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https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
trying a new approach to calculating damager
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parent
16826b174a
commit
f9d97c5a47
4 changed files with 64 additions and 20 deletions
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@ -47,31 +47,32 @@ function (Parent, Item, Box2D, Nc, Assert) {
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var item = otherBody.GetUserData();
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if(item instanceof Item) {
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var itemVelocity = item.body.GetLinearVelocity();
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var itemMass = item.body.GetMass();
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//var itemMass = item.body.GetMass();
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var ownVelocity = this.body.GetLinearVelocity();
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var b2Math = Box2D.Common.Math.b2Math;
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var absItemVelocity = b2Math.AbsV(itemVelocity);
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var max = 1;
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var min = 1;
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if(absItemVelocity.x > max || absItemVelocity.y > max) {
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if(absItemVelocity.x > min || absItemVelocity.y > min) {
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if(item.lastMoved && item.lastMoved.player != this.player) {
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var damageVector = b2Math.SubtractVV(itemVelocity, ownVelocity);
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damageVector.Abs();
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var velocity = damageVector.Length();
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damageVector.Multiply(itemMass / 3.6);
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var damage = damageVector.Length();
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if(item.options.danger) {
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damage += item.options.danger * 90 * (velocity / 128) * (itemMass + 1);
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}
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var collision = b2Math.SubtractVV(itemVelocity, ownVelocity);
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var player = item.lastMoved.player;
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// Tested max velocity banana: 50
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var velocityDamage = collision.Length() / 50;
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// Max weight of piano: 15
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var weightDamage = item.options.weight / 15;
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// Max danger of knife: 3
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var dangerDamage = item.options.danger / 3;
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var damage = velocityDamage * (weightDamage * 180 + dangerDamage * 80);
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var callback = function() {
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self.player.addDamage(damage, player, item);
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self.player.addDamage(damage, item.lastMoved.player, item);
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};
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Nc.trigger(Nc.ns.channel.engine.worldQueue.add, callback);
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@ -60,17 +60,29 @@ function (Parent, Nc) {
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}
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};
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Player.prototype.addDamage = function(damage, enemy, byItem) {
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Player.prototype.addDamage = function(damage, enemy, byItem, reheal) {
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this.stats.health -= damage;
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if(this.stats.health > 100) this.stats.health = 100;
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if(this.stats.health < 0) this.stats.health = 0;
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/*
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if(this.stats.health <= 0) {
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if(enemy != this) enemy.score();
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this.kill(enemy, byItem);
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} else {
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this.broadcastStats();
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}
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*/
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this.broadcastStats();
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if (!reheal) {
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// reheal hack after 1 second
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var self = this;
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setTimeout(function(){
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self.addDamage(-100, enemy, byItem, true);
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}, 2500);
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}
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};
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Player.prototype.spawn = function(x, y) {
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@ -186,7 +186,7 @@ function (Settings, Nc, Screenfull, Graph, PointerLockManager) {
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setTimeout(function(){self.ping.innerHTML = "Reload in 3...".replace(/ /g, ' ');}, 6000);
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setTimeout(function(){self.ping.innerHTML = "Reload in 2...".replace(/ /g, ' ');}, 7000);
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setTimeout(function(){self.ping.innerHTML = "Reload in 1...".replace(/ /g, ' ');}, 8000);
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setTimeout(function(){self.ping.innerHTML = "Reload now. ".replace(/ /g, ' '); location.reload(); }, 9000);
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setTimeout(function(){self.ping.innerHTML = "Reload now. ".replace(/ /g, ' '); location.reload(); }, 1000);
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}
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};
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@ -13,14 +13,14 @@
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"type":"imagelayer",
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"visible":false,
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"width":0,
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"x":0,
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"y":0
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"x":-25,
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"y":-68
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},
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{
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"height":0,
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"image":"..\/..\/img\/Backgrounds\/clouds.png",
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"name":"clouds",
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"opacity":0.3,
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"opacity":0.300000011920929,
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"properties":
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{
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"parallaxSpeed":"-0.3"
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@ -50,6 +50,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":1,
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"name":"",
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"properties":
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{
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@ -65,6 +66,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":2,
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"name":"",
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"properties":
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{
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@ -80,6 +82,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":3,
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"name":"",
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"properties":
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{
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@ -95,6 +98,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":4,
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"name":"",
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"properties":
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{
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@ -110,6 +114,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":5,
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"name":"",
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"properties":
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{
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@ -125,6 +130,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":6,
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"name":"",
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"properties":
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{
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@ -140,6 +146,7 @@
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{
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"ellipse":true,
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"height":0,
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"id":7,
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"name":"",
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"properties":
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{
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@ -177,6 +184,7 @@
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"objects":[
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{
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"height":0,
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"id":8,
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"name":"Large Cleaver",
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"properties":
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{
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@ -191,6 +199,7 @@
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},
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{
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"height":0,
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"id":9,
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"name":"Small Cleaver",
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"properties":
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{
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@ -205,6 +214,7 @@
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},
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{
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"height":0,
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"id":10,
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"name":"Rube",
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"properties":
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{
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@ -219,6 +229,7 @@
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},
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{
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"height":0,
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"id":11,
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"name":"Knife",
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"properties":
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{
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@ -233,6 +244,7 @@
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},
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{
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"height":0,
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"id":12,
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"name":"Large Cleaver",
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"properties":
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{
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@ -247,6 +259,7 @@
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},
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{
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"height":0,
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"id":13,
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"name":"Small Cleaver",
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"properties":
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{
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@ -261,6 +274,7 @@
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},
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{
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"height":0,
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"id":14,
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"name":"Knife",
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"properties":
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{
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@ -272,6 +286,21 @@
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"width":0,
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"x":464,
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"y":357
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},
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{
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"height":0,
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"id":15,
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"name":"Piano",
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"properties":
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{
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},
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"rotation":0,
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"type":"",
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"visible":true,
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"width":0,
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"x":206,
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"y":183
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}],
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"opacity":1,
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"type":"objectgroup",
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@ -280,11 +309,13 @@
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"x":0,
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"y":0
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}],
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"nextobjectid":16,
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"orientation":"orthogonal",
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"properties":
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{
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},
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"renderorder":"right-down",
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"tileheight":25,
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"tilesets":[
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{
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