Mat Groves
a939b41f8a
Added drawCount to renderSession
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Useful for performance tuning
2014-01-02 22:50:28 +00:00
Mat Groves
f355ed3dee
Fixed issue where tiling sprite getBounds function was returning incorrect value
2014-01-02 22:35:51 +00:00
Mat Groves
557cc775cb
Fixed a shader bug
2014-01-02 21:39:39 +00:00
Mat Groves
17725973bc
Fixed bug where tinting not working if image not loaded in canvas
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also fixed issue where tiling sprite was not getting matrix transform
applied
2014-01-02 12:35:40 +00:00
Mat Groves
7713731ab3
Fixed graphics bug + updated docs
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Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
2014-01-01 23:54:45 +00:00
Mat Groves
53506da65e
Added support for webGL context loss
2014-01-01 21:35:55 +00:00
Mat Groves
1997071a9b
Graphics object can now be used across all renderers
2014-01-01 20:22:37 +00:00
Mat Groves
5774bbd1d5
Fixed bug where filters could not be shared between multiple renderers
2014-01-01 20:14:13 +00:00
Mat Groves
72ba698851
Fixed mask bug
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Mask was not getting transformed applied
2014-01-01 20:03:48 +00:00
Mat Groves
1062c4e1d3
Modify texture usage to allow for Multiple Renderer
2014-01-01 18:43:54 +00:00
Mat Groves
c6ddc833cb
codebase now lint free
2014-01-01 15:00:55 +00:00
Mat Groves
2debc70e3f
Fixed issue where local variable width and height were in global scope
2014-01-01 12:17:34 +00:00
Mat Groves
6d7f206a2b
fixed bug where addChildAt, not actually adding the child
2013-12-31 19:16:50 +00:00
Mat Groves
1bc122aa05
fixed bug where sprites where always visible
2013-12-31 18:06:09 +00:00
Mat Groves
8138dbd3bb
Fixed bug with incorrect reference to stage
2013-12-31 17:06:38 +00:00
Mat Groves
e8b14def95
Restructured render texture
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fixed bug in canvas renderer
created canvasBuffer object
reworked renderTexture
removed ALL global references
2013-12-31 16:04:12 +00:00
Mat Groves
3dfb854ae6
Corrected some headers and removed the unused TintShader
2013-12-30 18:47:16 +00:00
Mat Groves
aaa5190141
Added ability to use trimmed sprite sheets
2013-12-30 18:38:30 +00:00
Mat Groves
86158ade21
Added projection and offset to renderSessionData
2013-12-30 01:23:01 +00:00
Mat Groves
dfe841cb70
Added perPixel tinting for canvas
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useful for older browsers and ie using canvas
2013-12-29 22:22:15 +00:00
Mat Groves
5693c682e1
Added texture caches for canvas tints
2013-12-29 20:45:59 +00:00
Mat Groves
174cc38c2b
cached canvas when tinitnting in canvas renderer
2013-12-29 15:38:13 +00:00
Mat Groves
03ed383db6
added some comments and a vert size property
2013-12-29 15:15:17 +00:00
Mat Groves
41d6b01e96
Added canvas sprite tiniting
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Currently only works with browsers that support the new canvas blend
modes
still need to add tiniting to tilingsprite and graphics
2013-12-29 12:14:34 +00:00
Mat Groves
f0c082a3cc
optimized renderer
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by not using getter/setter in render loop when checking filters/masks
2013-12-28 23:03:23 +00:00
Mat Groves
273d78aa85
Added Tinting to webGL and blend modes to canvas and webGL
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Items now have a tint property and a blendmode property
2013-12-28 22:40:46 +00:00
Mat Groves
a59131c514
Tidied up displayObject removing linked list bits
2013-12-28 00:33:42 +00:00
Mat Groves
f381e865da
added width and height properties to displayObjectContainer
2013-12-27 18:44:12 +00:00
Mat Groves
dd94b41282
Removed WebGL Batch and webGL RenderGroup
2013-12-27 18:24:44 +00:00
Mat Groves
3cf495e724
Removed Linked lists
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Simplified add/remove child
2013-12-27 18:18:42 +00:00
Mat Groves
4858ff74ec
Restructured canvas renderer
2013-12-27 17:59:05 +00:00
Mat Groves
d56d6df260
refactored webGL renderer
2013-12-27 16:21:54 +00:00
Mat Groves
abb731ec4a
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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Conflicts:
src/pixi/renderers/webgl/WebGLFilterManager.js
src/pixi/textures/BaseTexture.js
2013-12-23 17:38:46 +00:00
Mat Groves
86e51af5c0
Fixed issue with removing children with filters
2013-12-03 12:05:22 +00:00
Mat Groves
5785e64b0c
Merged new PIXI Shader code
2013-12-03 11:15:35 +00:00
Mat Groves
b5a2216788
Tweaking filters
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Doc update
2013-12-03 10:48:01 +00:00
Mat Groves
4204ada63e
Added 2 filters fix filter bug
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Fixed filter bug where filters not wotkring on transparent renderer
Added CrossHatchFilter
Added RGBSplitFilter
Updated Example 15
2013-11-05 19:51:39 +00:00
Mat Groves
b39061d9d8
Fixed Issue #313
2013-11-03 19:26:40 +00:00
Mat Groves
c165b2ebbd
Moved program uniforms
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Moved program uniforms locations to the PixiShader rather than the
glProgram
2013-11-03 17:50:39 +00:00
Mat Groves
f8094acb2b
Graphics Bug fixs
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Fixed bug where webGL graphics not working in safari
Fixed bug where Collinear points cause lines to be draw oddly
2013-11-03 17:19:35 +00:00
Mat Groves
acc4092e21
Removed rogue console.log
2013-11-03 12:43:17 +00:00
Mat Groves
087aab16be
Line width now more accurate
2013-11-03 12:38:31 +00:00
Mat Groves
85f1bd6557
WebGL masking issue fixed
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WebGL mask objects can now be nested within masked objects
2013-11-03 10:46:41 +00:00
Mat Groves
932ca80032
All Filter Exampls Added
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Example 16 removed as no longer required
added Color step filter
added Twist filter
added Dot screen
2013-11-02 15:51:02 +00:00
Mat Groves
6c762fb396
Docs updated
2013-11-02 11:37:42 +00:00
Mat Groves
a46b74f8ca
Filter Tweaks
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Displacement Map Filter tweaked
Demos created
2013-11-01 13:51:25 +00:00
Mat Groves
429851493c
Tweaks to Filters runing in render Texture
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Added Blur Example
2013-10-30 23:40:40 +00:00
Mat Groves
fc80c0c602
FIlters Added.. again!
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some filters added to pixi
example 15 added too
2013-09-30 01:19:21 +01:00
Mat Groves
caa3c00d0a
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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Fixed Bug with text with being displayed wrong
Conflicts:
src/pixi/display/DisplayObjectContainer.js
2013-07-24 15:03:53 +01:00
Mat Groves
9d32a54bb8
Minor update
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resize function added to render texture
fixed bug with masking in webGL causing mask to not show
fixed bug with incorrect target being returned with interaction event
2013-07-24 14:43:59 +01:00