mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 18:47:35 +00:00
added ragdoll with one limb
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parent
b55f6d58fc
commit
e488beb203
18 changed files with 511 additions and 132 deletions
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@ -23,6 +23,9 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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s:83,
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d:68,
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f:70,
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g:71,
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up: 38,
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left: 37,
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down: 40,
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@ -51,6 +54,9 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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this.keyboardInput.registerKey(keys.space, 'jump');
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this.keyboardInput.registerKey(keys.tab, 'showInfo', 'hideInfo');
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this.keyboardInput.registerKey(keys.f, 'handActionLeft');
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this.keyboardInput.registerKey(keys.g, 'handActionRight');
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}
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PlayerController.prototype.moveLeft = function () {
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@ -79,6 +85,14 @@ function (Parent, KeyboardInput, MouseInput, NotificationCenter) {
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NotificationCenter.trigger('sendGameCommand', 'lookAt', options);
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};
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PlayerController.prototype.handActionLeft = function() {
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this.handActionRequest(-0.5, 0.5);
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};
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PlayerController.prototype.handActionRight = function() {
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this.handActionRequest(0.5, 0.5);
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};
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PlayerController.prototype.handActionRequest = function(x, y) {
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var options = {x:x, y:y};
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NotificationCenter.trigger("sendGameCommand", "handActionRequest", options);
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@ -71,7 +71,10 @@ function (Parent, Settings, NotificationCenter, Exception) {
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NotificationCenter.trigger("view/createAnimatedMesh", texturePaths, callback, {
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visible: false,
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pivot: "mb",
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pivot: {
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x: 35/2,
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y: 40
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},
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width: 35,
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height: 40
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});
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@ -85,7 +88,10 @@ function (Parent, Settings, NotificationCenter, Exception) {
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NotificationCenter.trigger("view/addMesh", mesh);
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}
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NotificationCenter.trigger("view/createMesh", texturePath, callback, {
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pivot: "mb",
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pivot: {
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x: 5,
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y: 12
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},
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width: 10,
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height: 12
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});
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@ -31,7 +31,10 @@ function (Parent, Settings, NotificationCenter) {
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{
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width: this.options.width,
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height: this.options.height,
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pivot: "mb"
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pivot: {
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x: this.options.width / 2,
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y: this.options.height
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}
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}
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);
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};
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104
app/Game/Client/GameObjects/Items/RagDoll.js
Normal file
104
app/Game/Client/GameObjects/Items/RagDoll.js
Normal file
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@ -0,0 +1,104 @@
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define([
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"Game/Core/GameObjects/Items/RagDoll",
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"Game/Core/GameObjects/Item",
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"Game/Config/Settings",
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"Lib/Utilities/NotificationCenter"
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],
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function (Parent, CoreItem, Settings, NotificationCenter) {
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function RagDoll(physicsEngine, uid, options) {
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this.limbMeshes = {};
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this.baseMeshName = "chest";
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this.characterName = "Chuck";
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Parent.call(this, physicsEngine, uid, options);
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}
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RagDoll.prototype = Object.create(Parent.prototype);
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RagDoll.prototype.createMesh = function() {
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this.createLimbMesh("chest");
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this.createLimbMesh("head");
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};
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RagDoll.prototype.createLimbMesh = function(name) {
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var self = this;
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var texturePath = Settings.GRAPHICS_PATH
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+ Settings.GRAPHICS_SUBPATH_CHARACTERS + '/'
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+ this.characterName + '/';
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var callback = function(mesh) {
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console.log(name, self.baseMeshName)
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if(name == self.baseMeshName) {
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self.mesh = mesh;
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} else {
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self.limbMeshes[name] = mesh;
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}
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NotificationCenter.trigger("view/addMesh", mesh);
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}
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NotificationCenter.trigger("view/createMesh",
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texturePath + name + ".png",
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callback,
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{
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width: this.options.limbs[name].width,
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height: this.options.limbs[name].height,
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pivot: {
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x: this.options.limbs[name].width / 2,
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y: this.options.limbs[name].height / 2
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}
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}
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);
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};
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RagDoll.prototype.render = function() {
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Parent.prototype.render.call(this);
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if(this.limbs) {
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for(var name in this.limbMeshes) {
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if(this.limbs[name]) {
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NotificationCenter.trigger("view/updateMesh",
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this.limbMeshes[name],
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{
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x: this.limbs[name].GetPosition().x * Settings.RATIO,
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y: this.limbs[name].GetPosition().y * Settings.RATIO,
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rotation: this.limbs[name].GetAngle()
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}
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);
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}
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}
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}
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}
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RagDoll.prototype.flip = function(direction) {
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var oldFlipDirection = this.flipDirection;
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// Parent of parent
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CoreItem.prototype.flip.call(this, direction);
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if(oldFlipDirection != direction) {
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NotificationCenter.trigger("view/updateMesh",
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this.mesh,
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{
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xScale: direction
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}
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);
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for (var name in this.limbMeshes) {
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NotificationCenter.trigger("view/updateMesh",
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this.limbMeshes[name],
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{
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xScale: direction
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}
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);
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};
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}
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};
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return RagDoll;
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});
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@ -35,7 +35,11 @@ function (Parent, Settings, NotificationCenter) {
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callback,
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{
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width: Settings.TILE_SIZE,
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height: Settings.TILE_SIZE
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height: Settings.TILE_SIZE,
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pivot: {
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x: Settings.TILE_SIZE / 2 * Settings.TILE_RATIO,
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y: Settings.TILE_SIZE / 2 * Settings.TILE_RATIO
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}
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}
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);
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};
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@ -50,8 +54,8 @@ function (Parent, Settings, NotificationCenter) {
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NotificationCenter.trigger("view/updateMesh",
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this.mesh,
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{
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x: this.body.GetPosition().x * Settings.RATIO - Settings.TILE_SIZE / 2,
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y: this.body.GetPosition().y * Settings.RATIO - Settings.TILE_SIZE / 2
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x: this.body.GetPosition().x * Settings.RATIO,
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y: this.body.GetPosition().y * Settings.RATIO
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}
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);
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}
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@ -121,26 +121,12 @@ function (Parent, DomController, PIXI, Settings, NotificationCenter) {
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if (options.x) mesh.position.x = options.x;
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if (options.y) mesh.position.y = options.y;
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if (options.rotation) mesh.rotation = options.rotation;
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if (options.xScale) mesh.scale.x = options.xScale;
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if (options.yScale) mesh.scale.y = options.yScale;
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if (options.width) mesh.width = options.width;
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if (options.height) mesh.height = options.height;
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if (options.xScale) mesh.width = Math.abs(mesh.width) * options.xScale;
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if (options.yScale) mesh.scale.y = options.yScale;
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if (options.visible === true || options.visible === false) mesh.visible = options.visible;
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if (options.pivot) {
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if(options.pivot.length) {
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switch(options.pivot) {
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case "lb":
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mesh.pivot.x = mesh.width / 2;
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mesh.pivot.y = mesh.height / 2;
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break;
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default:
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mesh.pivot.x = mesh.width / 2;
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mesh.pivot.y = mesh.height;
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break;
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}
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}
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};
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if (options.pivot) mesh.pivot = new PIXI.Point(options.pivot.x, options.pivot.y);
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}
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PixiView.prototype.calculateCameraPosition = function() {
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