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implemented spawn points and a brand new map
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10 changed files with 1283 additions and 10645 deletions
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@ -8,6 +8,7 @@ function (PhysicsEngine, TiledLevel, Player) {
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function GameController () {
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this.players = {};
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this.level = null;
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this.gameObjects = {
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animated: [],
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fixed: []
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