changed name and fixed wrong constant name

This commit is contained in:
Jeena Paradies 2012-07-21 22:15:32 +02:00
parent 7a355e8b9a
commit fc22ac5643

View file

@ -1,4 +1,4 @@
define(["Game/Config/Settings", "Lib/Vendor/Box2D", "Game/Core/Collision/Detector"], function(Settings, Box2D, Detector) { define(["Game/Config/Settings", "Lib/Vendor/Box2D", "Game/Core/Collision/Detector"], function(Settings, Box2D, CollisionDetector) {
// Public // Public
function Level(path, engine) { function Level(path, engine) {
@ -50,7 +50,7 @@ define(["Game/Config/Settings", "Lib/Vendor/Box2D", "Game/Core/Collision/Detecto
fixtureDef.friction = Settings.TILE_FRICTION; fixtureDef.friction = Settings.TILE_FRICTION;
fixtureDef.restitution = Settings.TILE_RESTITUTION; fixtureDef.restitution = Settings.TILE_RESTITUTION;
fixtureDef.isSensor = false; fixtureDef.isSensor = false;
fixtureDef.userData = Detector.COLLISION_IDENTIFIER_TILE; fixtureDef.userData = CollisionDetector.IDENTIFIER.TILE;
this.engine.createBody(bodyDef).CreateFixture(fixtureDef); this.engine.createBody(bodyDef).CreateFixture(fixtureDef);
} }