Settings.USE_ASM) {
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Box2D.customizeVTable(listener, [{
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original: Box2D.b2ContactListener.prototype.BeginContact,
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replacement: function(thisPtr, contactPtr) {
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var contact = Box2D.wrapPointer(contactPtr, Box2D.Dynamics.Contacts.b2Contact);
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self.beginContact(contact);
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}
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},
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{
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original: Box2D.b2ContactListener.prototype.EndContact,
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replacement: function(thisPtr, contactPtr) {
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var contact = Box2D.wrapPointer(contactPtr, Box2D.Dynamics.Contacts.b2Contact);
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self.endContact(contact);
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}
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}]);
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}
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return listener;
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}
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Detector.prototype.onCollisionChange = function (point, isColliding) {
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console.log(point.GetFixtureA().GetUserData().onCollisionChange)
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var userDataA = point.GetFixtureA().GetUserData();
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var userDataB = point.GetFixtureB().GetUserData();
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if (userDataA && userDataA.onCollisionChange) {
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//if (userDataA && userDataA.onCollisionChange) {
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try {
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userDataA.onCollisionChange(isColliding, point.GetFixtureB());
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}
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} catch(e) {
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if (userDataB && userDataB.onCollisionChange) {
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userDataB.onCollisionChange(isColliding, point.GetFixtureA());
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}
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//}
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//if (userDataB && userDataB.onCollisionChange) {
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try{
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userDataB.onCollisionChange(isColliding, point.GetFixtureA());
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}catch(e) {
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}
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//}
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}
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/** Extension **/
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1
app/Lib/Vendor/Box2D.js
vendored
1
app/Lib/Vendor/Box2D.js
vendored
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@ -14,6 +14,7 @@ function (Settings, /*Box2dWeb, */AsmBox2d) {
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b2ControllerEdge: Module.b2ControllerEdge
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},
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Contacts: {
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b2Contact: Module.b2Contact,
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b2CircleContact: Module.b2CircleContact
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},
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Joints: {
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