Jeena Paradies
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4ac86c69b4
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first notificationCenter replacement tests, seem to work
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2012-07-21 01:11:26 +02:00 |
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Jeena Paradies
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043f2dbfda
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added Factory
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2012-07-21 00:50:45 +02:00 |
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Jeena Paradies
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fe7205648d
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implemented a basic NotificationCenter
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2012-07-20 19:33:26 +02:00 |
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Jeena Paradies
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c7898319c3
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Using Object.create in Factory now
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2012-07-20 11:06:32 +02:00 |
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logsol
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3bbb29b24f
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refactored var c. fixes #18
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2012-07-18 23:45:32 +02:00 |
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logsol
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48039054bb
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optimized server starting, compatible for cloud9, added port as 2nd argument and socket.io log level as 3rd argv
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2012-07-16 00:04:06 +02:00 |
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logsol
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f3e186afb1
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added Server Factory module and empty notification center. #6
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2012-07-15 22:05:34 +02:00 |
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Jeena Paradies
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7d0df79ac8
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fixed problem when user disconnected
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2012-07-14 00:04:41 +02:00 |
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Jeena Paradies
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e751210345
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add users on join
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2012-07-13 23:39:07 +02:00 |
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Jeena Paradies
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e43fbc5223
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added load level on server
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2012-07-13 23:27:54 +02:00 |
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Jeena Paradies
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c8d0a48489
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update of client data by server
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2012-07-13 22:49:15 +02:00 |
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Jeena Paradies
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2cb401bbd3
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ground work for different users on server and players on client
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2012-07-13 21:10:08 +02:00 |
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Jeena Paradies
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e37d1eeb2e
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added debug information when users join
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2012-07-13 19:53:07 +02:00 |
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Jeena Paradies
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bffb16e77c
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added Server and Client Game
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2012-07-13 19:33:52 +02:00 |
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logsol
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8f38c6dcc6
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Splitted Client and Server Processors
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2012-07-13 17:13:01 +02:00 |
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logsol
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01043a2ea3
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removed socket.io from http server
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2012-07-10 23:19:12 +02:00 |
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logsol
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81d2aa4ddc
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extended client server communication
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2012-07-08 04:29:14 +02:00 |
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logsol
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94f63fc7b2
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Added communication structure
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2012-07-08 01:37:53 +02:00 |
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