Jeena
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aa4535cb0c
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fixed #53
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2014-02-24 19:26:31 +01:00 |
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Jeena
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695008afd8
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implemented clientReady and changed loading of assets, fixed unique ragdoll id
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2014-02-24 17:41:01 +01:00 |
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logsol
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413254bfa4
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replaced killed doll with ragdoll - fixes #50
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2014-02-18 01:15:24 +01:00 |
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Jeena
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e488beb203
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added ragdoll with one limb
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2014-02-12 00:30:09 +01:00 |
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Jeena
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ed23753c04
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fixed #40 #39
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2014-02-10 22:22:14 +01:00 |
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Jeena
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89c5e4a5d8
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fixed #38
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2014-02-10 16:11:01 +01:00 |
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Jeena
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d84fb20f90
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fixes #12 and added health
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2014-02-10 14:21:26 +01:00 |
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logsol
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cc8aedd3ba
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implemented spawn points and a brand new map
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2014-02-03 16:18:22 +01:00 |
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logsol
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3782fa345b
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added tiled level support
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2014-02-03 14:08:45 +01:00 |
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Jeena
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953159e6bd
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implemented level load, more to do see #1
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2014-01-29 03:24:08 +01:00 |
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Jeena
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f22e0dd53d
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added first damage and killing
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2014-01-21 03:14:50 +01:00 |
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Jeena
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3edd664412
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implemented level restart
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2014-01-12 04:33:08 +01:00 |
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jeena
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3aa89fc8d6
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moved Protocol and NotificationCenter to Lib/Utilities
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2013-12-27 01:36:01 +01:00 |
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jeena
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93e8133c89
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fixed problems with first world update
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2013-12-25 04:35:51 +01:00 |
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jeena
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283a1ef48b
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fixes for animations with head and jump, etc.
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2013-12-25 00:28:28 +01:00 |
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Jeena
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9ec6074494
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added base classes to Server
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2013-12-09 16:45:50 +01:00 |
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Logsol
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f5eacb6335
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fixed input controllerism - fixes #28
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2013-07-30 18:13:39 +02:00 |
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Logsol
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a59a258ad6
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removed collisionDetector for every player again, because box2d can only have one - userData solution instead
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2013-01-06 03:02:34 +01:00 |
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Logsol
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f07505bc20
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Repaired Collision detecteion by adding one detector for each user - fixes #15
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2013-01-06 01:40:46 +01:00 |
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Logsol
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a1e94e1ed0
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added getSpawnedPlayersAndTheirPositions in order to get already spawned players to spawn the moment you join and spawn yourself. fixes #26
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2013-01-05 22:38:29 +01:00 |
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Logsol
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fb5de522e5
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Added spawning gameCommand logic
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2013-01-05 08:19:49 +01:00 |
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Logsol
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c256f8a729
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refactoring
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2013-01-05 06:16:42 +01:00 |
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Logsol
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c4c48ab821
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gameCommand implementation
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2013-01-04 03:02:05 +01:00 |
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Logsol
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6219a82fbd
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letting player spawn. hiding three.js canvas
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2013-01-04 01:03:41 +01:00 |
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Logsol
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0adbc2a10a
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removed worm
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2013-01-03 23:44:25 +01:00 |
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logsol
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c2ed00cb9b
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added checkpoint output, setting up a channel
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2012-08-31 19:23:51 +02:00 |
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logsol
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551fc943c9
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replaced ){ with ) {
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2012-07-28 15:00:59 +02:00 |
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logsol
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7e5eeb0a27
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changed function( to function (
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2012-07-28 13:38:31 +02:00 |
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logsol
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26f3d22db7
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replaced all tabs with 4 spaces
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2012-07-28 13:26:05 +02:00 |
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logsol
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815c63009f
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working towards usable new structure
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2012-07-22 17:54:27 +02:00 |
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logsol
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3afc2fa66e
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fixed server bugs
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2012-07-22 15:01:50 +02:00 |
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Jeena Paradies
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f85469b97e
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changed object create to Parent.prototype
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2012-07-22 13:28:07 +02:00 |
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logsol
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76391c2c5e
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fixing up the branch
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2012-07-22 13:05:29 +02:00 |
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Jeena Paradies
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d73d6b73e1
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fixed syntax errors
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2012-07-22 03:05:04 +02:00 |
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Jeena Paradies
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88d0f5e2eb
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using core engine
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2012-07-22 02:37:05 +02:00 |
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Jeena Paradies
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920485bcb2
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fixed paths
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2012-07-22 02:25:28 +02:00 |
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Jeena Paradies
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4e3f207f52
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cleaning up Server GameController
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2012-07-22 02:02:23 +02:00 |
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Jeena Paradies
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c27f4e1e95
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work on GameController
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2012-07-22 01:00:26 +02:00 |
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Jeena Paradies
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413dd242ba
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added start app.js
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2012-07-22 00:51:41 +02:00 |
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logsol
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704c78367b
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altered define paths
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2012-07-21 23:41:41 +02:00 |
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logsol
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bd45f538c7
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some more renaming
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2012-07-21 21:37:24 +02:00 |
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