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add users on join
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2 changed files with 9 additions and 1 deletions
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@ -53,6 +53,12 @@ define(["Protocol/Helper", "Chuck/ClientGame"], function(ProtocolHelper, ClientG
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this.clientGame = new ClientGame(this, options.id);
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this.clientGame.loadLevel("default.json")
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console.log("Joined " + options.channelName);
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if (options.userIds && options.userIds.length > 0) {
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for(var i = 0; i < options.userIds.length; i++) {
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this.clientGame.userJoined(options.userIds[i])
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}
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}
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}
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Networker.prototype.onUserJoined = function(userId) {
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