chuck.js/app/Game/Core
Karl Pannek 49f4591d3a Fix debug draw and physics positioning issues
- Fix critical bug in PlanckDebugDraw.js where circles were drawn at body center instead of local positions
- Add DEBUG_DRAW_SENSORS support with orange styling and no outlines
- Fix Chuck's sprite positioning to align with physics body center (pivot adjustments)
- Correct fixture Y coordinates so Chuck stands upright instead of on his head
- Position foot sensor correctly below legs for proper ground detection
- Remove cyan crosses and make yellow center-of-mass crosses smaller
- Make debug lines thinner for cleaner visualization
2025-07-16 23:40:40 +02:00
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Collision Fix Planck debug draw: add camera sync and hide sensors like Box2D 2025-07-16 21:15:37 +02:00
Control Adds forward walking on shift 2016-10-09 19:56:06 +02:00
GameObjects Fix debug draw and physics positioning issues 2025-07-16 23:40:40 +02:00
Loader Complete Box2D to Planck.js migration 2025-07-16 15:01:59 +02:00
Physics Complete Box2D to Planck.js migration 2025-07-16 15:01:59 +02:00
GameController.js Add working debug level with grass and soil tiles 2025-07-16 12:51:31 +02:00
Player.js Makes singleton variable name of NotificationCenter lowercase 2016-10-10 22:11:55 +02:00
User.js added optimizer scripts and some code style improvements 2015-03-09 04:56:28 +01:00