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implemented rubedoll direction flip and added meshIndex (z) swapping capability. #151
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12 changed files with 483 additions and 389 deletions
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@ -41,7 +41,8 @@ function (Exception) {
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remove: null,
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update: null,
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addFilter: null,
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removeFilter: null
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removeFilter: null,
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swapMeshIndexes: null
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},
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animatedMesh: {
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create: null
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2
app/Lib/Vendor/RubeLoader.js
vendored
2
app/Lib/Vendor/RubeLoader.js
vendored
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@ -426,7 +426,7 @@ function (Box2D) {
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var scene = {
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bodies: loadedBodies,
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// joints: loadedJoints
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joints: loadedJoints
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};
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return scene;
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