Commit graph

17 commits

Author SHA1 Message Date
logsol
432efccdeb merged from master 2015-04-28 11:57:36 +02:00
logsol
bd7edc779e removed the piano for our test session 2015-04-23 19:06:33 +02:00
logsol
c67ff78aa0 implemented rubedoll level item (not after dying yet) 2015-04-20 21:20:56 +02:00
logsol
09eaf1a85c added skateboard to debug 2015-04-20 15:59:07 +02:00
Jeena
cad112419d fixes initial level positioning 2015-04-19 16:06:23 +02:00
logsol
f9d97c5a47 trying a new approach to calculating damager 2015-04-02 19:35:10 +02:00
logsol
69a3213df8 added deep console log to show last message, fixed bug with / in recording path 2015-03-13 14:48:26 +01:00
logsol
feca76f677 #79 added possibility to add non-colliding tile layers from tiled editor 2015-03-12 11:11:16 +01:00
Jeena
85867f92af working paralax (not for zoom) 2014-11-15 23:28:03 +01:00
Jeena
522b5092f5 changed 'collision' to 'tiles' layer name in levels 2014-11-15 13:17:41 +01:00
logsol
1a71fa38f9 added background, still needs parallax style scrolling though! - fixes #89 2014-07-23 23:43:36 +02:00
logsol
ebc3da12fa First successful attempt to implement rube ragdoll into the game. uncomment //type: rube at the bottom of ItemSettings.js to convert banana into invisible ragdoll (only visible in debug mode) - grabbing still pretty buggy. 2014-05-26 04:22:36 +02:00
logsol
039213cf50 missing commits from last commit 7eb3d0b8b0 2014-03-19 02:40:03 +01:00
logsol
413254bfa4 replaced killed doll with ragdoll - fixes #50 2014-02-18 01:15:24 +01:00
Jeena
47bb5ef147 first visible RagDoll 2014-02-12 04:02:01 +01:00
logsol
b55f6d58fc modified debug level 2014-02-11 16:18:28 +01:00
logsol
ddbe7bc825 added debug level 2014-02-11 16:15:13 +01:00