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https://github.com/logsol/chuck.js.git
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finished nc merge
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parent
f7ca9d2393
commit
cacd5d74c0
8 changed files with 13 additions and 12 deletions
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@ -111,11 +111,11 @@ function (Parent, KeyboardInput, MouseInput, Nc) {
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};
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};
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PlayerController.prototype.showInfo = function() {
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PlayerController.prototype.showInfo = function() {
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Nc.trigger(Nc.ns.client.view.gameInfo.toggle, true);
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Nc.trigger(Nc.ns.client.game.gameInfo.toggle, true);
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};
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};
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PlayerController.prototype.hideInfo = function() {
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PlayerController.prototype.hideInfo = function() {
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Nc.trigger(Nc.ns.client.view.gameInfo.toggle, false);
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Nc.trigger(Nc.ns.client.game.gameInfo.toggle, false);
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};
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};
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@ -18,7 +18,7 @@ function (Parent, Box2D, PhysicsEngine, ViewManager, PlayerController, Nc, reque
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this.view = ViewManager.createView();
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this.view = ViewManager.createView();
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this.me = null;
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this.me = null;
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Nc.on(Nc.ns.client.view.gameInfo.toggle, this.toggleInfo, this);
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Nc.on(Nc.ns.client.game.gameInfo.toggle, this.toggleInfo, this);
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Parent.call(this);
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Parent.call(this);
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}
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}
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@ -77,7 +77,7 @@ function (Parent, Settings, Nc, Exception) {
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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};
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};
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Nc.trigger("view/createAnimatedMesh", texturePaths, callback, {
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Nc.trigger(Nc.ns.client.view.animatedMesh.create, texturePaths, callback, {
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visible: false,
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visible: false,
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pivot: {
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pivot: {
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x: 35/2 * 4,
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x: 35/2 * 4,
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@ -95,7 +95,7 @@ function (Parent, Settings, Nc, Exception) {
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self.headMesh = mesh;
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self.headMesh = mesh;
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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}
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}
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Nc.trigger("view/createMesh", texturePath, callback, {
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Nc.trigger(Nc.ns.client.view.mesh.create, texturePath, callback, {
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pivot: {
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pivot: {
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x: 5,
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x: 5,
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y: 12
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y: 12
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@ -25,7 +25,7 @@ function (Parent, Settings, Nc) {
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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}
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}
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Nc.trigger("view/createMesh",
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Nc.trigger(Nc.ns.client.view.mesh.create,
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texturePath,
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texturePath,
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callback,
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callback,
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{
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{
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@ -40,7 +40,7 @@ function (Parent, CoreItem, Settings, Nc) {
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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}
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}
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Nc.trigger("view/createMesh",
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Nc.trigger(Nc.ns.client.view.mesh.create,
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texturePath + name + ".png",
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texturePath + name + ".png",
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callback,
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callback,
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{
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{
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@ -30,7 +30,7 @@ function (Parent, Settings, Nc) {
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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Nc.trigger(Nc.ns.client.view.mesh.add, mesh);
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}
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}
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Nc.trigger("view/createMesh",
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Nc.trigger(Nc.ns.client.view.mesh.create,
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texturePath,
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texturePath,
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callback,
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callback,
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{
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{
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@ -12,8 +12,8 @@ function (DomController, Settings, Exception, Nc) {
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this.canvas = null;
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this.canvas = null;
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this.debugMode = false;
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this.debugMode = false;
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Nc.on("view/createMesh", this.createMesh, this);
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Nc.on(Nc.ns.client.view.mesh.create, this.createMesh, this);
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Nc.on("view/createAnimatedMesh", this.createAnimatedMesh, this);
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Nc.on(Nc.ns.client.view.animatedMesh.create, this.createAnimatedMesh, this);
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Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this);
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Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this);
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Nc.on(Nc.ns.client.view.mesh.remove, this.removeMesh, this);
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Nc.on(Nc.ns.client.view.mesh.remove, this.removeMesh, this);
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Nc.on(Nc.ns.client.view.mesh.update, this.updateMesh, this);
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Nc.on(Nc.ns.client.view.mesh.update, this.updateMesh, this);
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@ -21,8 +21,6 @@ function (DomController, Settings, Exception, Nc) {
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Nc.on(Nc.ns.client.view.fullscreen.change, this.onFullscreenChange, this);
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Nc.on(Nc.ns.client.view.fullscreen.change, this.onFullscreenChange, this);
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Nc.on(Nc.ns.client.view.debugMode.toggle, this.onToggleDebugMode, this);
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Nc.on(Nc.ns.client.view.debugMode.toggle, this.onToggleDebugMode, this);
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Nc.on("view/toggleInfo", this.onToggleInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.createAndAdd, this.onCreateAndAddPlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.createAndAdd, this.onCreateAndAddPlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.update, this.onUpdatePlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.update, this.onUpdatePlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.remove, this.onRemovePlayerInfo, this);
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Nc.on(Nc.ns.client.view.playerInfo.remove, this.onRemovePlayerInfo, this);
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@ -31,6 +31,9 @@ function (Exception) {
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remove: null,
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remove: null,
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update: null
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update: null
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},
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},
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animatedMesh: {
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create: null
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},
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playerInfo: {
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playerInfo: {
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createAndAdd: null,
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createAndAdd: null,
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remove: null,
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remove: null,
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