chuck.js/app/Lib/Utilities/NotificationCenter.js
logsol 062402db58 Adds NotificationCenter exception when triggering unknown topic
If you forget to add a certain topic to the Nc, you will
now get an Exception with a meaningful message.
2016-10-09 19:27:10 +02:00

278 lines
No EOL
7.8 KiB
JavaScript
Executable file

define([
"Lib/Utilities/Exception"
],
function (Exception) {
"use strict";
function populate(obj, path) {
path = path || "Nc.ns";
for(var key in obj) {
if(!obj.hasOwnProperty(key)) continue;
if(obj[key] === null) {
obj[key] = path + "." + key;
} else {
obj[key] = populate(obj[key], path + "." + key);
}
}
return obj;
}
function NotificationCenter () {
this.topics = {};
this.subUid = -1;
this.ns = {
client: {
pointerLock: {
request: null,
change: null
},
view: {
layer: {
createAndInsert: null,
levelSizeUpdate: null
},
mesh: {
create: null,
add: null,
remove: null,
update: null,
addFilter: null,
removeFilter: null,
swapMeshIndexes: null,
swapMeshes: null
},
animatedMesh: {
create: null
},
healthBar: {
createAndAdd: null,
remove: null,
update: null
},
playerArrow: {
createAndAdd: null,
update: null
},
preloadBar: {
update: null
},
display: {
change: null
},
debugMode: {
toggle: null
},
gameStats: {
toggle: null,
kill: null,
update: null
},
swiper: {
swipe: null,
end: null
}
},
input: {
handAction: {
request: null
},
xy: {
change: null
}
},
game: {
events: {
render: null,
destroy: null
},
gameStats: {
toggle: null
},
zoomIn: null,
zoomOut: null,
zoomReset: null
},
to: {
server: {
gameCommand: {
send: null
}
}
}
},
core: {
game: {
worldUpdateObjects: {
add: null,
remove: null,
},
events: {
level: {
loaded: null
}
}
}
},
channel: {
events: {
controlCommand: {
channel: null,
user: null
},
user: {
joined: null,
left: null,
client: {
ready: null
},
level: {
reset: null
}
},
round: {
end: null
},
game: {
player: {
killed: null,
clearFingerPrints: null
},
}
},
engine: {
worldQueue: {
add: null
}
},
to: {
server: {
controlCommand: {
send: null
}
},
client: {
user: {
gameCommand: {
send: null
},
controlCommand: {
joinSuccess: null
}
},
gameCommand: {
broadcast: null
},
controlCommand: {
broadcast: null
}
}
}
},
server: {
events: {
controlCommand: {
coordinator: null,
user: null
},
user: {
joined: null,
left: null
}
},
to: {
client: {
message: {
send: null
}
}
}
}
};
populate(this.ns);
}
NotificationCenter.prototype.validate = function(topic) {
if (topic === undefined) {
throw new Exception("Topic not registered in Nc. See stack trace.");
}
if (typeof topic === 'object') {
throw new Exception("Topic bad format " + JSON.stringify(topic));
}
if (topic.indexOf("Nc.ns") !== 0) {
throw new Exception("Topic bad format, does not begin with Nc.ns. : " + topic);
}
};
NotificationCenter.prototype.trigger = function (topic /*, arguments*/) {
this.validate(topic);
if (!this.topics[topic]) {
//console.warn("No such topic " + topic + ". Could not trigger. arguments: " + arguments.join);
}
var args = Array.prototype.slice.call(arguments, 1);
var subscribers = this.topics[topic];
var len = subscribers ? subscribers.length : 0;
while (len--) {
var subscriber = subscribers[len];
subscriber.func.apply(subscriber.context, args);
}
}
NotificationCenter.prototype.on = function (topic, func, context) {
this.validate(topic);
if (!this.topics[topic]) {
this.topics[topic] = [];
}
var token = ( ++this.subUid ).toString();
this.topics[topic].push({
token: token,
func: func,
context: context
});
return token;
}
NotificationCenter.prototype.off = function (token) {
if(token && token.constructor === Array) {
this.offAll(token);
return;
}
for(var m in this.topics) {
if (this.topics[m]) {
for(var i = 0, j = this.topics[m].length; i < j; i++) {
if (this.topics[m][i].token === token) {
this.topics[m].splice(i, 1);
return;
}
}
}
}
}
// should be treated as a private function - use Nc.off(Array);
NotificationCenter.prototype.offAll = function (tokens) {
for (var i = 0; i < tokens.length; i++) {
this.off(tokens[i]);
};
}
return new NotificationCenter(); // making it singleton
});