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A fantastic multiplayer action browser game
http://chuck-game.tumblr.com
- Replace Box2D.js with Planck.js physics engine - Update all require paths from 'Lib/Vendor/Box2D' to 'Lib/Vendor/Planck' - Convert Box2D contact listeners to Planck.js event system - Fix all method name capitalization (Get* -> get*, Set* -> set*) - Update collision detection system for Planck.js compatibility - Server now starts successfully and basic physics working - Character can land on platforms - core physics functional Major milestone: Game now running on modern, maintained physics engine |
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| app | ||
| config | ||
| scripts | ||
| snippets | ||
| static | ||
| .floo | ||
| .gitignore | ||
| channel.js | ||
| client.js | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| server.js | ||
chuck.js
Physical JavaScript Action Browser Multiplayer Game - it will be awesome!
Follow the development at http://chuck-game.tumblr.com/
How to run:
git clone https://github.com/logsol/chuck.js.gitcd chuck.jsnpm installnode server.js [port] [log level]
Open in browser http://localhost:1234
This game is licensed under the GPLv3 licence http://www.gnu.org/licenses/gpl-3.0.html