chuck.js/static/img
2014-02-24 17:41:01 +01:00
..
Backgrounds implemented spawn points and a brand new map 2014-02-03 16:18:22 +01:00
Characters implemented clientReady and changed loading of assets, fixed unique ragdoll id 2014-02-24 17:41:01 +01:00
Items added ragdoll with one limb 2014-02-12 00:30:09 +01:00
Tiles fixed graphics of tile shape nr 7 2014-02-03 14:22:52 +01:00
Weapons changed modes 2014-01-12 16:59:16 +01:00
10.gif changed modes 2014-01-12 16:59:16 +01:00
100.gif added view modules 2012-07-12 23:52:10 +02:00
100.png added transparent test image 2012-07-18 18:51:03 +02:00
tile_shape_rotation_map.jpg added tiled level support 2014-02-03 14:08:45 +01:00