mirror of
https://github.com/logsol/chuck.js.git
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106 lines
No EOL
3.5 KiB
JavaScript
106 lines
No EOL
3.5 KiB
JavaScript
define([
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Exception",
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"Game/Client/View/Pixi/Layer"
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],
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function (Nc, Exception, Layer) {
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function LayerManager(stage) {
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this.layers = [];
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this.stage = stage;
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this.ncTokens = [
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Nc.on(Nc.ns.client.view.layer.createAndInsert, this.createAndInsert, this),
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Nc.on(Nc.ns.client.view.mesh.create, this.createMesh, this),
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Nc.on(Nc.ns.client.view.animatedMesh.create, this.createAnimatedMesh, this),
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Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this),
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Nc.on(Nc.ns.client.view.mesh.remove, this.removeMesh, this),
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Nc.on(Nc.ns.client.view.mesh.update, this.updateMesh, this),
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Nc.on(Nc.ns.client.view.mesh.addFilter, this.addFilter, this),
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Nc.on(Nc.ns.client.view.mesh.removeFilter, this.removeFilter, this)
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];
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}
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LayerManager.prototype.createAndInsert = function(id, parallaxSpeed, referenceId, behind) {
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var referenceIndex = -1;
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behind = !!behind;
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if (referenceId) {
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for(var i = 0; i < this.layers.length; i++) {
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var layer = this.layers[i];
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if (layer.getName() === referenceId) {
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referenceIndex = i;
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break;
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}
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}
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if (referenceIndex === -1) {
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throw new Exception('Reference Layer (' + referenceId + ') could not be found');
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}
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} else {
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referenceIndex = behind ? 0 : this.stage.children.length;
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}
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var layer = new Layer(id, parallaxSpeed);
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var layerIndex = behind ? referenceIndex -1 : referenceIndex;
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this.layers.splice(layerIndex, 0, layer);
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this.stage.addChildAt(layer.getContainer(), layerIndex);
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};
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LayerManager.prototype.getLayerById = function(id) {
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for (var i = 0; i < this.layers.length; i++) {
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var layer = this.layers[i];
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if (layer.getName() === id) {
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return layer;
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}
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};
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console.warn('No such layer: ' + id);
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};
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LayerManager.prototype.delegate = function(methodName, layerId) {
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var layer = this.getLayerById(layerId);
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var args = Array.prototype.splice.call(arguments, 0, 2);
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layer[methodName].apply(layer, args);
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};
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LayerManager.prototype.createMesh = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'createMesh'));
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};
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LayerManager.prototype.createAnimatedMesh = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'createAnimatedMesh'));
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};
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LayerManager.prototype.addMesh = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'addMesh'));
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};
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LayerManager.prototype.removeMesh = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'removeMesh'));
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};
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LayerManager.prototype.updateMesh = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'updateMesh'));
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};
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LayerManager.prototype.addFilter = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'addFilter'));
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};
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LayerManager.prototype.removeFilter = function() {
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this.delegate(Array.prototype.splice.call(arguments, 0, 0, 'removeFilter'));
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};
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LayerManager.prototype.destroy = function() {
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for (var i = 0; i < this.ncTokens.length; i++) {
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Nc.off(this.ncTokens[i]);
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};
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};
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return LayerManager;
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}); |