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https://github.com/logsol/chuck.js.git
synced 2026-05-11 18:47:35 +00:00
fixes #112 finished recorder
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dfa71bc8e5
commit
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11 changed files with 275 additions and 1765 deletions
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@ -9,6 +9,8 @@
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function (GameController, Nc, User, ProtocolHelper, Options, Settings) {
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"use strict";
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function Channel (pipeToServer, options) {
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var self = this;
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@ -17,6 +19,7 @@
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this.users = {};
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this.pipeToServer = pipeToServer;
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this.levelListIndex = -1;
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this.gameController = null;
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this.options = options = Options.merge(options, {
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levelUids: Settings.CHANNEL_DEFAULT_LEVELS
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@ -34,7 +37,7 @@
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this.beginRound();
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console.checkpoint('channel ' + this.name + ' created');
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console.checkpoint("channel " + this.name + " created");
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setTimeout(function() {
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if(Object.keys(self.users).length < 1) {
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@ -53,7 +56,7 @@
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if(this.gameController) {
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this.gameController.destroy();
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delete this.gameController;
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this.gameController = null;
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}
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var gameControllerOptions = {
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@ -108,14 +111,14 @@
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this.sendJoinSuccess(options);
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this.users[options.id].sendControlCommand("beginRound", clientGameControllerOptions);
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}
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}
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};
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Channel.prototype.sendJoinSuccess = function(options) {
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var user = new User(options.id, options);
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var joinedUsers = [];
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for(var userId in this.users) {
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joinedUsers.push(this.users[userId].options)
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joinedUsers.push(this.users[userId].options);
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}
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var levelUid = null;
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@ -125,13 +128,13 @@
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this.users[user.id] = user;
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var options = {
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options = {
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user: user.options,
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joinedUsers: joinedUsers,
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levelUid: levelUid
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};
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//Nc.trigger('user/' + user.id + "/joinSuccess", options);
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//Nc.trigger("user/" + user.id + "/joinSuccess", options);
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user.sendControlCommand("joinSuccess", options);
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Nc.trigger(Nc.ns.channel.events.user.joined, user);
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@ -140,7 +143,6 @@
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Channel.prototype.onReleaseUser = function (userId) {
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var self = this;
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var user = this.users[userId];
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Nc.trigger(Nc.ns.channel.events.user.left, userId);
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delete this.users[userId];
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@ -158,7 +160,7 @@
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}
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}, Settings.CHANNEL_DESTRUCTION_TIME * 1000);
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}
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}
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};
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Channel.prototype.destroy = function() {
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console.checkpoint("channel (" + this.name + ") destroyed");
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@ -172,7 +174,7 @@
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for(var id in this.users) {
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this.users[id].sendControlCommand(command, options);
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}
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}
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};
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Channel.prototype.broadcastControlCommandExcept = function (command, options, exceptUser) {
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for(var id in this.users) {
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@ -180,13 +182,13 @@
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this.users[id].sendControlCommand(command, options);
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}
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}
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}
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};
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Channel.prototype.broadcastGameCommand = function (command, options) {
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for(var id in this.users) {
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this.users[id].sendGameCommand(command, options);
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}
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}
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};
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Channel.prototype.broadcastGameCommandExcept = function (command, options, exceptUser) {
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for(var id in this.users) {
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@ -194,7 +196,7 @@
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this.users[id].sendGameCommand(command, options);
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}
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}
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}
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};
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return Channel;
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@ -47,9 +47,9 @@ function(Parent, Nc, Parser, Settings) {
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PlayerController.prototype.mePositionStateUpdate = function(update) {
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if(!this.player.doll) {
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console.warn("me state update, even though doll does not exist");
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return;
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if(!this.player.isSpawned()) {
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// if someone still falls but is dead on the server already
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return;
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}
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var difference = {
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@ -107,11 +107,11 @@ function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, N
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var update = this.getWorldUpdateObject(false);
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if(Object.getOwnPropertyNames(update).length > 0) {
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Nc.trigger(Nc.ns.channel.to.client.gameCommand.broadcast, 'worldUpdate', update);
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Nc.trigger(Nc.ns.channel.to.client.gameCommand.broadcast, "worldUpdate", update);
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}
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this.worldUpdateTimeout = setTimeout(this.updateWorld.bind(this), Settings.NETWORK_UPDATE_INTERVAL);
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}
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};
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GameController.prototype.getWorldUpdateObject = function(getSleeping) {
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getSleeping = getSleeping || false;
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@ -149,7 +149,7 @@ function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, N
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var spawnedPlayers = [];
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for(var id in this.players) {
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var player = this.players[id];
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if(player.isSpawned) {
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if(player.isSpawned()) {
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var options = {
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id: id,
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@ -169,7 +169,7 @@ function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, N
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};
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GameController.prototype.getRuntimeItems = function() {
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var objects = []
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var objects = [];
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for (var i = 0; i < this.gameObjects.animated.length; i++) {
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if(this.gameObjects.animated[i] instanceof RagDoll) {
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@ -182,7 +182,7 @@ function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, N
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options: object.options
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});
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}
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};
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}
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return objects;
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};
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@ -195,7 +195,7 @@ function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, N
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worldUpdate: this.getWorldUpdateObject(true),
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runtimeItems: this.getRuntimeItems(),
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userId: userId
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}
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};
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Nc.trigger(Nc.ns.channel.to.client.user.gameCommand.send + userId, "clientReadyResponse", options);
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@ -2,11 +2,10 @@ define([
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"Lib/Utilities/NotificationCenter",
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"Game/Channel/Channel",
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"Game/Config/Settings",
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'fs',
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'util',
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"fs"
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],
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function (Nc, Channel, Settings, fs, util) {
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function (Nc, Channel, Settings, fs) {
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"use strict";
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@ -17,32 +16,43 @@ function (Nc, Channel, Settings, fs, util) {
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Nc.on(Nc.ns.channel.to.server.controlCommand.send, this.send, this);
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process.on('message', this.onProcessMessage.bind(this));
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process.on("message", this.onProcessMessage.bind(this));
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}
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PipeToServer.prototype.onProcessMessage = function (message, handle) {
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PipeToServer.prototype.onProcessMessage = function (message, handle) { // jshint unused:false
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if(message.data.hasOwnProperty('CREATE')) {
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if(message.data.hasOwnProperty("CREATE")) {
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this.channel = new Channel(this, message.data.options);
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message.data.options.playingFileName = "Quickstart-1425229312283.log";
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message.data.options.playingFileName = Settings.CHANNEL_PLAY_RECORDING;
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if(message.data.options.playingFileName) {
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var self = this;
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setTimeout(function() {
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console.log(message.data.options.playingFileName)
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console.log(message.data.options.playingFileName);
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self.play(message.data.options.playingFileName);
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}, 2000);
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}, 2000); // giving channel time to set everything up
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}
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if(Settings.CHANNEL_RECORD_SESSION) {
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this.recordingFileName = Settings.CHANNEL_RECORDING_PATH + this.channel.name + "-" + Date.now() + ".log";
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this.recordingFileName = Settings.CHANNEL_RECORDING_PATH +
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this.channel.name +
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"-" +
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(new Date()).toISOString() +
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"-" +
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message.data.options.levelUids.join("_") +
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".log";
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if(!fs.existsSync(Settings.CHANNEL_RECORDING_PATH)) {
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fs.mkdirSync(Settings.CHANNEL_RECORDING_PATH);
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}
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setInterval(this.recordWorldUpdate.bind(this), 1000);
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console.checkpoint("Started recording to: " + this.recordingFileName);
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}
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} else if (message.data.hasOwnProperty('KILL')) {
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} else if (message.data.hasOwnProperty("KILL")) {
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this.channel.destroy();
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} else {
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this.onMessage(message);
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@ -50,7 +60,7 @@ function (Nc, Channel, Settings, fs, util) {
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if(Settings.CHANNEL_RECORD_SESSION && this.channel && this.channel.name) {
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var m = JSON.stringify(message);
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var timestamp = Date.now();
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var line = timestamp + m + "\n";
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var line = "m" + timestamp + m + "\n";
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fs.appendFile(this.recordingFileName, line, function (err) {
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if (err) throw err;
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@ -64,14 +74,14 @@ function (Nc, Channel, Settings, fs, util) {
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var message = {
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recipient: recipient,
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data: data
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}
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};
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this.process.send(message);
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};
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PipeToServer.prototype.onMessage = function (message) {
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switch(message.recipient) {
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case 'channel':
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case "channel":
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Nc.trigger(Nc.ns.channel.events.controlCommand.channel, message);
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break;
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default:
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@ -79,40 +89,59 @@ function (Nc, Channel, Settings, fs, util) {
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break;
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}
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}
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};
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PipeToServer.prototype.play = function(playingFileName) {
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var self = this;
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var data = fs.readFileSync(Settings.CHANNEL_RECORDING_PATH + playingFileName);
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var lines = data.toString().split("\n");
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var now = Date.now();
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var start = 0;
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for (var i = 0; i < lines.length; i++) {
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// bind message variable
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(function() {
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var line = lines[i];
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if(line.length > 0) {
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var time = parseInt(line.substring(0, Date.now().toString().length), 10);
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if(i == 0) {
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var type = line.substring(0, 1);
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var time = parseInt(line.substring(1, Date.now().toString().length + 1), 10);
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if(i === 0) {
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start = time;
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}
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time -= start;
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var jsonString = line.substring(Date.now().toString().length);
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var jsonString = line.substring(Date.now().toString().length + 1);
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var message = JSON.parse(jsonString);
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setTimeout(function() {
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console.log(" ");
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console.log(util.inspect(message, { showHidden: true, depth: 4 }));
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self.onProcessMessage(message, null);
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console.log(line);
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if(type == "m") {
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self.onProcessMessage(message, null);
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} else if(type == "w") {
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if(self.channel.gameController) {
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self.channel.gameController.onWorldUpdate(message);
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}
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}
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}, time);
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}
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})();
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};
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}
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};
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PipeToServer.prototype.recordWorldUpdate = function() {
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if(this.channel.gameController) {
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var update = this.channel.gameController.getWorldUpdateObject(true);
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var worldUpdate = JSON.stringify(update);
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var timestamp = Date.now();
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var line = "w" + timestamp + worldUpdate + "\n";
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fs.appendFile(this.recordingFileName, line, function (err) {
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if (err) throw err;
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});
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}
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};
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PipeToServer.prototype.destroy = function() {
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this.send('coordinator', {destroy:this.channel.name});
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this.send("coordinator", {destroy:this.channel.name});
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this.process.exit(0);
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};
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