Commit graph

440 commits

Author SHA1 Message Date
logsol
c891982d49 cleaned up character animations, added holding arm graphic #75 2014-06-14 13:07:55 +02:00
Jeena
c2033b34c4 removed reset level button, fixes #68 2014-06-07 20:01:17 +02:00
logsol
355282ca08 trying to fix dangerousness and added a cheat script #72 2014-06-07 19:48:17 +02:00
logsol
4bf4eb8b35 fixed crashing player destroy 2014-06-07 19:30:57 +02:00
logsol
a4120f6ff5 improved punkbuster 2014-06-07 17:52:33 +02:00
Jeena
e7052754c3 typo 2014-06-07 16:48:32 +02:00
Jeena
7492036445 added Score limit 2014-06-07 16:40:07 +02:00
logsol
ef98b9dd28 destroying doll body on kill, fixes #66 2014-06-07 15:48:03 +02:00
Jeena
24e179f3b2 set scoreLimit to 10 2014-06-07 15:21:34 +02:00
logsol
450d1d6473 fixed jumping while falling. fixes #70 2014-06-07 15:14:47 +02:00
logsol
20ccb4c8c8 removed dispensable chest from ragdoll. fixes #67 2014-06-07 12:46:34 +02:00
Jeena
9ec3324c29 not removing canvas from DOM anymore, fixes #63 2014-06-07 12:07:54 +02:00
Jeena
9f0d173a82 changed scoreLimit to 1 for debugging 2014-06-07 12:05:50 +02:00
Jeena
5f2be233ba fixed double update problem on PlayerController 2014-05-31 02:11:13 +02:00
Jeena
ce0d0204ea Added rudimentary Gamepad controller code 2014-05-31 01:49:10 +02:00
logsol
281cbdc3a4 changed max kills 2014-05-30 02:45:56 +02:00
logsol
927b12b726 added linear velocity to positionStateUpdate 2014-05-29 21:48:23 +02:00
logsol
72dc454bd5 bugfix for positionStateUpdate 2014-05-29 21:31:26 +02:00
logsol
b500ef436d added areaSensor to doll and not allowing client to update position when another player is nearby 2014-05-29 20:27:41 +02:00
logsol
e7f4b6043d Implemented local positioning as master - included punkbuster instead of webrtc for now. #49 2014-05-29 18:29:17 +02:00
logsol
efe4c76cc2 removed rube backups 2014-05-29 14:48:03 +02:00
logsol
ebc3da12fa First successful attempt to implement rube ragdoll into the game. uncomment //type: rube at the bottom of ItemSettings.js to convert banana into invisible ragdoll (only visible in debug mode) - grabbing still pretty buggy. 2014-05-26 04:22:36 +02:00
logsol
135ed724d1 deleted old backups 2014-05-26 04:19:32 +02:00
logsol
2c612ff02d changes with rube files 2014-05-26 04:18:45 +02:00
logsol
2f4b6db10a added hit effect graphic for later 2014-05-26 04:17:56 +02:00
logsol
c18384f502 begin Round Bug improvements, player renders doll. fixes #64 2014-05-24 17:39:19 +02:00
logsol
55b56f9c12 console.log, checkpoint and code cleanup 2014-03-31 05:06:52 +02:00
logsol
39f684315b Bugfixing - unsubscribing game related topics, to prevent double calls and leaking references, added offAll method to nc. fixes no rendering bug 2014-03-31 05:05:32 +02:00
logsol
40e396fc23 implemented outgoing log filter 2014-03-31 05:01:05 +02:00
logsol
f90076c7fb suicide will score, for quicker testing 2014-03-31 04:57:49 +02:00
logsol
c31123514d bugfix 2014-03-31 04:56:51 +02:00
logsol
55256ada95 work in progress... worked on channel attributes and game goal. fixes #45 and references #48 2014-03-30 00:12:04 +01:00
logsol
039213cf50 missing commits from last commit 7eb3d0b8b0 2014-03-19 02:40:03 +01:00
logsol
7eb3d0b8b0 externalised item properties into config/ItemSettings.js, cleaned properties away from level files, removed tmx files, added a few new items, added item property 'danger' and made it influence damage, therefore knifes are now more deadly than bananas :) - fixes #51 2014-03-19 02:36:09 +01:00
Karl
81f831142b Delete .sublime-project
was not necessary
2014-03-18 11:14:22 +01:00
logsol
76d9450257 Finished nc (notification center topic style refactoring) - fixes #60 2014-03-17 23:12:08 +01:00
logsol
cacd5d74c0 finished nc merge 2014-03-17 22:07:57 +01:00
logsol
f7ca9d2393 nc merge 2014-03-17 21:58:54 +01:00
logsol
4f4bbf73e8 nc refuckulating 2014-03-17 21:46:19 +01:00
Jeena
96bf9bffbd NC refactoring 2014-03-17 21:45:40 +01:00
logsol
28f71f49e1 added camera glide - juciness references #56 2014-03-08 14:14:12 +01:00
logsol
b65fbd9825 fixed chuck's blurryness by increasing the animation size * 4 before exporting and then scale it back down in js, activated renderer antialiasing 2014-03-08 12:06:54 +01:00
logsol
24430049d9 updated pixi to 1.5 2014-03-08 11:49:02 +01:00
logsol
bdd62a4a11 fixed body scaling of chuck animation frames from 130% back to 100% 2014-03-08 01:54:26 +01:00
logsol
8730324a83 added rube knife, quickstart in menu lobby, cleaned up the lobby code a bit 2014-03-03 02:47:23 +01:00
logsol
d0e9f0d458 Merge branch 'master' of https://github.com/logsol/chuck.js 2014-03-02 21:50:10 +01:00
logsol
b61e9d8dde ignoring filter test 2014-03-02 21:49:09 +01:00
Jeena
39bdac0d7b fixed #57 2014-03-02 01:15:33 +01:00
Jeena
810a74a28b fixed #58 2014-03-01 23:11:36 +01:00
Jeena
d83376d5c7 refactored Server and Lobby 2014-03-01 14:07:03 +01:00