mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
51 lines
No EOL
1.1 KiB
JavaScript
51 lines
No EOL
1.1 KiB
JavaScript
define([
|
|
"Game/Client/Player",
|
|
"Game/Config/Settings"
|
|
],
|
|
|
|
function (Parent, Settings) {
|
|
|
|
function Me(id, physicsEngine, user) {
|
|
Parent.call(this, id, physicsEngine, user);
|
|
|
|
this.lastServerState = {
|
|
p: {
|
|
x: 0,
|
|
y: 0
|
|
}
|
|
};
|
|
}
|
|
|
|
Me.prototype = Object.create(Parent.prototype);
|
|
|
|
Me.prototype.setLastServerState = function(update) {
|
|
this.lastServerState = update;
|
|
};
|
|
|
|
Me.prototype.isStateUpdateNeeded = function() {
|
|
|
|
if(!this.doll) return false;
|
|
|
|
var difference = {
|
|
x: Math.abs(this.lastServerState.p.x - this.doll.body.GetPosition().x),
|
|
y: Math.abs(this.lastServerState.p.y - this.doll.body.GetPosition().y)
|
|
}
|
|
|
|
if(difference.x > Settings.ME_STATE_MAX_DIFFERENCE_METERS
|
|
|| difference.y > Settings.ME_STATE_MAX_DIFFERENCE_METERS) {
|
|
console.log('AAAAHHHH');
|
|
return true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
Me.prototype.getStateUpdate = function() {
|
|
return {
|
|
p: this.doll.body.GetPosition().Copy(),
|
|
lv: this.doll.body.GetLinearVelocity().Copy()
|
|
}
|
|
};
|
|
|
|
return Me;
|
|
|
|
}); |