implemented rubedoll direction flip and added meshIndex (z) swapping capability. #151

This commit is contained in:
logsol 2015-04-29 00:04:17 +02:00
parent da7e0758bb
commit fb3ac40d17
12 changed files with 483 additions and 389 deletions

View file

@ -40,7 +40,7 @@ function (Parent, Exception, Box2D, Settings, CollisionDetector, Item, Nc, Asser
this.holdingJoint = null;
this.holdingItem = null;
this.ragDoll = {head: null, body: null};
this.ragDoll = {head: null, body: null}; // FIXME: wtf is this? can we remove it?
this.createFixtures();
this.body.SetActive(false);