mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
refactored Server and Lobby
This commit is contained in:
parent
42475c9b38
commit
d83376d5c7
26 changed files with 29 additions and 29 deletions
|
|
@ -1,7 +1,7 @@
|
||||||
define([
|
define([
|
||||||
'http',
|
'http',
|
||||||
'node-static',
|
'node-static',
|
||||||
'Lobby/Api'
|
'Server/Api'
|
||||||
],
|
],
|
||||||
|
|
||||||
function (http, nodeStatic, Api) {
|
function (http, nodeStatic, Api) {
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
define([
|
define([
|
||||||
"Game/Server/GameController",
|
"Game/Channel/GameController",
|
||||||
"Lib/Utilities/NotificationCenter",
|
"Lib/Utilities/NotificationCenter",
|
||||||
"Game/Server/User",
|
"Game/Channel/User",
|
||||||
"Lib/Utilities/Protocol/Helper",
|
"Lib/Utilities/Protocol/Helper",
|
||||||
"Lib/Utilities/Options",
|
"Lib/Utilities/Options",
|
||||||
"Game/Config/Settings"
|
"Game/Config/Settings"
|
||||||
|
|
@ -9,7 +9,7 @@
|
||||||
|
|
||||||
function (GameController, Nc, User, ProtocolHelper, Options, Settings) {
|
function (GameController, Nc, User, ProtocolHelper, Options, Settings) {
|
||||||
|
|
||||||
function Channel (pipeToLobby, name, options) {
|
function Channel (pipeToServer, name, options) {
|
||||||
|
|
||||||
var self = this;
|
var self = this;
|
||||||
|
|
||||||
|
|
@ -20,7 +20,7 @@
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.users = {};
|
this.users = {};
|
||||||
|
|
||||||
this.pipeToLobby = pipeToLobby;
|
this.pipeToServer = pipeToServer;
|
||||||
|
|
||||||
this.gameController = new GameController(this);
|
this.gameController = new GameController(this);
|
||||||
|
|
||||||
|
|
@ -1,15 +1,15 @@
|
||||||
define([
|
define([
|
||||||
"Game/Core/GameController",
|
"Game/Core/GameController",
|
||||||
"Game/Server/Physics/Engine",
|
"Game/Channel/Physics/Engine",
|
||||||
"Game/Config/Settings",
|
"Game/Config/Settings",
|
||||||
"Game/Server/Control/PlayerController",
|
"Game/Channel/Control/PlayerController",
|
||||||
"Lib/Utilities/RequestAnimFrame",
|
"Lib/Utilities/RequestAnimFrame",
|
||||||
"Lib/Utilities/NotificationCenter",
|
"Lib/Utilities/NotificationCenter",
|
||||||
"Lib/Vendor/Box2D",
|
"Lib/Vendor/Box2D",
|
||||||
"Game/Server/Player",
|
"Game/Channel/Player",
|
||||||
"Game/Server/GameObjects/GameObject",
|
"Game/Channel/GameObjects/GameObject",
|
||||||
"Game/Server/GameObjects/Doll",
|
"Game/Channel/GameObjects/Doll",
|
||||||
"Game/Server/GameObjects/Items/RagDoll"
|
"Game/Channel/GameObjects/Items/RagDoll"
|
||||||
],
|
],
|
||||||
|
|
||||||
function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, Nc, Box2D, Player, GameObject, Doll, RagDoll) {
|
function (Parent, PhysicsEngine, Settings, PlayerController, requestAnimFrame, Nc, Box2D, Player, GameObject, Doll, RagDoll) {
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
define([
|
define([
|
||||||
"Game/Core/GameObjects/Doll",
|
"Game/Core/GameObjects/Doll",
|
||||||
"Game/Server/GameObjects/Item",
|
"Game/Channel/GameObjects/Item",
|
||||||
"Lib/Vendor/Box2D",
|
"Lib/Vendor/Box2D",
|
||||||
"Lib/Utilities/NotificationCenter"
|
"Lib/Utilities/NotificationCenter"
|
||||||
],
|
],
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
define([
|
define([
|
||||||
"Lib/Utilities/NotificationCenter",
|
"Lib/Utilities/NotificationCenter",
|
||||||
"Game/Server/Channel"
|
"Game/Channel/Channel"
|
||||||
],
|
],
|
||||||
|
|
||||||
function (Nc, Channel) {
|
function (Nc, Channel) {
|
||||||
|
|
||||||
function PipeToLobby (process) {
|
function PipeToServer (process) {
|
||||||
|
|
||||||
var self = this;
|
var self = this;
|
||||||
|
|
||||||
|
|
@ -28,7 +28,7 @@ function (Nc, Channel) {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
PipeToLobby.prototype.send = function (recipient, data) {
|
PipeToServer.prototype.send = function (recipient, data) {
|
||||||
var message = {
|
var message = {
|
||||||
recipient: recipient,
|
recipient: recipient,
|
||||||
data: data
|
data: data
|
||||||
|
|
@ -37,10 +37,10 @@ function (Nc, Channel) {
|
||||||
this.process.send(message);
|
this.process.send(message);
|
||||||
};
|
};
|
||||||
|
|
||||||
PipeToLobby.prototype.onMessage = function (message) {
|
PipeToServer.prototype.onMessage = function (message) {
|
||||||
Nc.trigger(message.recipient + '/controlCommand', message);
|
Nc.trigger(message.recipient + '/controlCommand', message);
|
||||||
}
|
}
|
||||||
|
|
||||||
return PipeToLobby;
|
return PipeToServer;
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
@ -8,7 +8,7 @@ function() {
|
||||||
return f + this.substr(1);
|
return f + this.substr(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(GLOBALS.context == "Server") {
|
if(GLOBALS.context == "Channel") {
|
||||||
|
|
||||||
console.checkpoint = function (s) {
|
console.checkpoint = function (s) {
|
||||||
console.log(' \033[32mbeep - \033[0m' + s);
|
console.log(' \033[32mbeep - \033[0m' + s);
|
||||||
|
|
|
||||||
|
|
@ -66,7 +66,7 @@ function () {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
server: {
|
server: {
|
||||||
pipeToLobby: function(v) { return v + "-ns.server.pipeToLobby")}
|
pipeToServer: function(v) { return v + "-ns.server.pipeToServer")}
|
||||||
},
|
},
|
||||||
lobby: {
|
lobby: {
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
define([
|
define([
|
||||||
"Lobby/User",
|
"Server/User",
|
||||||
"Game/Server/Channel",
|
"Game/Channel/Channel",
|
||||||
"Lobby/PipeToChannel",
|
"Server/PipeToChannel",
|
||||||
"Lib/Utilities/NotificationCenter"
|
"Lib/Utilities/NotificationCenter"
|
||||||
],
|
],
|
||||||
|
|
||||||
10
channel.js
10
channel.js
|
|
@ -1,4 +1,4 @@
|
||||||
GLOBALS = { context: "Server" };
|
GLOBALS = { context: "Channel" };
|
||||||
var requirejs = require('requirejs');
|
var requirejs = require('requirejs');
|
||||||
|
|
||||||
requirejs.config({
|
requirejs.config({
|
||||||
|
|
@ -10,11 +10,11 @@ requirejs.config({
|
||||||
var inspector = {};
|
var inspector = {};
|
||||||
|
|
||||||
requirejs([
|
requirejs([
|
||||||
"Game/Server/PipeToLobby"
|
"Game/Channel/PipeToServer"
|
||||||
],
|
],
|
||||||
|
|
||||||
function (PipeToLobby) {
|
function (PipeToServer) {
|
||||||
var PipeToLobby = new PipeToLobby(process);
|
var PipeToServer = new PipeToServer(process);
|
||||||
|
|
||||||
inspector.PipeToLobby = PipeToLobby;
|
inspector.PipeToServer = PipeToServer;
|
||||||
});
|
});
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
GLOBALS = { context: "Server" };
|
GLOBALS = { context: "Channel" };
|
||||||
var requirejs = require('requirejs');
|
var requirejs = require('requirejs');
|
||||||
|
|
||||||
var inspector;
|
var inspector;
|
||||||
|
|
@ -23,7 +23,7 @@ var options = {
|
||||||
requirejs([
|
requirejs([
|
||||||
"Bootstrap/HttpServer",
|
"Bootstrap/HttpServer",
|
||||||
"Bootstrap/Socket",
|
"Bootstrap/Socket",
|
||||||
"Lobby/Coordinator"
|
"Server/Coordinator"
|
||||||
],
|
],
|
||||||
|
|
||||||
function (HttpServer, Socket, Coordinator) {
|
function (HttpServer, Socket, Coordinator) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue