logsol
|
feca76f677
|
#79 added possibility to add non-colliding tile layers from tiled editor
|
2015-03-12 11:11:16 +01:00 |
|
logsol
|
6b472dc134
|
added max user and refactored coordinator/serveruser a bit fixes #105
|
2015-03-03 23:43:15 +01:00 |
|
logsol
|
ccd146f01b
|
changed file names (github milestone widget)
|
2015-03-03 19:47:37 +01:00 |
|
logsol
|
9e906857a2
|
changed file names (github milestone widget)
|
2015-03-03 19:47:19 +01:00 |
|
logsol
|
65d79b110a
|
added cool milestone widget to not_available page
|
2015-03-03 19:37:46 +01:00 |
|
logsol
|
b52c16836c
|
added not available site to show for error 502 Bad Gateway (when game is not running)
|
2015-03-02 17:52:48 +01:00 |
|
logsol
|
13af9ecb9c
|
worked a bit on menu top bar
|
2015-02-28 19:57:05 +01:00 |
|
logsol
|
60eae208a2
|
Added PointerLockManagement, Fixed layer positioning, added fps chart. fixes #120, fixes #121, fixes #123
|
2015-02-27 18:44:30 +01:00 |
|
logsol
|
8d0989844c
|
improved maps
|
2015-02-27 18:40:03 +01:00 |
|
logsol
|
3138509a57
|
added current channel user playing to list. fixes #106
|
2015-02-22 19:30:37 +01:00 |
|
Jeena
|
e452399caf
|
added menuBar
|
2015-02-22 18:39:35 +01:00 |
|
Jeena
|
550d14fbef
|
fixed #110 rewrite of tab-view and better fonts
|
2015-02-22 17:36:06 +01:00 |
|
Jeena
|
a340501dc2
|
removed objects with joints because of #99
|
2015-02-14 15:01:53 +01:00 |
|
logsol
|
dbde25f76e
|
Added SpriteSheet support to chuck animations
|
2015-01-14 17:31:38 +01:00 |
|
logsol
|
c6add97a38
|
cleaned up image folder a bit
|
2015-01-13 13:29:26 +01:00 |
|
logsol
|
005913dae9
|
restructured scripts for building and some improvements
|
2014-12-21 23:16:35 +01:00 |
|
logsol
|
6f288f00b5
|
Compile and minimize code #82
|
2014-12-20 04:31:37 +01:00 |
|
Jeena
|
4dd529e663
|
Merge branch 'layers'
|
2014-11-16 01:23:42 +01:00 |
|
Jeena
|
1bdc798540
|
first stab at background audio
|
2014-11-16 01:22:58 +01:00 |
|
Jeena
|
2e67ea0d47
|
added transparent longon background
|
2014-11-16 01:20:59 +01:00 |
|
logsol
|
f9e46b4491
|
added backgrounds to stones level
|
2014-11-16 00:03:51 +01:00 |
|
Jeena
|
85867f92af
|
working paralax (not for zoom)
|
2014-11-15 23:28:03 +01:00 |
|
Jeena
|
522b5092f5
|
changed 'collision' to 'tiles' layer name in levels
|
2014-11-15 13:17:41 +01:00 |
|
Jeena
|
7c783d19e8
|
Refactored abstract method creation
|
2014-07-27 13:03:40 +02:00 |
|
logsol
|
1a71fa38f9
|
added background, still needs parallax style scrolling though! - fixes #89
|
2014-07-23 23:43:36 +02:00 |
|
Jeena
|
1a6d8effad
|
Moved menu to require.js style, ref #77
|
2014-07-12 17:31:18 +02:00 |
|
Jeena
|
6bc9b7e32b
|
api getMaps for create channel
|
2014-07-03 20:28:18 +02:00 |
|
Jeena
|
a837d2099c
|
menu fixes
|
2014-06-29 00:52:32 +02:00 |
|
Jeena
|
e74c7b8219
|
changed style and clearTimeout
|
2014-06-29 00:04:43 +02:00 |
|
Jeena
|
9e6c42f221
|
removed game.html, fixes #85
|
2014-06-28 23:43:58 +02:00 |
|
logsol
|
b86052e93b
|
added first draft of a new level
|
2014-06-15 03:05:47 +02:00 |
|
logsol
|
03cb005372
|
fixed arm animations
|
2014-06-14 15:08:23 +02:00 |
|
logsol
|
c891982d49
|
cleaned up character animations, added holding arm graphic #75
|
2014-06-14 13:07:55 +02:00 |
|
Jeena
|
e7052754c3
|
typo
|
2014-06-07 16:48:32 +02:00 |
|
Jeena
|
7492036445
|
added Score limit
|
2014-06-07 16:40:07 +02:00 |
|
Jeena
|
24e179f3b2
|
set scoreLimit to 10
|
2014-06-07 15:21:34 +02:00 |
|
Jeena
|
9ec3324c29
|
not removing canvas from DOM anymore, fixes #63
|
2014-06-07 12:07:54 +02:00 |
|
Jeena
|
9f0d173a82
|
changed scoreLimit to 1 for debugging
|
2014-06-07 12:05:50 +02:00 |
|
logsol
|
281cbdc3a4
|
changed max kills
|
2014-05-30 02:45:56 +02:00 |
|
logsol
|
efe4c76cc2
|
removed rube backups
|
2014-05-29 14:48:03 +02:00 |
|
logsol
|
ebc3da12fa
|
First successful attempt to implement rube ragdoll into the game. uncomment //type: rube at the bottom of ItemSettings.js to convert banana into invisible ragdoll (only visible in debug mode) - grabbing still pretty buggy.
|
2014-05-26 04:22:36 +02:00 |
|
logsol
|
135ed724d1
|
deleted old backups
|
2014-05-26 04:19:32 +02:00 |
|
logsol
|
2c612ff02d
|
changes with rube files
|
2014-05-26 04:18:45 +02:00 |
|
logsol
|
2f4b6db10a
|
added hit effect graphic for later
|
2014-05-26 04:17:56 +02:00 |
|
logsol
|
55256ada95
|
work in progress... worked on channel attributes and game goal. fixes #45 and references #48
|
2014-03-30 00:12:04 +01:00 |
|
logsol
|
039213cf50
|
missing commits from last commit 7eb3d0b8b0
|
2014-03-19 02:40:03 +01:00 |
|
logsol
|
7eb3d0b8b0
|
externalised item properties into config/ItemSettings.js, cleaned properties away from level files, removed tmx files, added a few new items, added item property 'danger' and made it influence damage, therefore knifes are now more deadly than bananas :) - fixes #51
|
2014-03-19 02:36:09 +01:00 |
|
logsol
|
b65fbd9825
|
fixed chuck's blurryness by increasing the animation size * 4 before exporting and then scale it back down in js, activated renderer antialiasing
|
2014-03-08 12:06:54 +01:00 |
|
logsol
|
bdd62a4a11
|
fixed body scaling of chuck animation frames from 130% back to 100%
|
2014-03-08 01:54:26 +01:00 |
|
logsol
|
8730324a83
|
added rube knife, quickstart in menu lobby, cleaned up the lobby code a bit
|
2014-03-03 02:47:23 +01:00 |
|