en.javascript.info/1-js/09-classes/01-class/article.md
Ilya Kantor b91abf88fd minor
2019-04-21 22:30:06 +03:00

368 lines
8.5 KiB
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# Class basic syntax
```quote author="Wikipedia"
In object-oriented programming, a *class* is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods).
```
In practice, we often need to create many objects of the same kind, like users, or goods or whatever.
As we already know from the chapter <info:constructor-new>, `new function` can help with that.
But in the modern JavaScript, there's a more advanced "class" construct, that introduces great new features which are useful for object-oriented programming.
## The "class" syntax
The basic syntax is:
```js
class MyClass {
// class methods
constructor() { ... }
method1() { ... }
method2() { ... }
method3() { ... }
...
}
```
Then `new MyClass()` creates a new object with all the listed methods.
The `constructor()` method is called automatically by `new`, so we can initialize the object there.
For example:
```js run
class User {
constructor(name) {
this.name = name;
}
sayHi() {
alert(this.name);
}
}
// Usage:
let user = new User("John");
user.sayHi();
```
When `new User("John")` is called:
1. A new object is created.
2. The `constructor` runs with the given argument and assigns `this.name` to it.
...Then we can call methods, such as `user.sayHi`.
```warn header="No comma between class methods"
A common pitfall for novice developers is to put a comma between class methods, which would result in a syntax error.
The notation here is not to be confused with object literals. Within the class, no commas are required.
```
## What is a class?
So, what exactly is a `class`? That's not an entirely new language-level entity, as one might think.
Let's unveil any magic and see what a class really is. That'll help in understanding many complex aspects.
In Javascript, a class is a kind of a function.
Here, take a look:
```js run
class User {
constructor(name) { this.name = name; }
sayHi() { alert(this.name); }
}
// proof: User is a function
*!*
alert(typeof User); // function
*/!*
```
What `class User {...}` construct really does is:
1. Creates a function named `User`, that becomes the result of the class declaration.
- The function code is taken from the `constructor` method (assumed empty is we don't write such method).
3. Stores all methods, such as `sayHi`, in `User.prototype`.
Afterwards, for new objects, when we call a method, it's taken from the prototype, just as described in the chapter <info:function-prototype>. So `new User` object has access to class methods.
We can illustrate the result of `class User` as:
![](class-user.png)
Here's the code to introspect it:
```js run
class User {
constructor(name) { this.name = name; }
sayHi() { alert(this.name); }
}
// class is a function
alert(typeof User); // function
// ...or, more precisely, the constructor method
alert(User === User.prototype.constructor); // true
// The methods are in User.prototype, e.g:
alert(User.prototype.sayHi); // alert(this.name);
// there are exactly two methods in the prototype
alert(Object.getOwnPropertyNames(User.prototype)); // constructor, sayHi
```
## Not just a syntax sugar
Sometimes people say that `class` is a "syntax sugar" in JavaScript, because we could actually declare the same without `class` keyword at all:
```js run
// rewriting class User in pure functions
// 1. Create constructor function
function User(name) {
this.name = name;
}
// any function prototype has constructor property by default,
// so we don't need to create it
// 2. Add the method to prototype
User.prototype.sayHi = function() {
alert(this.name);
};
// Usage:
let user = new User("John");
user.sayHi();
```
The result of this definition is about the same. So, there are indeed reasons why `class` can be considered a syntax sugar to define a constructor together with its prototype methods.
Although, there are important differences.
1. First, a function created by `class` is labelled by a special internal property `[[FunctionKind]]:"classConstructor"`. So it's not entirely the same as creating it manually.
Unlike a regular function, a class constructor can't be called without `new`:
```js run
class User {
constructor() {}
}
alert(typeof User); // function
User(); // Error: Class constructor User cannot be invoked without 'new'
```
Also, a string representation of a class constructor in most JavaScript engines starts with the "class..."
```js run
class User {
constructor() {}
}
alert(User); // class User { ... }
```
2. Class methods are non-enumerable
A class definition sets `enumerable` flag to `false` for all methods in the `"prototype"`.
That's good, because if we `for..in` over an object, we usually don't want its class methods.
3. Classes always `use strict`
All code inside the class construct is automatically in strict mode.
Also, in addition to its basic operation, the `class` syntax brings many other features with it which we'll explore later.
## Class Expression
Just like functions, classes can be defined inside another expression, passed around, returned, assigned etc.
Here's an example of a class expression:
```js
let User = class {
sayHi() {
alert("Hello");
}
};
```
Similar to Named Function Expressions, class expressions may or may not have a name.
If a class expression has a name, it's visible inside the class only:
```js run
// "Named Class Expression" (alas, no such term, but that's what's going on)
let User = class *!*MyClass*/!* {
sayHi() {
alert(MyClass); // MyClass is visible only inside the class
}
};
new User().sayHi(); // works, shows MyClass definition
alert(MyClass); // error, MyClass not visible outside of the class
```
We can even make classes dynamically "on-demand", like this:
```js run
function makeClass(phrase) {
// declare a class and return it
return class {
sayHi() {
alert(phrase);
};
};
}
// Create a new class
let User = makeClass("Hello");
new User().sayHi(); // Hello
```
## Getters/setters, other shorthands
Classes also include getters/setters, generators, computed properties etc.
Here's an example for `user.name` implemented using `get/set`:
```js run
class User {
constructor(name) {
// invokes the setter
this._name = name;
}
*!*
get name() {
*/!*
return this._name;
}
*!*
set name(value) {
*/!*
if (value.length < 4) {
alert("Name is too short.");
return;
}
this._name = value;
}
}
let user = new User("John");
alert(user.name); // John
user = new User(""); // Name too short.
```
Internally, getters and setters are created on `User.prototype`, like this:
```js
Object.defineProperties(User.prototype, {
name: {
get() {
return this._name
},
set(name) {
// ...
}
}
});
```
Here's an example with computed properties:
```js run
function f() { return "sayHi"; }
class User {
[f()]() {
alert("Hello");
}
}
new User().sayHi();
```
For a generator method, similarly, prepend it with `*`.
## Class properties
```warn header="Old browsers may need a polyfill"
Class-level properties are a recent addition to the language.
```
In the example above, `User` only had methods. Let's add a property:
```js run
class User {
name = "Anonymous";
sayHi() {
alert(`Hello, ${this.name}!`);
}
}
new User().sayHi();
```
The property is not placed into `User.prototype`. Instead, it is created by `new`, separately for every object. So, the property will never be shared between different objects of the same class.
## Summary
JavaScript provides many ways to create a class.
First, as per the general object-oriented terminology, a class is something that provides "object templates", allows to create same-structured objects.
When we say "a class", that doesn't necessary means the `class` keyword.
This is a class:
```js
function User(name) {
this.sayHi = function() {
alert(name);
}
}
```
...But in most cases `class` keyword is used, as it provides great syntax and many additional features.
The basic class syntax looks like this:
```js
class MyClass {
prop = value; // field
constructor(...) { // constructor
// ...
}
method(...) {} // method
get something(...) {} // getter method
set something(...) {} // setter method
[Symbol.iterator]() {} // method with computed name/symbol name
// ...
}
```
`MyClass` is technically a function, while methods are written to `MyClass.prototype`.
In the next chapters we'll learn more about classes, including inheritance and other features.