Changed bad content in the fault tolerance section
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report.lyx
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report.lyx
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@ -952,17 +952,19 @@ In order to make the GGS prototype fault tolerant the programming language
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\end_layout
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\end_layout
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\begin_layout Standard
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\begin_layout Standard
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Why is fault tolerance needed in game servers? This is an interesting question
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The need for fault tolerance in game servers is not as obvious as it may
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because it is not so obvious as it is in many other cases.
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be for other typ of servers.
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In general all servers strive to be fault tolerant as fault tolerance means
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In general all servers strive to be fault tolerant as fault tolerance means
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more uptime and a safer system.
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more uptime and a safer system.
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This is also the case when it comes to game servers, in short good fault
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This applies to game servers aswell, in brief good fault tolerance is a
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tolerance is a way of satisfying customers.
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way of satisfying customers.
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Game servers differ from many other fault tolerant systems in that high-availab
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In general, game servers differ from many other fault tolerant systems
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ility is more important than the safety of the system.
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in that high-availability is more important than the safety of the system.
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For example a simple calculation error will not be critical for a game
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For example a simple calculation error will not be critical for a game
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server but it may be in a life-critical system and then it is better that
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server but it may be in a life-critical system and then it is better that
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the system crashes.
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the system crashes than works with the faulty data.
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There are cases where safety may be critical in game servers, one example
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is in games where in-game money exist.
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\end_layout
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\end_layout
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\begin_layout Subsubsection
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\begin_layout Subsubsection
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