fixed remote joint

This commit is contained in:
Jeena 2014-01-20 16:22:31 +01:00
parent 0665348ae2
commit b159bbb1cc
12 changed files with 143 additions and 29 deletions

View file

@ -1,9 +1,45 @@
define([
"Game/Core/Player"
"Game/Core/Player",
"Lib/Utilities/NotificationCenter"
],
function(Parent) {
function (Parent, NotificationCenter) {
function Player(id, physicsEngine) {
Parent.call(this, id, physicsEngine);
}
return Parent;
Player.prototype = Object.create(Parent.prototype);
Player.prototype.handActionRequest = function(x, y) {
var item = null;
var isHolding = !!this.holdingItem;
if (isHolding) {
item = this.holdingItem;
} else {
item = this.doll.findCloseItem(x, y);
}
if(item) {
this.handAction(x, y, isHolding, item);
var message = {
handActionResponse: {
playerId: this.id,
isHolding: isHolding,
itemUid: item.uid,
x: x,
y: y
}
};
NotificationCenter.trigger("sendControlCommandToAllUsers", "gameCommand", message);
}
}
return Player;
});