Docs updated
example updated misplaced files removed
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@ -49,6 +49,8 @@
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<li><a href="../classes/BitmapText.html">BitmapText</a></li>
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<li><a href="../classes/CanvasGraphics.html">CanvasGraphics</a></li>
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<li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li>
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<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
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@ -57,6 +59,8 @@
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<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
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<li><a href="../classes/Graphics.html">Graphics</a></li>
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<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
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<li><a href="../classes/InteractionData.html">InteractionData</a></li>
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@ -144,9 +148,9 @@
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/**
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* A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
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* @class DisplayObjectContainer
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* @extends DisplayObject
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* The Graphics class contains a set of methods that you can use to create primitive shapes and lines.
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* @class Graphics
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* @extends DisplayObjectContainer
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* @constructor
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*/
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PIXI.Graphics = function()
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@ -155,9 +159,6 @@ PIXI.Graphics = function()
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this.renderable = true;
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// style - color
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// style - thickness
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// alpha -
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this.fillAlpha = 1;
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this.lineWidth = 2;
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@ -165,43 +166,70 @@ PIXI.Graphics = function()
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this.graphicsData = [];
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this.currentPath = {points:[]};
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}
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// SOME TYPES:
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PIXI.Graphics.POLY = 0;
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PIXI.Graphics.RECT = 1;
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PIXI.Graphics.CIRC = 2;
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// constructor
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PIXI.Graphics.constructor = PIXI.Graphics;
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PIXI.Graphics.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
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/**
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* Specifies a line style used for subsequent calls to Graphics methods such as the lineTo() method or the drawCircle() method.
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* @method lineStyle
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* @param lineWidth {Number}
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* @param color {Number}
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* @param alpha {Number}
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*/
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PIXI.Graphics.prototype.lineStyle = function(lineWidth, color, alpha)
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{
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if(this.currentPath.points.length == 0)this.graphicsData.pop();
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this.lineWidth = lineWidth || 0;
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this.lineColor = color || 0;
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this.lineAlpha = (alpha == undefined) ? 1 : alpha;
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this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha, points:[], type:PIXI.Graphics.POLY};
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this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha,
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fillColor:this.fillColor, fillAlpha:this.fillAlpha, fill:this.filling, points:[], type:PIXI.Graphics.POLY};
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this.graphicsData.push(this.currentPath);
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}
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/**
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* Moves the current drawing position to (x, y).
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* @method moveTo
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* @param x {Number}
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* @param y {Number}
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*/
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PIXI.Graphics.prototype.moveTo = function(x, y)
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{
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this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha, points:[], type:PIXI.Graphics.POLY};
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if(this.currentPath.points.length == 0)this.graphicsData.pop();
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this.currentPath = this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha,
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fillColor:this.fillColor, fillAlpha:this.fillAlpha, fill:this.filling, points:[], type:PIXI.Graphics.POLY};
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this.currentPath.points.push(x, y);
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this.graphicsData.push(this.currentPath);
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}
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/**
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* Draws a line using the current line style from the current drawing position to (x, y); the current drawing position is then set to (x, y).
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* @method lineTo
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* @param x {Number}
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* @param y {Number}
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*/
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PIXI.Graphics.prototype.lineTo = function(x, y)
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{
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this.currentPath.points.push(x, y);
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this.dirty = true;
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}
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/**
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* Specifies a simple one-color fill that subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) use when drawing.
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* @method beginFill
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* @param color {uint} the color of the fill
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* @param alpha {Number} the alpha
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*/
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PIXI.Graphics.prototype.beginFill = function(color, alpha)
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{
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this.filling = true;
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@ -209,6 +237,10 @@ PIXI.Graphics.prototype.beginFill = function(color, alpha)
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this.fillAlpha = alpha || 1;
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}
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/**
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* Applies a fill to the lines and shapes that were added since the last call to the beginFill() method.
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* @method endFill
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*/
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PIXI.Graphics.prototype.endFill = function()
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{
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this.filling = false;
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@ -216,14 +248,17 @@ PIXI.Graphics.prototype.endFill = function()
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this.fillAlpha = 1;
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}
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PIXI.Graphics.prototype.updateTransform = function()
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{
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if(!this.visible)return;
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PIXI.DisplayObject.prototype.updateTransform.call( this );
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}
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/**
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* @method drawRect
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* @param x {Number}
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* @param y {Number}
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* @param width {Number}
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* @param height {Number}
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*/
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PIXI.Graphics.prototype.drawRect = function( x, y, width, height )
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{
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if(this.currentPath.points.length == 0)this.graphicsData.pop();
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this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha,
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fillColor:this.fillColor, fillAlpha:this.fillAlpha, fill:this.filling,
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points:[x, y, width, height], type:PIXI.Graphics.RECT};
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@ -232,23 +267,65 @@ PIXI.Graphics.prototype.drawRect = function( x, y, width, height )
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this.dirty = true;
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}
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/**
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* Draws a circle.
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* @method drawCircle
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* @param x {Number}
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* @param y {Number}
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* @param radius {Number}
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*/
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PIXI.Graphics.prototype.drawCircle = function( x, y, radius)
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{
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if(this.currentPath.points.length == 0)this.graphicsData.pop();
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this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha,
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fillColor:this.fillColor, fillAlpha:this.fillAlpha, fill:this.filling,
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points:[x, y, radius], type:PIXI.Graphics.CIRC};
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points:[x, y, radius, radius], type:PIXI.Graphics.CIRC};
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this.graphicsData.push(this.currentPath);
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this.dirty = true;
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}
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/**
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* Draws an elipse.
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* @method drawElipse
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* @param x {Number}
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* @param y {Number}
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* @param width {Number}
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* @param height {Number}
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*/
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PIXI.Graphics.prototype.drawElipse = function( x, y, width, height)
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{
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if(this.currentPath.points.length == 0)this.graphicsData.pop();
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this.currentPath = {lineWidth:this.lineWidth, lineColor:this.lineColor, lineAlpha:this.lineAlpha,
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fillColor:this.fillColor, fillAlpha:this.fillAlpha, fill:this.filling,
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points:[x, y, width, height], type:PIXI.Graphics.ELIP};
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this.graphicsData.push(this.currentPath);
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this.dirty = true;
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}
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/**
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* Clears the graphics that were drawn to this Graphics object, and resets fill and line style settings.
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* @method clear
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*/
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PIXI.Graphics.prototype.clear = function()
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{
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this.lineWidth = 0;
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this.filling = false;
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this.dirty = true;
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this.clearDirty = true;
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this.graphicsData = [];
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}
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// SOME TYPES:
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PIXI.Graphics.POLY = 0;
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PIXI.Graphics.RECT = 1;
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PIXI.Graphics.CIRC = 2;
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PIXI.Graphics.ELIP = 3;
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</pre>
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</div>
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