Commit graph

700 commits

Author SHA1 Message Date
Chad Engler
3f64db9497 fix error in bower json 2014-01-05 09:27:30 -08:00
Chad Engler
c14e0ad979 v1.4.0 builds 2014-01-05 09:16:33 -08:00
Chad Engler
da43e75604 merge dev into master 2014-01-05 09:12:36 -08:00
Mat Groves
29eb95ee44 Small bit of code file organisation for webGL renderer
also tidied up the grunt file to reflect changes to folder structure
2014-01-05 16:09:51 +00:00
Mat Groves
5be8c785ec Added tint to Sprite test 2014-01-05 15:56:13 +00:00
Mat Groves
5aa76ac1d3 Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev 2014-01-04 17:33:58 +00:00
Mat Groves
1c82e2495c Added getLocalBounds function to displayObject
added a constant identitiy matrix constant to PIXI
2014-01-04 17:33:42 +00:00
Chad Engler
71a0b0bd49 Add build status to README 2014-01-03 22:18:11 -08:00
Chad Engler
4c62e8fc16 fix issue with worldVisible on Stage 2014-01-03 22:07:40 -08:00
Chad Engler
e08559771a Merge pull request #466 from SowingSadness/patch-2
Update Sprite.js
2014-01-03 18:39:48 -08:00
Chad Engler
5051108fb1 Merge pull request #465 from SowingSadness/patch-1
Update Sprite.js - delete duplicate
2014-01-03 18:39:22 -08:00
SowingSadness
9cfc205af4 Update Sprite.js
this.updateFrame = true;
will be set in onTextureUpdate method
2014-01-03 17:49:35 -08:00
SowingSadness
eb72033534 Update Sprite.js - delete duplicate
```
    this.blendMode = PIXI.blendModes.NORMAL;
```
2014-01-03 17:35:25 -08:00
Mat Groves
e6fb188c8e Added worldVisible getter to DisplayObject 2014-01-03 00:21:51 +00:00
Chad Engler
5676df6cb7 prepare pixi for npm and bower packages 2014-01-02 15:36:21 -08:00
Mat Groves
a939b41f8a Added drawCount to renderSession
Useful for performance tuning
2014-01-02 22:50:28 +00:00
Mat Groves
f355ed3dee Fixed issue where tiling sprite getBounds function was returning incorrect value 2014-01-02 22:35:51 +00:00
Mat Groves
1307ee8d32 Merge pull request #463 from anvaka/removeUnused
Removed unused sprite
2014-01-02 14:18:13 -08:00
Chad Engler
169e435f7c whitespace cleanup 2014-01-02 14:01:25 -08:00
Chad Engler
e083657b08 merge dev_1.5 into dev 2014-01-02 13:58:38 -08:00
Mat Groves
557cc775cb Fixed a shader bug 2014-01-02 21:39:39 +00:00
Chad Engler
c4a2a9e4ee Merge pull request #462 from anvaka/typo-fix
Fixed small typo
2014-01-02 07:36:59 -08:00
Mat Groves
fab4b89d79 Update README.md 2014-01-02 12:53:00 +00:00
Mat Groves
2fb5e80984 Update README.md
adding google analytics
2014-01-02 12:42:15 +00:00
Mat Groves
17725973bc Fixed bug where tinting not working if image not loaded in canvas
also fixed issue where tiling sprite was not getting matrix transform
applied
2014-01-02 12:35:40 +00:00
anvaka
e77a3ac784 Removed unused sprite 2014-01-02 00:17:07 -08:00
anvaka
a1de947e40 Fixed small typo 2014-01-01 23:31:46 -08:00
Mat Groves
7713731ab3 Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
2014-01-01 23:54:45 +00:00
Mat Groves
53506da65e Added support for webGL context loss 2014-01-01 21:35:55 +00:00
Mat Groves
1997071a9b Graphics object can now be used across all renderers 2014-01-01 20:22:37 +00:00
Mat Groves
5774bbd1d5 Fixed bug where filters could not be shared between multiple renderers 2014-01-01 20:14:13 +00:00
Mat Groves
72ba698851 Fixed mask bug
Mask was not getting transformed applied
2014-01-01 20:03:48 +00:00
Mat Groves
04ef255dd7 Update StripShader.js 2014-01-01 19:43:54 +00:00
Mat Groves
1062c4e1d3 Modify texture usage to allow for Multiple Renderer 2014-01-01 18:43:54 +00:00
Mat Groves
92d793eab4 Tweaked unit tests to reflect new structure 2014-01-01 15:32:20 +00:00
Mat Groves
c6ddc833cb codebase now lint free 2014-01-01 15:00:55 +00:00
Mat Groves
2debc70e3f Fixed issue where local variable width and height were in global scope 2014-01-01 12:17:34 +00:00
Mat Groves
6d7f206a2b fixed bug where addChildAt, not actually adding the child 2013-12-31 19:16:50 +00:00
Mat Groves
1bc122aa05 fixed bug where sprites where always visible 2013-12-31 18:06:09 +00:00
Mat Groves
8138dbd3bb Fixed bug with incorrect reference to stage 2013-12-31 17:06:38 +00:00
Mat Groves
e8b14def95 Restructured render texture
fixed bug in canvas renderer
created canvasBuffer object
reworked renderTexture
removed ALL global references
2013-12-31 16:04:12 +00:00
Mat Groves
3dfb854ae6 Corrected some headers and removed the unused TintShader 2013-12-30 18:47:16 +00:00
Mat Groves
aaa5190141 Added ability to use trimmed sprite sheets 2013-12-30 18:38:30 +00:00
Mat Groves
86158ade21 Added projection and offset to renderSessionData 2013-12-30 01:23:01 +00:00
Mat Groves
13177f08e7 Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev 2013-12-29 22:27:40 +00:00
Mat Groves
dfe841cb70 Added perPixel tinting for canvas
useful for older browsers and ie using canvas
2013-12-29 22:22:15 +00:00
Mat Groves
5693c682e1 Added texture caches for canvas tints 2013-12-29 20:45:59 +00:00
Mat Groves
174cc38c2b cached canvas when tinitnting in canvas renderer 2013-12-29 15:38:13 +00:00
Mat Groves
03ed383db6 added some comments and a vert size property 2013-12-29 15:15:17 +00:00
Mat Groves
41d6b01e96 Added canvas sprite tiniting
Currently only works with browsers that support the new canvas blend
modes
still need to add tiniting to tilingsprite and graphics
2013-12-29 12:14:34 +00:00