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Repaired Collision detecteion by adding one detector for each user - fixes #15
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9 changed files with 31 additions and 29 deletions
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@ -5,20 +5,11 @@ define([
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function (Box2D, Parent) {
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function Detector (me) {
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Parent.call(this);
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this.me = me;
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function Detector (player) {
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Parent.call(this, player);
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}
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Detector.prototype = Object.create(Parent.prototype);
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Detector.prototype.handleStand = function (point, isColliding) {
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if (point.GetFixtureA().GetUserData() == Detector.IDENTIFIER.PLAYER_FOOT_SENSOR
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|| point.GetFixtureB().GetUserData() == Detector.IDENTIFIER.PLAYER_FOOT_SENSOR) {
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this.me.onFootSensorDetection(isColliding);
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}
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}
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return Detector;
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});
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