mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
added lobby, nickname fixes #44, channel name
This commit is contained in:
parent
aa4535cb0c
commit
da913c4709
10 changed files with 285 additions and 68 deletions
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@ -1,16 +1,18 @@
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define([
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'http',
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'node-static'
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'node-static',
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'Lobby/Api'
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],
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function (http, nodeStatic) {
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function (http, nodeStatic, Api) {
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function HttpServer (options) {
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function HttpServer (options, coordinator) {
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options.port = options.port || 1234;
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options.caching = typeof options.caching != 'undefined' ? options.caching : 3600;
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options.rootDirectory = options.rootDirectory || './';
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this.server = null;
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this.api = new Api(coordinator);
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this.init(options);
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}
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@ -23,23 +25,29 @@ function (http, nodeStatic) {
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this.server = http.createServer(
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function (req, res) {
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req.addListener('data', function() { // doesn't work on Jeenas computer without this
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//console.log("data")
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var fullBody = '';
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req.addListener('data', function(chunk) { // doesn't work on Jeenas computer without this
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fullBody += chunk.toString();
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});
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req.addListener('error', function(err) {
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console.log('');
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});
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req.addListener('end', function () {
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switch(true) {
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case req.url == '/':
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fileServer.serveFile('./static/html/index.html', 200, {}, req, res);
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console.checkpoint('HTTP Server serves index');
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break;
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case req.url == '/game.html':
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fileServer.serveFile('./static/html/game.html', 200, {}, req, res);
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console.checkpoint('HTTP Server serves game');
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break;
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case req.url == '/client.js':
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fileServer.serveFile('./client.js', 200, {}, req, res);
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break;
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@ -52,6 +60,13 @@ function (http, nodeStatic) {
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fileServer.serveFile('./node_modules/screenfull/dist/screenfull.js', 200, {}, req, res);
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break;
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case req.url == '/api':
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self.api.handleCall(fullBody);
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var status = self.api.isError ? 400 : 200;
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res.writeHead(status, {"Content-Type": self.api.getContentType()});
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res.end(self.api.getOutput());
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break;
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case new RegExp(/^\/app/).test(req.url):
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fileServer.serve(req, res, function () {
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self.handleFileError(res)
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@ -34,7 +34,12 @@ function (ProtocolHelper, GameController, User, NotificationCenter, Settings, Do
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Networker.prototype.onConnect = function () {
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console.log('connected.')
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this.sendCommand('join', 'dungeon');
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var channel = JSON.parse(localStorage["channel"]);
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if(channel.name) {
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this.sendCommand('join', channel.name);
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} else {
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window.location.href = "/";
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}
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}
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Networker.prototype.onDisconnect = function () {
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@ -45,6 +50,7 @@ function (ProtocolHelper, GameController, User, NotificationCenter, Settings, Do
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}
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Networker.prototype.onJoinSuccess = function (options) {
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console.log("join success")
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this.userId = options.userId;
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this.gameController = new GameController();
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52
app/Lobby/Api.js
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52
app/Lobby/Api.js
Normal file
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@ -0,0 +1,52 @@
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define([
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Protocol/Helper"
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],
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function (NotificationCenter, ProtocolHelper) {
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function Api(coordinator) {
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this.coordinator = coordinator;
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this.isError = false;
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this.output = null;
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}
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Api.prototype.handleCall = function(queryParameters) {
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var command;
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try {
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var message = JSON.parse(queryParameters);
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command = message.command;
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} catch(e) {
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console.error(e)
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}
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var output = null;
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switch(command) {
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case "getChannels":
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output = this.coordinator.getChannels();
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break;
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default:
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this.isError = true;
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output = "Command not found";
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break;
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}
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this.output = output;
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}
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Api.prototype.getOutput = function() {
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var output = {};
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var key = this.isError ? "error" : "success";
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output[key] = this.output;
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return JSON.stringify(output);
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};
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Api.prototype.getContentType = function() {
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return "application/json";
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};
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return Api;
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});
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@ -92,6 +92,16 @@ function (User, Channel, PipeToChannel, NotificationCenter) {
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return channelPipe;
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};
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Coordinator.prototype.getChannels = function(options) {
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var list = [];
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for (var channelName in this.channelPipes) {
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list.push({
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name: channelName
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});
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}
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return list;
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};
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return Coordinator;
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});
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@ -13,6 +13,7 @@ function (NotificationCenter, childProcess) {
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try {
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this.channelPipe = fork('channel.js');
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console.log(this.channelPipe)
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} catch (err) {
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throw 'Failed to fork channel! (' + err + ')';
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}
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@ -21,10 +21,6 @@ function (Parent, ProtocolHelper, NotificationCenter) {
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User.prototype = Object.create(Parent.prototype);
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User.prototype.setChannelProcess = function (channelProcess) {
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this.channelProcess = channelProcess;
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}
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// Socket callbacks
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@ -27,7 +27,7 @@ function (Networker, SocketIO, Settings, Exception, PIXI) {
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"flashsocket"
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]
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};
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var socket = SocketIO.connect(location.href, options);
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var socket = SocketIO.connect("/", options);
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var networker = new Networker(socket);
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inspector.networker = networker;
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inspector.settings = Settings;
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@ -28,7 +28,7 @@ requirejs([
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function (HttpServer, Socket, Coordinator) {
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var coordinator = new Coordinator();
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var httpServer = new HttpServer(options);
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var httpServer = new HttpServer(options, coordinator);
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var socket = new Socket(httpServer.getServer(), options, coordinator);
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inspector = {
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61
static/html/game.html
Executable file
61
static/html/game.html
Executable file
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@ -0,0 +1,61 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Chuck</title>
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<style>
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html, body {
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margin: 0;
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padding: 0;
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display: table;
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width: 100%;
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height: 100%;
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background: black;
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color: white;
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font-family: monospace;
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}
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#canvasContainer {
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/*
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text-align: center;
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display: table-cell;
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vertical-align: middle;
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*/
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height: 100%;
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}
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canvas {
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position: absolute;
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top: 50%;
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left: 50%;
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margin-top: -200px;
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margin-left: -300px;
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}
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:-webkit-full-screen {
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top: 0;
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left: 0;
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margin: 0;
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padding: 0;
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}
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#devtools {
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position: absolute;
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right: 0;
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top: 0;
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padding: 10px;
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background: #222;
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}
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#devtools p {
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padding: 5px 0 0 0;
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margin: 0;
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}
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</style>
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</head>
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<body>
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<div id="canvasContainer"></div>
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<script data-main="client" src="require.js"></script>
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</body>
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</html>
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184
static/html/index.html
Executable file → Normal file
184
static/html/index.html
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@ -1,61 +1,137 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Chuck</title>
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<style>
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html, body {
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margin: 0;
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padding: 0;
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display: table;
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width: 100%;
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height: 100%;
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background: black;
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color: white;
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font-family: monospace;
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}
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#canvasContainer {
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/*
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text-align: center;
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display: table-cell;
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vertical-align: middle;
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*/
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height: 100%;
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}
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canvas {
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position: absolute;
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top: 50%;
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left: 50%;
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margin-top: -200px;
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margin-left: -300px;
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}
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:-webkit-full-screen {
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top: 0;
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left: 0;
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margin: 0;
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padding: 0;
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}
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#devtools {
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position: absolute;
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right: 0;
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top: 0;
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padding: 10px;
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background: #222;
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}
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#devtools p {
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padding: 5px 0 0 0;
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margin: 0;
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}
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</style>
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<title>Chuck Lobby</title>
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</head>
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<body>
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<div id="canvasContainer"></div>
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<script data-main="client" src="require.js"></script>
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<form action="game.html" method="POST">
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<p>
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<label>
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Nickname:<br>
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<input id="nick" name="nick" type="text">
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</label>
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</p>
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<table>
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<thead>
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<tr><th>Name</th></tr>
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</thead>
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<tfoot>
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<tr>
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<td>
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<label>
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<input type="radio" name="channel" id="radiochannel" checked>
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custom channel: <input id="customname">
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</label>
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</td>
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</tr>
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</tfoot>
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<tbody id="list"></tbody>
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</table>
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<p>
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<button>Join</button>
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<button id="refresh">Refresh list</button>
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</p>
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</form>
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<script>
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function $(selector) {
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return document.querySelector(selector);
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}
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if(localStorage["player"]) {
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var player = JSON.parse(localStorage["player"]);
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if(player.nickname) {
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$("#nick").value = player.nickname;
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}
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}
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$("#customname").onfocus = function() {
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$("#radiochannel").checked = true;
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}
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if(localStorage["channel"]) {
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var channel = JSON.parse(localStorage["channel"])
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if(channel.customname) {
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$("#customname").value = channel.customname;
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}
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}
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var hash = window.location.hash.split("#").join("");
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if(hash) {
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$("#customname").value = hash;
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$("#radiochannel").checked = true;
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}
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function refresh() {
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$("#list").innerHTML = "";
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var xhr = new XMLHttpRequest();
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xhr.onreadystatechange = function() {
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if(xhr.readyState == 4) {
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if(xhr.status == 200) {
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populate(JSON.parse(xhr.responseText).success);
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} else {
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console.error("Ajax error: " + xhr.status + " " + xhr.statusText)
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}
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}
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}
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xhr.open("POST", "/api", true);
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xhr.send(JSON.stringify({command:"getChannels"}));
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return false
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}
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function populate(list) {
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var html = "";
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for (var i = 0; i < list.length; i++) {
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var channel = list[i];
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html += "<tr><td><label>";
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html += "<input name='channel' type='radio' value='" + channel.name + "'"
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if(!hash && i == 0) html += " checked"
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html += "> ";
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html += channel.name
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html += "</label></td></tr>";
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};
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$("#list").innerHTML = html;
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}
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$("form").onsubmit = function(e) {
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var nickname = $("#nick").value;
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if(!nickname || nickname.length < 3) {
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alert("nickname too short")
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return false;
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}
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localStorage["player"] = JSON.stringify({nickname: nickname});
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if ($("#radiochannel").checked) {
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var name = $("#customname").value;
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if(name) {
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$("#radiochannel").value = name;
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} else {
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alert("custom channel empty")
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return false;
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}
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} else {
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var radios = document.querySelectorAll("form input[name=channel]");
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for (var i = 0; i < radios.length; i++) {
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var radio = radios[i];
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if(radio.checked) {
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name = radio.value;
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break;
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}
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};
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}
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if(name) {
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localStorage["channel"] = JSON.stringify({
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name: name,
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customname: $("#customname").value
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});
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} else {
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alert("no channel selected")
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return false;
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}
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}
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$("#refresh").onclick = refresh;
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refresh();
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</script>
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</body>
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</html>
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