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replaced ){ with ) {
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76daceb2e7
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551fc943c9
20 changed files with 56 additions and 56 deletions
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@ -31,17 +31,17 @@ define(['Lib/Vendor/Three', 'Game/Config/Settings'], function (Three, Settings)
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this.camera.position.z = 481;
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}
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CameraController.prototype.getCamera = function (){
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CameraController.prototype.getCamera = function () {
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return this.camera;
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}
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CameraController.prototype.setPosition = function (x, y){
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CameraController.prototype.setPosition = function (x, y) {
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this.camera.position.x = x;
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this.camera.position.y = y;
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}
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CameraController.prototype.setZoom = function (z){
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CameraController.prototype.setZoom = function (z) {
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this.camera.position.z = z;
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}
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@ -5,7 +5,7 @@ define(['Game/Config/Settings'], function (Settings) {
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debugCanvas: null
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};
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DomController.getCanvasContainer = function (){
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DomController.getCanvasContainer = function () {
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var container = document.getElementById(Settings.CANVAS_DOM_ID);
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if(container) {
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@ -15,14 +15,14 @@ define(['Game/Config/Settings'], function (Settings) {
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}
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}
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DomController.getCanvas = function (){
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DomController.getCanvas = function () {
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return DomController.canvas;
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}
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DomController.setCanvas = function (canvas){
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DomController.setCanvas = function (canvas) {
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var container = DomController.getCanvasContainer();
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if(DomController.canvas){
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if(DomController.canvas) {
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container.removeChild(DomController.canvas);
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}
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@ -30,14 +30,14 @@ define(['Game/Config/Settings'], function (Settings) {
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container.appendChild(canvas);
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}
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DomController.getDebugCanvas = function (){
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DomController.getDebugCanvas = function () {
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return DomController.debugCanvas;
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}
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DomController.createDebugCanvas = function (){
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DomController.createDebugCanvas = function () {
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var container = DomController.getCanvasContainer();
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if(DomController.debugCanvas){
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if(DomController.debugCanvas) {
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container.removeChild(DomController.debugCanvas);
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}
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@ -5,9 +5,9 @@ var requires = [
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"Game/Client/View/CameraController"
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];
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define(requires, function (DomController, Three, Settings, CameraController){
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define(requires, function (DomController, Three, Settings, CameraController) {
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function ViewController (){
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function ViewController () {
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this.mesh = null;
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this.scene = null;
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@ -25,7 +25,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
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}
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}
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ViewController.prototype.init = function (){
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ViewController.prototype.init = function () {
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var self = this;
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@ -45,7 +45,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
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DomController.setCanvas(this.renderer.domElement);
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if(Settings.DEBUG_MODE){
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if(Settings.DEBUG_MODE) {
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DomController.createDebugCanvas();
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}
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@ -61,12 +61,12 @@ define(requires, function (DomController, Three, Settings, CameraController){
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this.scene.add(directionalLight);
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this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh){
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this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh) {
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self.mesh = mesh;
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self.scene.add(mesh);
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});
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/*
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this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh){
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this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh) {
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self.scene.add(mesh);
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});
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*/
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@ -93,7 +93,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
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ViewController.prototype.createMesh = function (width, height, x, y, imgPath, callback) {
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var textureImg = new Image();
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textureImg.onload = function (){
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textureImg.onload = function () {
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var material = new Three.MeshLambertMaterial({
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map: Three.ImageUtils.loadTexture(imgPath)
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});
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