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update of client data by server
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parent
2cb401bbd3
commit
c8d0a48489
11 changed files with 239 additions and 120 deletions
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@ -18,6 +18,7 @@ define(["Vendor/Box2D", "Chuck/Settings"], function(Box2D, Settings){
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bodyDef.fixedRotation = true;
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bodyDef.linearDamping = Settings.PLAYER_LINEAR_DAMPING;
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bodyDef.type = Box2D.Dynamics.b2Body.b2_dynamicBody;
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bodyDef.userData = 'player-' + this.id;
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this._body = world.CreateBody(bodyDef);
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@ -31,14 +32,14 @@ define(["Vendor/Box2D", "Chuck/Settings"], function(Box2D, Settings){
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headShape.SetLocalPosition(new Box2D.Common.Math.b2Vec2(0 / Settings.RATIO, -37 / Settings.RATIO));
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fixtureDef.shape = headShape;
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fixtureDef.isSensor = false;
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fixtureDef.userData = 'myHead' + this.id;
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fixtureDef.userData = 'myHead-' + this.id;
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this._body.CreateFixture(fixtureDef);
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var bodyShape = new Box2D.Collision.Shapes.b2PolygonShape();
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bodyShape.SetAsOrientedBox(5 / Settings.RATIO, 16 / Settings.RATIO, new Box2D.Common.Math.b2Vec2(0 / Settings.RATIO, -21 / Settings.RATIO));
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fixtureDef.shape = bodyShape;
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fixtureDef.isSensor = false;
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fixtureDef.userData = 'myBody' + this.id;
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fixtureDef.userData = 'myBody-' + this.id;
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this._body.CreateFixture(fixtureDef);
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var legsShape = new Box2D.Collision.Shapes.b2CircleShape();
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@ -47,7 +48,7 @@ define(["Vendor/Box2D", "Chuck/Settings"], function(Box2D, Settings){
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fixtureDef.shape = legsShape;
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fixtureDef.friction = Settings.PLAYER_FRICTION;
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fixtureDef.isSensor = false;
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fixtureDef.userData = 'myLegs' + this.id;
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fixtureDef.userData = 'myLegs-' + this.id;
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this._legs = this._body.CreateFixture(fixtureDef);
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var feetShape = new Box2D.Collision.Shapes.b2CircleShape();
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@ -55,7 +56,7 @@ define(["Vendor/Box2D", "Chuck/Settings"], function(Box2D, Settings){
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feetShape.SetLocalPosition(new Box2D.Common.Math.b2Vec2(0 / Settings.RATIO, 0 / Settings.RATIO));
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fixtureDef.shape = feetShape;
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fixtureDef.isSensor = true;
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fixtureDef.userData = 'myFeet' + this.id;
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fixtureDef.userData = 'myFeet-' + this.id;
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this._body.CreateFixture(fixtureDef);
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this._body.SetActive(false);
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