mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
replaced all tabs with 4 spaces
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parent
5d11540c55
commit
26f3d22db7
30 changed files with 1017 additions and 1011 deletions
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@ -34,14 +34,7 @@ function(ProtocolHelper, GameController) {
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console.log('connected.')
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console.log('connected.')
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this.join('dungeon');
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this.join('dungeon');
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}
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}
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/*
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Networker.prototype.onMessage = function(message) {
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var self = this;
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ProtocolHelper.runCommands(message, function(command, options) {
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self.processControlCommand(command, options);
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});
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}
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*/
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Networker.prototype.onDisconnect = function() {
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Networker.prototype.onDisconnect = function() {
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if(this.gameController) this.gameController.destruct();
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if(this.gameController) this.gameController.destruct();
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this.gameController = null;
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this.gameController = null;
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@ -52,14 +45,11 @@ function(ProtocolHelper, GameController) {
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this.sendCommand('join', channelName);
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this.sendCommand('join', channelName);
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}
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}
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Networker.prototype.sendCommand = function(command, options) {
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var message = ProtocolHelper.encodeCommand(command, options);
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this.socketLink.send(message);
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}
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/*
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Networker.prototype.onJoinSuccess = function(options) {
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Networker.prototype.onJoinSuccess = function(options) {
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this.gameController = new GameController(options.id);
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this.gameController = new GameController(options.id);
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this.gameController.loadLevel("default.json")
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this.gameController.loadLevel("default.json");
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/*
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console.log("Joined " + options.channelName);
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console.log("Joined " + options.channelName);
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if (options.userIds && options.userIds.length > 0) {
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if (options.userIds && options.userIds.length > 0) {
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@ -67,6 +57,22 @@ function(ProtocolHelper, GameController) {
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this.gameController.userJoined(options.userIds[i])
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this.gameController.userJoined(options.userIds[i])
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}
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}
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}
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}
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*/
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}
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Networker.prototype.sendCommand = function(command, options) {
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var message = ProtocolHelper.encodeCommand(command, options);
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this.socketLink.send(message);
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}
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/*
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Networker.prototype.onMessage = function(message) {
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var self = this;
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ProtocolHelper.runCommands(message, function(command, options) {
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self.processControlCommand(command, options);
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});
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}
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}
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Networker.prototype.onUserJoined = function(userId) {
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Networker.prototype.onUserJoined = function(userId) {
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0
app/Game/Core/Control/InputController.js
Normal file → Executable file
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app/Game/Core/Control/InputController.js
Normal file → Executable file
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app/Game/Core/Player.js
Normal file → Executable file
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app/Game/Core/Player.js
Normal file → Executable file
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app/Game/Core/Protocol/Helper.js
Normal file → Executable file
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app/Game/Core/Protocol/Helper.js
Normal file → Executable file
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app/Game/Core/Protocol/Parser.js
Normal file → Executable file
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app/Game/Core/Protocol/Parser.js
Normal file → Executable file
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@ -1,9 +1,9 @@
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define([
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define([
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"Game/Server/GameController",
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"Game/Server/GameController",
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"Game/Core/NotificationCenter"
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"Game/Core/NotificationCenter"
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],
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],
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function(GameController, NotificationCenter) {
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function(GameController, NotificationCenter) {
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function Channel(coordinatorLink) {
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function Channel(coordinatorLink) {
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var self = this;
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var self = this;
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@ -20,7 +20,7 @@ function(GameController, NotificationCenter) {
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NotificationCenter.on("processGameCommandFromUser", function(topic, args) {
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NotificationCenter.on("processGameCommandFromUser", function(topic, args) {
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self.processGameCommandFromUser.apply(self, args);
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self.processGameCommandFromUser.apply(self, args);
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});
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});
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*/
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*/
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}
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}
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Channel.validateName = function(name){
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Channel.validateName = function(name){
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@ -66,7 +66,7 @@ function(GameController, NotificationCenter) {
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console.log(' created channel ' + name);
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console.log(' created channel ' + name);
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}
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}
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/*
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/*
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Channel.prototype.addUser = function(user){
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Channel.prototype.addUser = function(user){
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var userIds = Object.keys(this.users);
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var userIds = Object.keys(this.users);
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@ -102,7 +102,7 @@ function(GameController, NotificationCenter) {
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Channel.prototype.processGameCommandFromUser = function(command, options, user) {
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Channel.prototype.processGameCommandFromUser = function(command, options, user) {
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this.gameController.progressGameCommandFromUser(command, options, user);
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this.gameController.progressGameCommandFromUser(command, options, user);
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}
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}
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*/
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*/
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return Channel;
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return Channel;
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});
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});
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@ -18,7 +18,7 @@ var options = {
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logLevel: process.argv[3] || 0
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logLevel: process.argv[3] || 0
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};
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};
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requirejs(["Bootstrap/Server"], function(Server) {
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requirejs(["Bootstrap/Server"], function (Server) {
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var server = new Server(options);
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var server = new Server(options);
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inspector.server = server;
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inspector.server = server;
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});
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});
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