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still level loader bug (only allowed square sized maps)
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1 changed files with 1 additions and 1 deletions
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@ -136,7 +136,7 @@ define([
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r: parseInt(tileType[1], 10),
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t: imagePath,
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x: i % options.width,
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y: parseInt(i / options.height , 10)
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y: parseInt(i / options.width , 10)
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}
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tilesOptions.push(tileOptions);
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