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refactoring
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parent
39af52dd14
commit
c256f8a729
8 changed files with 87 additions and 160 deletions
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@ -85,7 +85,7 @@ function (User, Channel, PipeToChannel, NotificationCenter) {
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channelPipe.send('channel', { releaseUser: user.id });
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}, this);
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NotificationCenter.on('user/gameCommand', function (userId, data) {
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NotificationCenter.on('user/controlCommand', function (userId, data) {
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channelPipe.sendToUser(userId, data);
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}, this);
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@ -13,16 +13,10 @@ function (Parent, ProtocolHelper, NotificationCenter) {
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this.channelProcess = null;
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this.socketLink = socketLink;
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var self = this;
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socketLink.on('message', this.onMessage.bind(this));
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socketLink.on('disconnect', this.onDisconnect.bind(this));
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socketLink.on('message', function (message) {
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self.onMessage(message);
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});
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socketLink.on('disconnect', function () {
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self.onDisconnect();
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});
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NotificationCenter.on("user/" + this.socketLink.id + "/message", this.onChannelMessage, this);
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NotificationCenter.on("user/" + this.socketLink.id + "/message", this.socketLink.send, this.socketLink);
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}
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User.prototype = Object.create(Parent.prototype);
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@ -31,39 +25,32 @@ function (Parent, ProtocolHelper, NotificationCenter) {
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this.channelProcess = channelProcess;
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}
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// Socket callbacks
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User.prototype.onMessage = function (message) {
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var self = this;
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ProtocolHelper.runCommands(message, function (command, options) {
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self.processControlCommand(command, options);
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});
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ProtocolHelper.applyCommand(message, this);
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}
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User.prototype.onDisconnect = function () {
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this.coordinator.removeUser(this);
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}
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User.prototype.processControlCommand = function (command, options) {
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switch(command) {
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case 'join':
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this.coordinator.assignUserToChannel(this, options);
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break;
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// User command callbacks
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case 'leave':
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this.coordinator.assignUserToLobby(this);
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break;
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User.prototype.onJoin = function(options) {
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this.coordinator.assignUserToChannel(this, options);
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};
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case 'gameCommand':
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NotificationCenter.trigger("user/gameCommand", this.id, options);
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break;
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User.prototype.onLeave = function(options) {
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this.coordinator.assignUserToLobby(this);
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};
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default:
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break;
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}
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}
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User.prototype.onChannelMessage = function(message) {
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this.socketLink.send(message);
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User.prototype.onGameCommand = function(options) {
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// repacking for transport via pipe
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var message = ProtocolHelper.encodeCommand("gameCommand", options);
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NotificationCenter.trigger("user/controlCommand", this.id, message);
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};
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return User;
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