Commit graph

122 commits

Author SHA1 Message Date
Anders Nissen
a9927ae70b Updated examples to reflect API change 2014-02-12 22:54:12 +01:00
alvinsight
f1795c15f3 Docs, examples again, test folder, removeAll func 2014-02-10 18:15:08 +00:00
Mat Groves
46226d05e2 Merge pull request #557 from alvinsight/dev
Cleaned the examples and the src a bit, plus docs
2014-02-10 10:57:47 +00:00
Mat Groves
09d1354b32 Fixed Ellipse contains function 2014-02-09 16:34:34 +00:00
alvinsight
2134e4f30c Cleaned the examples and the src a bit, plus docs 2014-02-06 18:05:23 +00:00
Mat Groves
6e27b116e7 Implemented texture caching for fromCanvas method 2014-01-23 19:43:07 +00:00
Mat Groves
141083e8d2 Fixed hoever interaciton inconsistency
Also changed canvas renderer to use fillRect instead of clearRect as
its faster and works with the new alpha property that canvas has
2014-01-23 15:21:23 +00:00
Mat Groves
620d134055 Added Sprite Batch
Added new Sprite Batch for fast rendering - pushes transforms to the GPU
Added setAttribs function to manage VertexAttribArrays in webGL
Modified Point.set function
2014-01-18 20:21:34 +00:00
Mat Groves
abb978dbf3 Added Tinting and BlendMode example 2014-01-06 20:58:03 +00:00
Mat Groves
29eb95ee44 Small bit of code file organisation for webGL renderer
also tidied up the grunt file to reflect changes to folder structure
2014-01-05 16:09:51 +00:00
Mat Groves
1307ee8d32 Merge pull request #463 from anvaka/removeUnused
Removed unused sprite
2014-01-02 14:18:13 -08:00
anvaka
e77a3ac784 Removed unused sprite 2014-01-02 00:17:07 -08:00
Mat Groves
7713731ab3 Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
2014-01-01 23:54:45 +00:00
Mat Groves
1062c4e1d3 Modify texture usage to allow for Multiple Renderer 2014-01-01 18:43:54 +00:00
Mat Groves
e8b14def95 Restructured render texture
fixed bug in canvas renderer
created canvasBuffer object
reworked renderTexture
removed ALL global references
2013-12-31 16:04:12 +00:00
Mat Groves
03ed383db6 added some comments and a vert size property 2013-12-29 15:15:17 +00:00
Mat Groves
41d6b01e96 Added canvas sprite tiniting
Currently only works with browsers that support the new canvas blend
modes
still need to add tiniting to tilingsprite and graphics
2013-12-29 12:14:34 +00:00
Mat Groves
a59131c514 Tidied up displayObject removing linked list bits 2013-12-28 00:33:42 +00:00
Mat Groves
d56d6df260 refactored webGL renderer 2013-12-27 16:21:54 +00:00
photonstorm
49fff52fc8 Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well. 2013-11-20 16:19:25 +00:00
Mat Groves
4204ada63e Added 2 filters fix filter bug
Fixed filter bug where filters not wotkring on transparent renderer
Added CrossHatchFilter
Added RGBSplitFilter
Updated Example 15
2013-11-05 19:51:39 +00:00
Mat Groves
b39061d9d8 Fixed Issue #313 2013-11-03 19:26:40 +00:00
Mat Groves
f8094acb2b Graphics Bug fixs
Fixed bug where webGL graphics not working in safari
Fixed bug where Collinear points cause lines to be draw oddly
2013-11-03 17:19:35 +00:00
Mat Groves
85f1bd6557 WebGL masking issue fixed
WebGL mask objects can now be nested within masked objects
2013-11-03 10:46:41 +00:00
Mat Groves
932ca80032 All Filter Exampls Added
Example 16 removed as no longer required
added Color step filter
added Twist filter
added Dot screen
2013-11-02 15:51:02 +00:00
Mat Groves
a46b74f8ca Filter Tweaks
Displacement Map Filter tweaked
Demos created
2013-11-01 13:51:25 +00:00
Mat Groves
429851493c Tweaks to Filters runing in render Texture
Added Blur Example
2013-10-30 23:40:40 +00:00
Mat Groves
10379289bb Example updated and redundant files deleted 2013-10-30 09:02:34 +00:00
mattdesl
ddb24d7fe0 - using a single JS source for all examples instead of duplicating files unnecessarily.
- updating Gruntfile and package.json to include grunt-concat-sourcemap and grunt-contrib-watch for easier development.
- use "grunt build-debug" to build a source-mapped file to pixi.dev.js -- or use "grunt watch" during development of examples to auto build-debug any JS changes to PIXI source or the example files.
2013-10-23 11:44:34 -04:00
Mat Groves
e50a6716d8 fixed bug in masking example 2013-10-20 18:30:47 +01:00
Mat Groves
c512bd35a4 Displacment Map Added 2013-10-20 18:26:25 +01:00
Mat Groves
fc80c0c602 FIlters Added.. again!
some filters added to pixi
example 15 added too
2013-09-30 01:19:21 +01:00
Dr. Kibitz
aecd78d635 Remove trailing whitespace 2013-09-24 08:49:50 -07:00
Chad Engler
725fd16793 fix font not being served as text/xml on dev server (causes IE explosion) 2013-08-20 12:59:27 -07:00
Mat Groves
c74c608e38 Example 3 updated 2013-08-18 19:13:57 +01:00
Mat Groves
bc3c8efe10 Set antialising to true to Graphics example 2013-08-18 19:10:25 +01:00
Mat Groves
084f749653 Merge pull request #269 from GorshSerginio/dev
Fixed #268
2013-08-18 09:49:45 -07:00
Mat Groves
c2a9798f18 touch/mouse prevent default now to be handled by the user
Examples updated to reflect change
2013-08-18 17:45:29 +01:00
Sergei Gorshechnikov
d357e2a46b Added goblins to spine examples 2013-08-18 15:26:02 +04:00
Mat Groves
be1126bb5e Removed unused js inports in example 12 index 2013-08-12 23:03:53 +01:00
Mat Groves
caa3c00d0a Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Fixed Bug with text with being displayed wrong
Conflicts:
	src/pixi/display/DisplayObjectContainer.js
2013-07-24 15:03:53 +01:00
Mat Groves
9d32a54bb8 Minor update
resize function added to render texture
fixed bug with masking in webGL causing mask to not show
fixed bug with incorrect target being returned with interaction event
2013-07-24 14:43:59 +01:00
Mat Groves
92b513e4f0 Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Conflicts: src/pixi/textures/RenderTexture.js
Updated example for render texture
2013-07-11 20:32:29 +01:00
Mat Groves
5141791ae7 Minor updates and bug fixes
Added new Matrix functions
Added resize function to renderTexture
Fixed RenderTexture Mask bug
2013-07-11 20:19:49 +01:00
Mat Groves
b35a84cb23 Removed Some debbuging code for masks 2013-07-02 10:50:27 +01:00
Mat Groves
69b3be322e Docs updated Builds updated 2013-07-02 10:48:05 +01:00
Mat Groves
3e25e80709 Compiled Version of PIXI.js added 2013-07-01 21:22:53 +01:00
Mat Groves
6b2d5f26ca Maskin added to pixi.js
example updated
2013-07-01 21:22:16 +01:00
Mat Groves
74e0ccc517 Filter Adding functionality added
single filter applying now works in canvas and webGL
2013-07-01 11:53:17 +01:00
Mat Groves
44c6e6a1f6 Render Speed up
Rendering Process now runs of Linked Lists increasing speed
2013-06-30 17:38:32 +01:00