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gameCommand implementation
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commit
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10 changed files with 62 additions and 39 deletions
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@ -54,10 +54,7 @@ function (Parent, ProtocolHelper, NotificationCenter) {
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break;
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case 'gameCommand':
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for(var gameCommand in options) {
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//NotificationCenter.trigger("processGameCommandFromUser", [gameCommand, options[gameCommand], this]);
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//this.channel.processGameCommandFromUser(gameCommand, options[gameCommand], this);
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}
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NotificationCenter.trigger("user/gameCommand", this.id, options);
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break;
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default:
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