chuck.js/app/Game/Server/Loader/Level.js

25 lines
No EOL
514 B
JavaScript
Executable file

define([
"Game/Core/Loader/Level",
"Game/Config/Settings",
"fs"
],
function (Parent, Settings, fs) {
function Level (uid, engine, gameObjects) {
Parent.call(this, uid, engine, gameObjects);
}
Level.prototype = Object.create(Parent.prototype);
Level.prototype.loadLevelDataFromPath = function (path, callback) {
// overwriting parent
fs.readFile(path, "utf8", function (err, data) {
if (err) throw err;
callback(JSON.parse(data));
});
}
return Level;
});