chuck.js/app/Game/Client/Control/PlayerController.js
2013-07-30 18:13:39 +02:00

70 lines
No EOL
1.9 KiB
JavaScript
Executable file

define([
"Game/Core/Control/PlayerController",
"Game/Client/Control/KeyboardInput",
"Game/Core/NotificationCenter"
],
function (Parent, KeyboardInput, NotificationCenter) {
function PlayerController (me) {
Parent.call(this, me);
this.keyboardInput = new KeyboardInput(this);
var keys = {
w:87,
a:65,
s:83,
d:68,
up: 38,
left: 37,
down: 40,
right: 39
}
this.init(keys);
}
PlayerController.prototype = Object.create(Parent.prototype);
PlayerController.prototype.init = function (keys) {
this.keyboardInput.registerKey(keys.a, 'moveLeft', 'stop');
this.keyboardInput.registerKey(keys.left, 'moveLeft', 'stop');
this.keyboardInput.registerKey(keys.d, 'moveRight', 'stop');
this.keyboardInput.registerKey(keys.right, 'moveRight', 'stop');
this.keyboardInput.registerKey(keys.w, 'jump');
this.keyboardInput.registerKey(keys.up, 'jump');
}
PlayerController.prototype.moveLeft = function () {
Parent.prototype.moveLeft.call(this);
NotificationCenter.trigger('sendGameCommand', 'moveLeft');
}
PlayerController.prototype.moveRight = function () {
Parent.prototype.moveRight.call(this);
NotificationCenter.trigger('sendGameCommand', 'moveRight');
}
PlayerController.prototype.stop = function () {
Parent.prototype.stop.call(this);
NotificationCenter.trigger('sendGameCommand', 'stop');
}
PlayerController.prototype.jump = function () {
Parent.prototype.jump.call(this);
NotificationCenter.trigger('sendGameCommand', 'jump');
}
PlayerController.prototype.update = function () {
this.keyboardInput.update();
Parent.prototype.update.call(this);
}
return PlayerController;
});