10 KiB
Object methods, "this"
Objects are usually created to represent entities of the real world, like users, orders and so on:
let user = {
name: "John",
age: 30
};
And, in the real world, a user can act
: to select something from the shopping cart, to login, to logout etc.
Let's implement the same in Javascript using functions in properties.
[cut]
For the start, let's teach the user
to say hello:
let user = {
name: "John",
age: 30
};
*!*
user.sayHi = function() {
alert("Hello!");
};
*/!*
user.sayHi(); // Hello!
Here we've just used a Function Expression to create the function and assign it to the property user.sayHi
of the object.
Then we can call it. The user now can speak!
A function that is the property of an object is called its method.
So, here we've got a method sayHi
of the object user
.
When we write our code using objects to represent entities, that's called an [object-oriented programming](https://en.wikipedia.org/wiki/Object-oriented_programming), in short: "OOP".
OOP is a big thing, an interesting science of its own. How to choose the right entities? How to organize the interaction between them? That's architecture. We will make use of OOP further when we get enough familarity with the language.
Of course, we could use a Function Declaration for the same purpose:
let user = {
// ...
};
*!*
function sayHi() {
alert("Hello!");
};
user.sayHi = sayHi;
*/!*
user.sayHi(); // Hello!
That would also work, but is longer. Also we get an "extra" function sayHi
outside of the user
object. Usually we don't want that.
Method shorthand
There exists a shorter syntax for methods in an object literal:
// these objects do the same
let user = {
sayHi: function() {
alert("Hello");
}
};
// method shorthand looks better, right?
let user = {
*!*
sayHi() { // same as "sayHi: function()"
*/!*
alert("Hello");
}
};
As demonstrated, we can omit a colon with the word "function"
.
To say the truth, the notations are not fully identical. There are subtle differences related to object inheritance (to be covered later), but for now they do not matter. In almost all cases the shorter syntax is preferred.
"this" in methods
It's common that an object method needs to access the information stored in the object to do its job.
For instance, user.sayHi()
may need to mention the name of the user.
To access the object, a method can use the this
keyword.
The value of this
is the object "before dot", the one used to call the method.
For instance:
let user = {
name: "John",
age: 30,
sayHi() {
*!*
alert( this.name ); // "this" means "this object"
*/!*
}
};
user.sayHi(); // John
Here during the execution of user.sayHi()
, the value of this
will be user
.
Technically, it's also possible to access the object without this
:
...
sayHi() {
alert( *!*user.name*/!* );
}
...
...But such code is unreliable. If we decide to copy user
to another variable, e.g. admin = user
and overwrite user
with something else, then it will access the wrong object.
That's demonstrated below:
let user = {
name: "John",
age: 30,
sayHi() {
*!*
alert( user.name ); // leads to an error
*/!*
}
};
let admin = user;
user = null; // overwrite to make things obvious
admin.sayHi(); // wops! inside sayHi(), the old name is used! error!
If we used this.name
instead of user.name
inside the alert
, then the code would work.
"this" is free
In Javascript, "this" keyword behaves unlike most other programming languages.
The "this" keyword can be used in any function. There's no syntax error in the code like that:
function sayHi() {
alert( this.name );
}
It is fully syntactically free. The value of this
will be evaluated during the run-time.
For instance, the function may have different "this" when called in contexts of different objects:
let user = { name: "John" };
let admin = { name: "Admin" };
function sayHi() {
alert( this.name );
}
// use the same functions in two objects
user.f = sayHi;
admin.g = sayHi;
// these calls have different this
// "this" inside the function is the object "before the dot"
user.f(); // John (this == user)
admin.g(); // Admin (this == admin)
admin['g'](); // Admin (dot or square brackets access the method – doesn't matter)
Actually, we can call the function without an object at all:
function sayHi() {
alert(this);
}
sayHi();
In this case this
is undefined
in strict mode. If we try to access this.name
, there will be an error.
Please note that usually a call like this is not normal, but rather a programming mistake. If a function has this
, then it is usually to be called in the context of an object.
In a non-strict mode, if you forget use strict
(let's hope you don't), then the value of this
for a function without an object will be the global object ("window"
for browser). We'll return to it later, but in a completely different chapter, because here it's just an odd thing of the previous standard that "use strict"
fixes.
Reference Type
An intricate method call can loose this
, for instance:
let user = {
name: "John",
hi() { alert(this.name); },
bye() { alert("Bye"); }
};
user.hi(); // John (the simple call works)
*!*
// now let's call user.hi or user.bye depending on the name
(user.name == "John" ? user.hi : user.bye)(); // Error!
*/!*
On the last line the method user.hi
is retrieved during the execution of the ternary ?
, and immediately called with brackets ()
. But that doesn't work right. You can see that the call results in an error, cause the value of "this"
inside the call becomes undefined
.
Actually, anything more complex than a simple obj.method()
(or square brackets here) looses this
.
If we want to understand why it happens -- the reason is in the details of how obj.method()
call works.
The method call is not a single thing. It has two successive operations in it:
- the dot
'.'
retrieves the property - brackets
()
execute it (assuming that's a function).
So, you might have already asked yourself, why does it work? That is, if we put these operations on separate lines, then this
will be lost for sure:
let user = {
name: "John",
hi() { alert(this.name); }
}
*!*
// split getting and calling the method in two lines
let hi = user.hi;
hi(); // Error, because this is undefined
*/!*
That's because a function is a value of its own. It does not carry the object. So hi = user.hi
saves it into the variable, and then on the last line it is completely standalone.
To make user.hi()
calls work, Javascript uses a trick -- the dot '.'
returns not a function, but a value of the special Reference Type.
The Reference Type is a "specification type". We can't explicitly access it, but it is used internally by the language.
The value of the Reference Type is a combination (base, name, strict)
, where:
base
is the object.name
is the property.strict
is true ifuse strict
is in effect.
The result of a property access '.'
is a value of the Reference Type. For user.hi
in strict mode it is:
// Reference Type value
(user, "hi", true)
When brackets ()
are called on the Reference Type, they receive the full information about the object and it's method, and can set the right this
(=user
in this case).
Any other operation like assignment hi = user.hi
discards the reference type as a whole, takes the value of user.hi
(a function) and passes it on. So any further operation "looses" this
.
So, as the result, the value of this
is only passed the right way if the function is called directly using a dot obj.method()
or square brackets obj[method]()
syntax (they do the same here).
Explicit "this" with "call/apply" [#call-apply]
The value of this
does not have to come from the aforementioned rules.
We can explicitly set it to any object using func.call
.
The syntax is:
func.call(context, arg1, arg2, ...)
For instance:
function sayHi() {
alert(this.name);
}
let user = { name: "John" };
let admin = { name: "Admin" };
// use call to pass different objects as "this"
sayHi.call( user ); // John
sayHi.call( admin ); // Admin
The first parameter of call
is the intended value of "this"
, the latter are arguments.
So sayHi.call(admin)
runs the function sayHi
with this = admin
, hence this.name
in it becomes "Admin"
.
These calls are roughly equivalent:
func(1, 2, 3);
func.call(obj, 1, 2, 3)
They both call func
with arguments 1
, 2
and 3
. The only difference is that call
also sets "this"
.
The method func.call
is used when we'd like to use a function in the context of different objects, but do not want to actually assign it to them. We'll see more examples of it soon.
"func.apply"
There's also a similar method func.apply
:
func.apply(context, args)
It does the same as call
: executes the function providing context
as this
, but where call
awaits a list of arguments, apply
awaits an array.
These two calls do the same:
func.call(obj, 1, 2, 3);
func.apply(obj, [1, 2, 3]);
In old times apply
was more powerful, because it allows to create the array of arguments dynamically. Their number is not hardcoded at code-write time.
But in the modern language, we have the spread operator '...'
and can use it to convert an array into a list of for call
, so these two are equal:
let args = [1, 2, 3];
func.call(obj, ...args);
func.apply(obj, args);
Nowadays the use of apply
or call
is mainly a metter of personal preference. But apply
is somewhat better optimized in engines than the call + spread combination, because it exists longer. So it would execute a little bit faster.
Binding "this" with "bind"
There's still a way to bind "this" to a function.
[todo] migrate bind here????
Summary
[todo]