chuck.js/networking/app.js~
2012-06-17 00:42:28 +02:00

101 lines
1.8 KiB
JavaScript

var http = require('http'),
io = require('socket.io'),
fs = require('fs'),
Box2D = require('./box2d.js');
eval(fs.readFileSync('common.js') + '');
var clients = [];
function update() {
world.Step(1 / 60, 10, 10);
world.ClearForces();
}
setInterval(update, 1000 / 60);
setInterval(updateClients, 500);
function updateClients() {
var body = world.GetBodyList();
var update = {};
var isUpdateNeeded = false;
do {
var userData = body.GetUserData();
if(userData && userData.bodyId && body.IsAwake()){
console.log(body.IsAwake());
update[userData.bodyId] = {
p: body.GetPosition(),
a: body.GetAngle(),
v: body.GetLinearVelocity(),
};
isUpdateNeeded = true;
}
} while (body = body.GetNext());
if(isUpdateNeeded) {
sendToClients('world-update', update);
}
}
function sendToClients(message, data) {
var packet = {
m: message,
d: data
}
//console.log(JSON.stringify(packet));
for (var i = 0; i < clients.length; i++) {
clients[i].send( JSON.stringify(packet));
}
}
setupWorld();
//update();
// SOCKETS
var server = http.createServer(
function(req, res){
res.writeHead(200, {'Content-Type': 'text/html'});
res.end('<h1>Hello world</h1>');
}
);
server.listen(xport, xhost);
console.log('port', xport);
var socket = io.listen(server);
socket.configure('development', function(){
socket.set('log level', 0);
});
socket.on('connection', function(client) {
clients.push(client);
console.log("Total clients: " + clients.length);
client.send(JSON.stringify({"startId" : clients.length}));
client.on('message', function(data){
data = JSON.parse(data);
if(data && data.m){
switch(data.m){
case 'jump':
jump();
break;
default:
break;
}
}
updateClients();
});
client.on('disconnect', function(){
console.log("disconnect");
});
});