gameCommand implementation

This commit is contained in:
Logsol 2013-01-04 03:02:05 +01:00
parent 6219a82fbd
commit c4c48ab821
10 changed files with 62 additions and 39 deletions

View file

@ -41,8 +41,10 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
var id = user.id;
var player = this.players[id];
user.setPlayer(player);
player.spawn(50, 50);
this.inputControllers[id] = new InputController(player);
player.inputController = this.inputControllers[id]; // FIXME move this to Server/Player
}
GameController.prototype.userLeft = function (user) {