mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 18:47:35 +00:00
111 lines
No EOL
3.1 KiB
JavaScript
Executable file
111 lines
No EOL
3.1 KiB
JavaScript
Executable file
define([
|
|
"Game/Core/Player",
|
|
"Lib/Utilities/NotificationCenter",
|
|
"Game/Config/Settings"
|
|
],
|
|
|
|
function (Parent, NotificationCenter, Settings) {
|
|
|
|
function Player(id, physicsEngine) {
|
|
Parent.call(this, id, physicsEngine);
|
|
|
|
this.playerInfoView = null;
|
|
this.playerInfoViewVisibleTimeout = null;
|
|
this.playerInfoViewVisible = false;
|
|
this.initHealthBar();
|
|
}
|
|
|
|
Player.prototype = Object.create(Parent.prototype);
|
|
|
|
Player.prototype.setStats = function(stats) {
|
|
var oldHealth = this.stats.health;
|
|
this.stats = stats;
|
|
|
|
if(oldHealth != this.stats.health) {
|
|
this.onHealthChange();
|
|
}
|
|
}
|
|
|
|
Player.prototype.initHealthBar = function() {
|
|
var self = this;
|
|
|
|
this.playerInfoViewVisible = false;
|
|
|
|
var options = {
|
|
x: 100,
|
|
y: 100,
|
|
healthFactor: this.stats.health / 100,
|
|
visible: this.playerInfoViewVisible
|
|
};
|
|
|
|
var callback = function(playerInfoView) {
|
|
self.playerInfoView = playerInfoView;
|
|
}
|
|
NotificationCenter.trigger("view/createAndAddPlayerInfo", callback, options);
|
|
};
|
|
|
|
Player.prototype.onHealthChange = function() {
|
|
if(this.stats.health != 100) {
|
|
this.setPlayerInfoVisible(true);
|
|
}
|
|
};
|
|
|
|
|
|
Player.prototype.kill = function(killedByPlayer) {
|
|
Parent.prototype.kill.call(this, killedByPlayer);
|
|
};
|
|
|
|
Player.prototype.spawn = function(x, y) {
|
|
Parent.prototype.spawn.call(this, x, y);
|
|
this.setPlayerInfoVisible(false);
|
|
};
|
|
|
|
Player.prototype.setPlayerInfoVisible = function(visible) {
|
|
var self = this;
|
|
this.playerInfoViewVisible = visible;
|
|
if(this.playerInfoViewVisibleTimeout) clearTimeout(this.playerInfoViewVisibleTimeout);
|
|
|
|
if(visible) {
|
|
var position = this.getPosition();
|
|
|
|
var options = {
|
|
x: position.x * Settings.RATIO,
|
|
y: position.y * Settings.RATIO,
|
|
healthFactor: this.stats.health / 100,
|
|
visible: this.playerInfoViewVisible
|
|
};
|
|
NotificationCenter.trigger("view/updatePlayerInfo", this.playerInfoView, options);
|
|
|
|
this.playerInfoViewVisibleTimeout = setTimeout(function() {
|
|
self.playerInfoViewVisible = false;
|
|
NotificationCenter.trigger("view/updatePlayerInfo", self.playerInfoView, {visible: self.playerInfoViewVisible});
|
|
}, Settings.HEALTH_DISPLAY_TIME * 1000);
|
|
|
|
} else {
|
|
NotificationCenter.trigger("view/updatePlayerInfo", this.playerInfoView, {visible: this.playerInfoViewVisible});
|
|
}
|
|
};
|
|
|
|
Player.prototype.render = function() {
|
|
|
|
// dolls are self responsible
|
|
|
|
if(this.playerInfoViewVisible) {
|
|
var position = this.getPosition();
|
|
var options = {
|
|
healthFactor: this.stats.health / 100,
|
|
x: position.x * Settings.RATIO,
|
|
y: position.y * Settings.RATIO,
|
|
}
|
|
NotificationCenter.trigger("view/updatePlayerInfo", this.playerInfoView, options);
|
|
}
|
|
};
|
|
|
|
Player.prototype.destroy = function() {
|
|
Parent.prototype.destroy.call(this);
|
|
NotificationCenter.trigger("view/removePlayerInfo", this.playerInfoView);
|
|
};
|
|
|
|
return Player;
|
|
|
|
}); |