Fixed tile and scale sizes, Fixed Animation using RequestAnimationFrame

This commit is contained in:
logsol 2012-07-11 01:08:39 +02:00
parent 01043a2ea3
commit ff6456fd47
6 changed files with 137 additions and 116 deletions

View file

@ -100,7 +100,7 @@ define(["Box2D/Box2D", "Chuck/Settings"], function(Box2D, Settings){
}
Doll.prototype.jumping = function () {
var vector = new Box2D.Common.Math.b2Vec2(0, -0.1);
var vector = new Box2D.Common.Math.b2Vec2(0, -0.05);
this._body.ApplyImpulse(vector, this._body.GetPosition());
}