mirror of
https://github.com/logsol/chuck.js.git
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372 lines
12 KiB
JavaScript
Executable file
372 lines
12 KiB
JavaScript
Executable file
define([
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"Game/Client/View/Views/AbstractView",
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"Game/Client/View/DomController",
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"Lib/Vendor/Pixi",
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"Game/Client/View/Views/Pixi/ColorRangeReplaceFilter",
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"Game/Config/Settings",
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Exception",
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"Game/Client/View/Views/Pixi/GameStats"
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],
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function (Parent, DomController, PIXI, ColorRangeReplaceFilter, Settings, Nc, Exception, GameStats) {
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var AVAILABLE_MESH_FILTERS = {
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"blur": PIXI.BlurFilter,
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"desaturate": PIXI.GrayFilter,
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"pixelate": PIXI.PixelateFilter,
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"colorRangeReplace": ColorRangeReplaceFilter,
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};
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function PixiView () {
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Parent.call(this);
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this.movableObjects = [];
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this.stage = null;
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this.container = null;
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this.infoContainer = null;
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this.infoFilters = [];
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this.infoBox = null;
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this.loader = null;
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this.init();
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this.pixi = PIXI;
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this.currentZoom = Settings.ZOOM_DEFAULT;
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PIXI.scaleModes.DEFAULT = PIXI.scaleModes.NEAREST;
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}
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PixiView.prototype = Object.create(Parent.prototype);
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PixiView.prototype.init = function () {
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var transparent = false;
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var antialias = true;
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var canvas = DomController.getCanvas();
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if(Settings.USE_WEBGL) {
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this.renderer = new PIXI.WebGLRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, canvas, transparent, antialias);
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console.log('WebGLRenderer')
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} else {
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this.renderer = new PIXI.CanvasRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, canvas, transparent, antialias);
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console.log('CanvasRenderer - not using WebGL!')
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}
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this.stage = new PIXI.Stage(0x333333);
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this.initCamera();
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this.initLoader();
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this.initCanvas(this.renderer.view);
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this.gameStats = new GameStats(this.container);
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this.stage.addChild(this.gameStats.getInfoContainer());
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}
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PixiView.prototype.render = function () {
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if(this.me) {
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var pos = this.calculateCameraPosition();
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this.setCameraPosition(pos.x, pos.y);
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}
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this.renderer.render(this.stage);
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}
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// Meshes
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PixiView.prototype.addMesh = function(mesh) {
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this.container.addChild(mesh);
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};
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PixiView.prototype.removeMesh = function(mesh) {
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this.container.removeChild(mesh);
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};
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PixiView.prototype.createMesh = function (texturePath, callback, options) {
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var texture = PIXI.Texture.fromImage(texturePath);
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var mesh = new PIXI.Sprite(texture);
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if(options) this.updateMesh(mesh, options);
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callback(mesh);
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}
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PixiView.prototype.createAnimatedMesh = function (texturePaths, callback, options) {
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var textures = [];
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for (var i = 0; i < texturePaths.length; i++) {
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var texture = PIXI.Texture.fromImage(texturePaths[i]);
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texture.width = options.width;
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texture.height = options.height;
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PIXI.texturesToUpdate.push(texture);
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textures.push(texture);
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}
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var mesh = new PIXI.MovieClip(textures);
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if(options) this.updateMesh(mesh, options);
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mesh.animationSpeed = 0.5;
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mesh.play();
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callback(mesh);
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}
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PixiView.prototype.updateMesh = function(mesh, options) {
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if (options.x) mesh.position.x = options.x;
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if (options.y) mesh.position.y = options.y;
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if (options.rotation) mesh.rotation = options.rotation;
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if (options.width) mesh.width = options.width;
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if (options.height) mesh.height = options.height;
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if (options.xScale) mesh.width = Math.abs(mesh.width) * options.xScale;
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if (options.yScale) mesh.scale.y = options.yScale;
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if (options.visible === true || options.visible === false) mesh.visible = options.visible;
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if (options.pivot) mesh.pivot = new PIXI.Point(options.pivot.x, options.pivot.y);
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}
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PixiView.prototype.addFilter = function(mesh, filterName, options) {
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if (!AVAILABLE_MESH_FILTERS.hasOwnProperty(filterName)) {
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throw new Exception('Filter ' + filterName + ' is not available');
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}
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var MeshFilter = AVAILABLE_MESH_FILTERS[filterName];
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var filter = new MeshFilter();
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switch (filterName) {
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case 'desaturate':
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if (options.amount) filter.gray = options.amount;
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break;
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case 'blur':
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if (options.blurX) filter.blurX = options.blurX;
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if (options.blurY) filter.blurY = options.blurY;
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break;
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case 'colorRangeReplace':
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if (options.minColor) filter.minColor = options.minColor;
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if (options.maxColor) filter.maxColor = options.maxColor;
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if (options.newColor) filter.newColor = options.newColor;
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if (options.brightnessOffset) filter.brightnessOffset = options.brightnessOffset;
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break;
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case 'pixelate':
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if (options.sizeX) filter.size.x = options.sizeX;
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if (options.sizeY) filter.size.y = options.sizeY;
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break;
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default:
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break;
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}
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var filters = mesh.filters;
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if(!filters) {
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filters = [];
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} else {
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// ensure uniqueness of filter by name
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this.removeFilter(mesh, filterName);
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}
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filters.push(filter);
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mesh.filters = filters;
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};
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PixiView.prototype.removeFilter = function(mesh, filterName) {
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var filters = mesh.filters;
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if(!filters) {
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return;
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}
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var MeshFilter = AVAILABLE_MESH_FILTERS[options.filter];
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filters = filters.filter(function(filter){
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return !filter instanceof MeshFilter;
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});
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mesh.filters = filter;
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};
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// Camera
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PixiView.prototype.initCamera = function () {
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this.container = new PIXI.DisplayObjectContainer();
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this.stage.addChild(this.container);
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}
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PixiView.prototype.calculateCameraPosition = function() {
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var targetZoom = this.currentZoom;
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var oldZoom = (this.container.scale.x + this.container.scale.y) / 2;
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var newZoom = (targetZoom -oldZoom) * Settings.CAMERA_GLIDE / 100;
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this.container.scale.x += newZoom;
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this.container.scale.y += newZoom;
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var target = this.me.getHeadPosition();
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target.x *= -Settings.RATIO * targetZoom;
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target.y *= -Settings.RATIO * targetZoom;
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target.x -= this.me.playerController.xyInput.x * Settings.STAGE_WIDTH / 4;
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target.y += this.me.playerController.xyInput.y * Settings.STAGE_HEIGHT / 4;
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var pos = this.getCameraPosition();
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pos.x += (target.x -pos.x) * Settings.CAMERA_GLIDE / 100;
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pos.y += (target.y -pos.y) * Settings.CAMERA_GLIDE / 100;
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return pos;
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};
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PixiView.prototype.setCameraPosition = function (x, y) {
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if(!this.debugMode) {
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this.container.position.x = x + Settings.STAGE_WIDTH / 2;
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this.container.position.y = y + Settings.STAGE_HEIGHT / 2;
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}
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};
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PixiView.prototype.getCameraPosition = function () {
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var pos = this.container.position;
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pos.x = pos.x - Settings.STAGE_WIDTH / 2;
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pos.y = pos.y - Settings.STAGE_HEIGHT / 2;
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return pos;
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};
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PixiView.prototype.setCameraZoom = function (zoom) {
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/*
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var oldZoom = this.container.scale.x;
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this.container.scale.x += (zoom -oldZoom) * Settings.CAMERA_GLIDE / 100;
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this.container.scale.y += (zoom -oldZoom) * Settings.CAMERA_GLIDE / 100;
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*/
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};
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PixiView.prototype.onFullscreenChange = function(isFullScreen) {
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Parent.prototype.onFullscreenChange.call(this, isFullScreen);
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if(isFullScreen) {
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this.renderer.resize(window.innerWidth, window.innerHeight);
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this.currentZoom = window.innerWidth / 600;
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console.log(this.currentZoom);
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} else {
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this.renderer.resize(600, 400);
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this.currentZoom = 1;
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}
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};
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// Player Info
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PixiView.prototype.onCreateAndAddPlayerInfo = function(callback, options) {
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var playerInfo = new PIXI.Graphics();
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this.container.addChild(playerInfo);
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this.onUpdatePlayerInfo(playerInfo, options);
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callback(playerInfo);
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};
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PixiView.prototype.onUpdatePlayerInfo = function(playerInfo, options) {
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var width = 14,
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height = 2,
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borderWidth = 1,
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offsetX = -8,
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offsetY = -52;
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if(typeof options.healthFactor != 'undefined') {
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playerInfo.clear();
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playerInfo.beginFill(0x000000);
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playerInfo.lineStyle(borderWidth, 0x000000);
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playerInfo.drawRect(0, 0, width, height);
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playerInfo.endFill();
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if(options.healthFactor > 0) {
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var color = 0x00FF00;
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if(options.healthFactor < 0.30) color = 0xFF0000;
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playerInfo.beginFill(color);
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playerInfo.lineStyle(0, 0x000000);
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playerInfo.drawRect(borderWidth, borderWidth, width * options.healthFactor, height);
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playerInfo.endFill();
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}
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}
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if (options.x && options.y) playerInfo.position = new PIXI.Point(offsetX + options.x, offsetY + options.y);
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if (options.visible === true || options.visible === false) playerInfo.visible = options.visible;
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};
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PixiView.prototype.onRemovePlayerInfo = function(playerInfo) {
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this.container.removeChild(playerInfo);
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};
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PixiView.prototype.initLoader = function() {
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this.loader = new PIXI.Graphics();
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this.stage.addChild(this.loader);
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this.onUpdateLoader(0);
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};
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PixiView.prototype.onUpdateLoader = function(progress) {
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var width = 200,
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height = 5,
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borderWidth = 1;
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if(progress < 100) {
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this.loader.clear();
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this.loader.beginFill(0x000000);
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this.loader.lineStyle(borderWidth, 0x000000);
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this.loader.drawRect(0, 0, width, height);
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this.loader.endFill();
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if(progress > 0) {
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var color = 0xFF0FA3;
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this.loader.beginFill(color);
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this.loader.lineStyle(0, 0x000000);
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this.loader.drawRect(borderWidth, borderWidth, width * progress / 100, height);
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this.loader.endFill();
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}
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this.loader.position = new PIXI.Point(
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Settings.STAGE_WIDTH / 2 - width / 2 - borderWidth,
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Settings.STAGE_HEIGHT / 2 - height / 2 - borderWidth
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);
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}
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this.loader.visible = progress < 100;
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};
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PixiView.prototype.onZoomIn = function() {
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console.log("onZoomIn")
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if(this.currentZoom + Settings.ZOOM_FACTOR <= Settings.ZOOM_MAX) {
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this.currentZoom += Settings.ZOOM_FACTOR;
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}
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};
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PixiView.prototype.onZoomOut = function() {
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if(this.currentZoom - Settings.ZOOM_FACTOR > 0) {
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this.currentZoom -= Settings.ZOOM_FACTOR;
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}
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};
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PixiView.prototype.onZoomReset = function() {
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this.currentZoom = Settings.ZOOM_DEFAULT;
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};
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PixiView.prototype.destroy = function() {
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for (var i = 0; i < this.stage.children.length; i++) {
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this.stage.removeChild(this.stage.children[i]);
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}
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this.renderer.render(this.stage);
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Parent.prototype.destroy.call(this);
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};
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return PixiView;
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});
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