chuck.js/app/Game/Client/View/LayerManager.js
2015-04-19 16:06:23 +02:00

171 lines
No EOL
5.2 KiB
JavaScript

define([
"Lib/Utilities/NotificationCenter",
"Lib/Utilities/Exception",
"Game/Client/View/Pixi/Layer"
],
function (Nc, Exception, Layer) {
"use strict";
function LayerManager(container, me) {
this.layers = [];
this.container = container;
this.ncTokens = [
Nc.on(Nc.ns.client.view.layer.createAndInsert, this.createAndInsert, this),
Nc.on(Nc.ns.client.view.mesh.create, this.createMesh, this),
Nc.on(Nc.ns.client.view.animatedMesh.create, this.createAnimatedMesh, this),
Nc.on(Nc.ns.client.view.mesh.add, this.addMesh, this),
Nc.on(Nc.ns.client.view.mesh.remove, this.removeMesh, this),
Nc.on(Nc.ns.client.view.mesh.update, this.updateMesh, this),
Nc.on(Nc.ns.client.view.mesh.addFilter, this.addFilter, this),
Nc.on(Nc.ns.client.view.mesh.removeFilter, this.removeFilter, this)
];
}
LayerManager.prototype.render = function(centerPosition, zoom) {
for (var i = 0; i < this.layers.length; i++) {
var layer = this.layers[i];
layer.render(centerPosition, zoom);
}
};
/*
* If no referenceId is given, the layer is inserted in the far background (behind=true)
* or in the foreground (behind=false/null)
*/
LayerManager.prototype.createAndInsert = function(id, options, behind, referenceId) {
var layer = new Layer(id, options);
this.insert(layer, behind, referenceId);
};
LayerManager.prototype.insert = function(newlayer, behind, referenceId) {
var referenceIndex = -1;
behind = !!behind;
if (referenceId) {
for(var i = 0; i < this.layers.length; i++) {
var layer = this.layers[i];
if (layer.getName() === referenceId) {
referenceIndex = i;
break;
}
}
if (referenceIndex === -1) {
throw new Exception('Reference Layer (' + referenceId + ') could not be found');
}
} else {
referenceIndex = behind ? 0 : this.container.children.length;
}
var layerIndex = behind ? referenceIndex : referenceIndex + 1;
this.layers.splice(layerIndex, 0, newlayer);
this.rearrangeLayers();
};
LayerManager.prototype.rearrangeLayers = function() {
var layer;
for (var i = this.layers.length - 1; i >= 0; i--) {
layer = this.layers[i];
if (this.container.children.indexOf(layer.getContainer()) !== -1) {
this.container.removeChild(layer.getContainer());
}
};
if (this.container.children.length !== 0) {
console.warn('Unmanaged stuff in container... ', this.container.children);
//throw new Exception('Unmanaged dirt in container... ');
}
for (var i = 0; i < this.layers.length; i++) {
layer = this.layers[i];
this.container.addChildAt(layer.getContainer(), i);
};
};
LayerManager.prototype.getLayerById = function(id) {
for (var i = 0; i < this.layers.length; i++) {
var layer = this.layers[i];
if (layer.getName() === id) {
return layer;
}
};
return null;
};
/* Delegate methods */
LayerManager.prototype.delegate = function() {
var methodName = arguments[0];
var layerId = arguments[1];
var layer = this.getLayerById(layerId);
if (!layer) {
throw new Exception('Layer (' + layerId + ') does not exist.');
}
var args = arguments;
Array.prototype.splice.call(args, 0, 2);
layer[methodName].apply(layer, args);
};
LayerManager.prototype.createMesh = function() {
var args = arguments;
Array.prototype.splice.call(args, 0, 0, 'createMesh')
this.delegate.apply(this, args);
};
LayerManager.prototype.createAnimatedMesh = function() {
Array.prototype.splice.call(arguments, 0, 0, 'createAnimatedMesh')
this.delegate.apply(this, arguments);
};
LayerManager.prototype.addMesh = function() {
Array.prototype.splice.call(arguments, 0, 0, 'addMesh')
this.delegate.apply(this, arguments);
};
LayerManager.prototype.removeMesh = function() {
Array.prototype.splice.call(arguments, 0, 0, 'removeMesh')
this.delegate.apply(this, arguments);
};
LayerManager.prototype.updateMesh = function() {
Array.prototype.splice.call(arguments, 0, 0, 'updateMesh')
this.delegate.apply(this, arguments);
};
LayerManager.prototype.addFilter = function() {
Array.prototype.splice.call(arguments, 0, 0, 'addFilter')
this.delegate.apply(this, arguments);
};
LayerManager.prototype.removeFilter = function() {
Array.prototype.splice.call(arguments, 0, 0, 'removeFilter')
this.delegate.apply(this, arguments);
};
LayerManager.prototype.destroy = function() {
for (var i = 0; i < this.ncTokens.length; i++) {
Nc.off(this.ncTokens[i]);
};
for (var i = this.layers.length - 1; i >= 0; i--) {
var layer = this.layers[i];
layer.destroy();
};
};
return LayerManager;
});