Karl Pannek
da6e9a244b
Migrate Box2D to Planck.js in core game logic, items, debug draw, and menu. Remove legacy Box2D references, update level and item loading, and improve debug draw for Planck.
2025-07-17 18:50:16 +02:00
Karl Pannek
49f4591d3a
Fix debug draw and physics positioning issues
...
- Fix critical bug in PlanckDebugDraw.js where circles were drawn at body center instead of local positions
- Add DEBUG_DRAW_SENSORS support with orange styling and no outlines
- Fix Chuck's sprite positioning to align with physics body center (pivot adjustments)
- Correct fixture Y coordinates so Chuck stands upright instead of on his head
- Position foot sensor correctly below legs for proper ground detection
- Remove cyan crosses and make yellow center-of-mass crosses smaller
- Make debug lines thinner for cleaner visualization
2025-07-16 23:40:40 +02:00
Karl Pannek
d584065757
Fix Planck debug draw: add camera sync and hide sensors like Box2D
2025-07-16 21:15:37 +02:00
logsol
875a40185e
Increases score limit back to a higher value
...
It had been reduced to 1 for testing.
2016-10-10 20:15:41 +02:00
logsol
c87997c774
fixes #147 , fixes #136 , is related to but doesnt entirely complete #144
2016-08-28 22:40:25 +02:00
Jeena
f35b9f5ba9
fixed flip for RubeDoll
2015-08-02 17:22:41 +02:00
logsol
0edde06d67
only adds lastMovedBy when there was no damage - fixes #99
2015-08-02 11:38:45 +02:00
Jeena
2e01a093fc
first step of rotating limbs in RubeDoll
2015-06-28 16:26:52 -07:00
logsol
8e9ce62e19
merges from rubedoll
2015-06-22 00:22:00 +02:00
logsol
8e70eedbce
added setting to switch off pointer lock filter
2015-05-11 11:10:30 +02:00
logsol
da7e0758bb
changed box2d calculation config #158
2015-05-11 11:10:30 +02:00
logsol
ca1ca7635b
implemented rubedoll level item (not after dying yet)
2015-05-11 11:10:30 +02:00
Logsol
6233588e63
cleared items of player fingerprints (lastMovedBy). fixes #92
2015-05-03 12:45:35 +02:00
Jeena
ed35071fff
fixes enemy stat update
2015-04-19 18:13:53 +02:00
Jeena
a66a327386
fixes the sending and rendering of game stats
2015-04-19 17:31:41 +02:00
Jeena
cad112419d
fixes initial level positioning
2015-04-19 16:06:23 +02:00
Jeena
aaa1db4468
hides default layers while loading level
2015-04-19 12:33:45 +02:00
Jeena
0592e2524d
added gangsta level and tried to fix on new level
2015-04-12 18:08:11 +02:00
Jeena
aff23e8de0
better handling of dangerousnes, etc. fixes #107
2015-04-02 22:49:43 +02:00
Jeena
46f14c22c6
made fast objects bullets, fixes #126
2015-04-02 21:27:13 +02:00
Jeena
16826b174a
fixed debug view and ragdoll start positioning
2015-03-16 01:50:41 +01:00
Jeena
c88afc8b4c
fixes #112 finished recorder
2015-03-15 21:06:44 +01:00
Jeena
dfa71bc8e5
added ASSERT, fixed #103
2015-03-15 16:51:38 +01:00
Jeena
1408b6addd
first version of recorder
2015-03-12 22:17:34 +01:00
logsol
bbd143eae0
decreased jumping height a bit, was still too high i think
2015-03-12 19:57:05 +01:00
logsol
d975792ebd
added a couple of items
2015-03-12 19:55:26 +01:00
logsol
5f5fec5b10
added optimizer scripts and some code style improvements
2015-03-09 04:56:28 +01:00
logsol
6b472dc134
added max user and refactored coordinator/serveruser a bit fixes #105
2015-03-03 23:43:15 +01:00
Jeena
15a267f250
hidden debug printout of layers
2015-03-01 14:54:37 +01:00
logsol
20a974124e
added new debug draw
2015-02-28 21:27:42 +01:00
logsol
60eae208a2
Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120 , fixes #121 , fixes #123
2015-02-27 18:44:30 +01:00
Jeena
550d14fbef
fixed #110 rewrite of tab-view and better fonts
2015-02-22 17:36:06 +01:00
Jeena
e404ad3598
fixes #78 revisited weight handycap
2015-02-15 01:38:16 +01:00
logsol
d24ab60756
added angular throwing
2014-12-25 00:33:00 +01:00
logsol
58b83f7297
updated pixi to v2
2014-12-21 23:16:35 +01:00
logsol
0a0b3e8849
added simple mode
2014-12-09 15:55:28 +01:00
Jeena
6d9d02615a
added pointer locking and viewport moving
2014-12-06 20:20:49 +01:00
Jeena
4dd529e663
Merge branch 'layers'
2014-11-16 01:23:42 +01:00
Jeena
1bdc798540
first stab at background audio
2014-11-16 01:22:58 +01:00
Jeena
7c783d19e8
Refactored abstract method creation
2014-07-27 13:03:40 +02:00
logsol
a58beb58d1
added player arrow to me fixes #76
2014-07-18 17:34:17 +02:00
logsol
ac27da1e31
added zooming with +, - and 0
2014-07-07 23:32:11 +02:00
Jeena
6bc9b7e32b
api getMaps for create channel
2014-07-03 20:28:18 +02:00
Jeena
9e6c42f221
removed game.html, fixes #85
2014-06-28 23:43:58 +02:00
logsol
ef98b9dd28
destroying doll body on kill, fixes #66
2014-06-07 15:48:03 +02:00
logsol
e7f4b6043d
Implemented local positioning as master - included punkbuster instead of webrtc for now. #49
2014-05-29 18:29:17 +02:00
logsol
ebc3da12fa
First successful attempt to implement rube ragdoll into the game. uncomment //type: rube at the bottom of ItemSettings.js to convert banana into invisible ragdoll (only visible in debug mode) - grabbing still pretty buggy.
2014-05-26 04:22:36 +02:00
logsol
c18384f502
begin Round Bug improvements, player renders doll. fixes #64
2014-05-24 17:39:19 +02:00
logsol
40e396fc23
implemented outgoing log filter
2014-03-31 05:01:05 +02:00
logsol
55256ada95
work in progress... worked on channel attributes and game goal. fixes #45 and references #48
2014-03-30 00:12:04 +01:00