Chad Engler
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3f64db9497
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fix error in bower json
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2014-01-05 09:27:30 -08:00 |
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Chad Engler
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c14e0ad979
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v1.4.0 builds
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2014-01-05 09:16:33 -08:00 |
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Chad Engler
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da43e75604
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merge dev into master
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2014-01-05 09:12:36 -08:00 |
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Mat Groves
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29eb95ee44
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Small bit of code file organisation for webGL renderer
also tidied up the grunt file to reflect changes to folder structure
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2014-01-05 16:09:51 +00:00 |
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Mat Groves
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5be8c785ec
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Added tint to Sprite test
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2014-01-05 15:56:13 +00:00 |
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Mat Groves
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5aa76ac1d3
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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2014-01-04 17:33:58 +00:00 |
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Mat Groves
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1c82e2495c
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Added getLocalBounds function to displayObject
added a constant identitiy matrix constant to PIXI
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2014-01-04 17:33:42 +00:00 |
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Chad Engler
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71a0b0bd49
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Add build status to README
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2014-01-03 22:18:11 -08:00 |
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Chad Engler
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4c62e8fc16
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fix issue with worldVisible on Stage
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2014-01-03 22:07:40 -08:00 |
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Chad Engler
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e08559771a
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Merge pull request #466 from SowingSadness/patch-2
Update Sprite.js
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2014-01-03 18:39:48 -08:00 |
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Chad Engler
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5051108fb1
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Merge pull request #465 from SowingSadness/patch-1
Update Sprite.js - delete duplicate
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2014-01-03 18:39:22 -08:00 |
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SowingSadness
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9cfc205af4
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Update Sprite.js
this.updateFrame = true;
will be set in onTextureUpdate method
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2014-01-03 17:49:35 -08:00 |
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SowingSadness
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eb72033534
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Update Sprite.js - delete duplicate
```
this.blendMode = PIXI.blendModes.NORMAL;
```
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2014-01-03 17:35:25 -08:00 |
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Mat Groves
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e6fb188c8e
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Added worldVisible getter to DisplayObject
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2014-01-03 00:21:51 +00:00 |
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Chad Engler
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5676df6cb7
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prepare pixi for npm and bower packages
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2014-01-02 15:36:21 -08:00 |
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Mat Groves
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a939b41f8a
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Added drawCount to renderSession
Useful for performance tuning
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2014-01-02 22:50:28 +00:00 |
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Mat Groves
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f355ed3dee
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Fixed issue where tiling sprite getBounds function was returning incorrect value
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2014-01-02 22:35:51 +00:00 |
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Mat Groves
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1307ee8d32
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Merge pull request #463 from anvaka/removeUnused
Removed unused sprite
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2014-01-02 14:18:13 -08:00 |
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Chad Engler
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169e435f7c
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whitespace cleanup
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2014-01-02 14:01:25 -08:00 |
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Chad Engler
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e083657b08
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merge dev_1.5 into dev
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2014-01-02 13:58:38 -08:00 |
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Mat Groves
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557cc775cb
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Fixed a shader bug
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2014-01-02 21:39:39 +00:00 |
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Chad Engler
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c4a2a9e4ee
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Merge pull request #462 from anvaka/typo-fix
Fixed small typo
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2014-01-02 07:36:59 -08:00 |
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Mat Groves
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fab4b89d79
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Update README.md
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2014-01-02 12:53:00 +00:00 |
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Mat Groves
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2fb5e80984
|
Update README.md
adding google analytics
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2014-01-02 12:42:15 +00:00 |
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Mat Groves
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17725973bc
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Fixed bug where tinting not working if image not loaded in canvas
also fixed issue where tiling sprite was not getting matrix transform
applied
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2014-01-02 12:35:40 +00:00 |
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anvaka
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e77a3ac784
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Removed unused sprite
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2014-01-02 00:17:07 -08:00 |
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anvaka
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a1de947e40
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Fixed small typo
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2014-01-01 23:31:46 -08:00 |
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Mat Groves
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7713731ab3
|
Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
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2014-01-01 23:54:45 +00:00 |
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Mat Groves
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53506da65e
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Added support for webGL context loss
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2014-01-01 21:35:55 +00:00 |
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Mat Groves
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1997071a9b
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Graphics object can now be used across all renderers
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2014-01-01 20:22:37 +00:00 |
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Mat Groves
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5774bbd1d5
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Fixed bug where filters could not be shared between multiple renderers
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2014-01-01 20:14:13 +00:00 |
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Mat Groves
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72ba698851
|
Fixed mask bug
Mask was not getting transformed applied
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2014-01-01 20:03:48 +00:00 |
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Mat Groves
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04ef255dd7
|
Update StripShader.js
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2014-01-01 19:43:54 +00:00 |
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Mat Groves
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1062c4e1d3
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Modify texture usage to allow for Multiple Renderer
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2014-01-01 18:43:54 +00:00 |
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Mat Groves
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92d793eab4
|
Tweaked unit tests to reflect new structure
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2014-01-01 15:32:20 +00:00 |
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Mat Groves
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c6ddc833cb
|
codebase now lint free
|
2014-01-01 15:00:55 +00:00 |
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Mat Groves
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2debc70e3f
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Fixed issue where local variable width and height were in global scope
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2014-01-01 12:17:34 +00:00 |
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Mat Groves
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6d7f206a2b
|
fixed bug where addChildAt, not actually adding the child
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2013-12-31 19:16:50 +00:00 |
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Mat Groves
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1bc122aa05
|
fixed bug where sprites where always visible
|
2013-12-31 18:06:09 +00:00 |
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Mat Groves
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8138dbd3bb
|
Fixed bug with incorrect reference to stage
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2013-12-31 17:06:38 +00:00 |
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Mat Groves
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e8b14def95
|
Restructured render texture
fixed bug in canvas renderer
created canvasBuffer object
reworked renderTexture
removed ALL global references
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2013-12-31 16:04:12 +00:00 |
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Mat Groves
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3dfb854ae6
|
Corrected some headers and removed the unused TintShader
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2013-12-30 18:47:16 +00:00 |
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Mat Groves
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aaa5190141
|
Added ability to use trimmed sprite sheets
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2013-12-30 18:38:30 +00:00 |
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Mat Groves
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86158ade21
|
Added projection and offset to renderSessionData
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2013-12-30 01:23:01 +00:00 |
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Mat Groves
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13177f08e7
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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2013-12-29 22:27:40 +00:00 |
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Mat Groves
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dfe841cb70
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Added perPixel tinting for canvas
useful for older browsers and ie using canvas
|
2013-12-29 22:22:15 +00:00 |
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Mat Groves
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5693c682e1
|
Added texture caches for canvas tints
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2013-12-29 20:45:59 +00:00 |
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Mat Groves
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174cc38c2b
|
cached canvas when tinitnting in canvas renderer
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2013-12-29 15:38:13 +00:00 |
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Mat Groves
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03ed383db6
|
added some comments and a vert size property
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2013-12-29 15:15:17 +00:00 |
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Mat Groves
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41d6b01e96
|
Added canvas sprite tiniting
Currently only works with browsers that support the new canvas blend
modes
still need to add tiniting to tilingsprite and graphics
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2013-12-29 12:14:34 +00:00 |
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