mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
replaced ){ with ) {
This commit is contained in:
parent
76daceb2e7
commit
551fc943c9
20 changed files with 56 additions and 56 deletions
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@ -12,7 +12,7 @@ function (Channel, CoordinatorLink) {
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process.on('message', function (message) {
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switch(message){
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switch(message) {
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case 'CREATE':
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channel = new Channel(coordinatorLink);
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break;
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@ -21,7 +21,7 @@ function (http, nodeStatic) {
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var fileServer = new nodeStatic.Server(options.rootDirectory, { cache: options.caching });
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this.server = http.createServer(
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function (req, res){
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function (req, res) {
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req.addListener('end', function () {
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switch(true) {
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case req.url == '/':
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@ -37,13 +37,13 @@ function (http, nodeStatic) {
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break;
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case new RegExp(/^\/app/).test(req.url):
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fileServer.serve(req, res, function (){
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fileServer.serve(req, res, function () {
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self.handleFileError(res)
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});
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break;
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case new RegExp(/^\/static/).test(req.url):
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fileServer.serve(req, res, function (){
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fileServer.serve(req, res, function () {
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self.handleFileError(res)
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});
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break;
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@ -58,11 +58,11 @@ function (http, nodeStatic) {
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this.server.listen(options.port);
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}
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HttpServer.prototype.getServer = function (){
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HttpServer.prototype.getServer = function () {
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return this.server;
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}
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HttpServer.prototype.handleFileError = function (res){
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HttpServer.prototype.handleFileError = function (res) {
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res.writeHead(404, {'Content-Type': 'text/html'});
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res.end('<h1>404 not ... found</h1>');
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}
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@ -15,19 +15,19 @@ function (io) {
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this.init(options);
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}
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Socket.prototype.init = function (options){
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Socket.prototype.init = function (options) {
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var self = this;
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this.socket.configure('development', function (){
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this.socket.configure('development', function () {
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this.set('log level', options.logLevel);
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});
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this.socket.on('connection', function (user){
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this.socket.on('connection', function (user) {
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self.onConnection(user);
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});
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}
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Socket.prototype.onConnection = function (socketLink){
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Socket.prototype.onConnection = function (socketLink) {
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this.coordinator.createUser(socketLink);
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}
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@ -1,4 +1,4 @@
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define(function (){
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define(function () {
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function Key () {
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this._active = false;
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@ -1,4 +1,4 @@
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define(["Game/Core/Control/InputController", "Game/Client/Control/KeyboardInput"], function (InputController, KeyboardInput){
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define(["Game/Core/Control/InputController", "Game/Client/Control/KeyboardInput"], function (InputController, KeyboardInput) {
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function KeyboardController (me, gameController) {
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@ -1,4 +1,4 @@
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define(["Game/Client/Control/Key"], function (Key){
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define(["Game/Client/Control/Key"], function (Key) {
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function KeyboardInput (keyboardController) {
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@ -41,7 +41,7 @@ function (ProtocolHelper, GameController) {
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console.log('disconnected. game destroyed. no auto-reconnect');
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}
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Networker.prototype.join = function (channelName){
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Networker.prototype.join = function (channelName) {
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this.sendCommand('join', channelName);
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}
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@ -31,17 +31,17 @@ define(['Lib/Vendor/Three', 'Game/Config/Settings'], function (Three, Settings)
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this.camera.position.z = 481;
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}
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CameraController.prototype.getCamera = function (){
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CameraController.prototype.getCamera = function () {
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return this.camera;
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}
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CameraController.prototype.setPosition = function (x, y){
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CameraController.prototype.setPosition = function (x, y) {
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this.camera.position.x = x;
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this.camera.position.y = y;
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}
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CameraController.prototype.setZoom = function (z){
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CameraController.prototype.setZoom = function (z) {
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this.camera.position.z = z;
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}
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@ -5,7 +5,7 @@ define(['Game/Config/Settings'], function (Settings) {
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debugCanvas: null
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};
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DomController.getCanvasContainer = function (){
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DomController.getCanvasContainer = function () {
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var container = document.getElementById(Settings.CANVAS_DOM_ID);
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if(container) {
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@ -15,14 +15,14 @@ define(['Game/Config/Settings'], function (Settings) {
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}
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}
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DomController.getCanvas = function (){
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DomController.getCanvas = function () {
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return DomController.canvas;
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}
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DomController.setCanvas = function (canvas){
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DomController.setCanvas = function (canvas) {
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var container = DomController.getCanvasContainer();
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if(DomController.canvas){
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if(DomController.canvas) {
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container.removeChild(DomController.canvas);
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}
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@ -30,14 +30,14 @@ define(['Game/Config/Settings'], function (Settings) {
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container.appendChild(canvas);
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}
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DomController.getDebugCanvas = function (){
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DomController.getDebugCanvas = function () {
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return DomController.debugCanvas;
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}
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DomController.createDebugCanvas = function (){
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DomController.createDebugCanvas = function () {
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var container = DomController.getCanvasContainer();
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if(DomController.debugCanvas){
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if(DomController.debugCanvas) {
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container.removeChild(DomController.debugCanvas);
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}
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@ -5,9 +5,9 @@ var requires = [
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"Game/Client/View/CameraController"
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];
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define(requires, function (DomController, Three, Settings, CameraController){
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define(requires, function (DomController, Three, Settings, CameraController) {
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function ViewController (){
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function ViewController () {
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this.mesh = null;
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this.scene = null;
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@ -25,7 +25,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
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}
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}
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ViewController.prototype.init = function (){
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ViewController.prototype.init = function () {
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var self = this;
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@ -45,7 +45,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
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DomController.setCanvas(this.renderer.domElement);
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if(Settings.DEBUG_MODE){
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if(Settings.DEBUG_MODE) {
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DomController.createDebugCanvas();
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}
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@ -61,12 +61,12 @@ define(requires, function (DomController, Three, Settings, CameraController){
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this.scene.add(directionalLight);
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this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh){
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this.createMesh(100, 100, 100, 100, 'static/img/100.png', function (mesh) {
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self.mesh = mesh;
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self.scene.add(mesh);
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});
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/*
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this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh){
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this.createMesh(50, 50, 200, 100, 'static/img/100.png', function (mesh) {
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self.scene.add(mesh);
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});
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*/
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@ -93,7 +93,7 @@ define(requires, function (DomController, Three, Settings, CameraController){
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ViewController.prototype.createMesh = function (width, height, x, y, imgPath, callback) {
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var textureImg = new Image();
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textureImg.onload = function (){
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textureImg.onload = function () {
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var material = new Three.MeshLambertMaterial({
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map: Three.ImageUtils.loadTexture(imgPath)
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});
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@ -1,4 +1,4 @@
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define(function (){
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define(function () {
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function InputController (player) {
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@ -1,6 +1,6 @@
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define(["Lib/Vendor/Box2D", "Game/Config/Settings", "Game/Core/Collision/Detector"], function (Box2D, Settings, CollisionDetector) {
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function Doll (physicsEngine, id){
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function Doll (physicsEngine, id) {
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this.id = id;
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this.physicsEngine = physicsEngine;
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this.body;
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@ -6,17 +6,17 @@ function (Parser) {
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var Helper = {}
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Helper.encodeCommand = function (command, options){
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Helper.encodeCommand = function (command, options) {
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return Parser.encode(Helper.assemble(command, options));
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}
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Helper.assemble = function (command, options){
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Helper.assemble = function (command, options) {
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var commands = {};
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commands[command] = options || null;
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return commands;
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}
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Helper.runCommands = function (message, callback){
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Helper.runCommands = function (message, callback) {
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var commands = Parser.decode(message);
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for(var command in commands) {
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@ -5,11 +5,11 @@ function () {
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var Parser = {};
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Parser.encode = function (message){
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Parser.encode = function (message) {
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return JSON.stringify(message);
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}
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Parser.decode = function (message){
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Parser.decode = function (message) {
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return JSON.parse(message);
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}
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@ -23,7 +23,7 @@
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*/
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}
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Channel.validateName = function (name){
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Channel.validateName = function (name) {
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return true;
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}
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@ -53,7 +53,7 @@
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Channel.prototype.forward = function (target, message) {
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for(var command in message) {
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if(typeof target[command] == 'function'){
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if(typeof target[command] == 'function') {
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target[command].call(target, message[command]);
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} else {
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throw 'trying to call undefined function ' + target[command];
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@ -67,7 +67,7 @@
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}
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/*
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Channel.prototype.addUser = function (user){
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Channel.prototype.addUser = function (user) {
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var userIds = Object.keys(this.users);
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this.users[user.id] = user;
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@ -62,7 +62,7 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
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do {
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var userData = body.GetUserData();
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if(userData && body.IsAwake()){
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if(userData && body.IsAwake()) {
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update[userData] = {
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p: body.GetPosition(),
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a: body.GetAngle(),
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@ -18,7 +18,7 @@ function (Parent, ProtocolHelper, NotificationCenter) {
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User.prototype = Object.create(Parent.prototype);
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User.prototype.init = function (socketLink){
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User.prototype.init = function (socketLink) {
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var self = this;
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@ -4,9 +4,9 @@ define([
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function (Settings) {
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var requestAnimFrame = (function (){
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var requestAnimFrame = (function () {
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var _setTimeout = function ( callback ){
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var _setTimeout = function ( callback ) {
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setTimeout(callback, Settings.BOX2D_TIME_STEP * 1000);
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}
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@ -13,25 +13,25 @@ function (User, Channel, childProcess) {
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this.lobbyUsers = {};
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}
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Coordinator.prototype.createUser = function (socketLink){
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Coordinator.prototype.createUser = function (socketLink) {
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var user = new User(socketLink, this);
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this.assignUserToLobby(user);
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}
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Coordinator.prototype.assignUserToLobby = function (user){
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Coordinator.prototype.assignUserToLobby = function (user) {
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if(user.channelProcess) {
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//user.channel.releaseUser(user); -> generate message
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}
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this.lobbyUsers[user.id] = user;
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}
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Coordinator.prototype.assignUserToChannel = function (user, channelName){
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Coordinator.prototype.assignUserToChannel = function (user, channelName) {
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if(user.channelProcess) {
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//user.channel.releaseUser(user); -> generate message
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}
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if(!Channel.validateName(channelName)){
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if(!Channel.validateName(channelName)) {
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//TODO send validation error
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return false;
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}
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@ -62,7 +62,7 @@ function (User, Channel, childProcess) {
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delete this.lobbyUsers[user.id];
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}
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Coordinator.prototype.removeUser = function (user){
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Coordinator.prototype.removeUser = function (user) {
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delete this.lobbyUsers[user.id];
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if(user.channelProcess) {
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//user.channel.releaseUser(user); -> generate message
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@ -13,10 +13,10 @@ function (Parent, ProtocolHelper) {
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var self = this;
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socketLink.on('message', function (message){
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socketLink.on('message', function (message) {
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self.onMessage(message);
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});
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socketLink.on('disconnect', function (){
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socketLink.on('disconnect', function () {
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self.onDisconnect();
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});
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}
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@ -27,18 +27,18 @@ function (Parent, ProtocolHelper) {
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this.channelProcess = channelProcess;
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}
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User.prototype.onMessage = function (message){
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User.prototype.onMessage = function (message) {
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var self = this;
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ProtocolHelper.runCommands(message, function (command, options){
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ProtocolHelper.runCommands(message, function (command, options) {
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self.processControlCommand(command, options);
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});
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}
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User.prototype.onDisconnect = function (){
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User.prototype.onDisconnect = function () {
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this.coordinator.removeUser(this);
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}
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User.prototype.processControlCommand = function (command, options){
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User.prototype.processControlCommand = function (command, options) {
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switch(command) {
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case 'join':
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Loading…
Add table
Add a link
Reference in a new issue