mirror of
https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
moved some classes, added layer manager
This commit is contained in:
parent
1d3ad16a07
commit
b5c70687d8
11 changed files with 292 additions and 177 deletions
89
app/Game/Client/View/Pixi/ColorRangeReplaceFilter.js
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89
app/Game/Client/View/Pixi/ColorRangeReplaceFilter.js
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define([
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"Lib/Vendor/Pixi"
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],
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function (PIXI) {
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var Parent = PIXI.AbstractFilter;
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function ColorRangeReplaceFilter() {
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Parent.call(this);
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this.passes = [this];
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// set the uniforms
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this.uniforms = {
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minColor: {type: '3fv', value: [0,0,0]},
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maxColor: {type: '3fv', value: [0,0,0]},
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newColor: {type: '3fv', value: [0,0,0]},
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brightnessOffset: {type: '1f', value: 0}
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};
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this.fragmentSrc = [
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'precision mediump float;',
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'varying vec2 vTextureCoord;',
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'varying vec4 vColor;',
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'uniform sampler2D uSampler;',
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'uniform vec3 minColor;',
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'uniform vec3 maxColor;',
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'uniform vec3 newColor;',
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'uniform float brightnessOffset;',
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'void main(void) {',
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' vec4 pixel = texture2D(uSampler, vTextureCoord);',
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' if(pixel.x >= minColor.x && pixel.y >= minColor.y && pixel.z >= minColor.z',
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' && pixel.w == 1.0',
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' && pixel.x <= maxColor.x && pixel.y <= maxColor.y && pixel.z <= maxColor.z) {',
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' pixel.rgb = mix(pixel.rgb, vec3(0.2126*pixel.r + 0.7152*pixel.g + 0.0722*pixel.b), 1.0);', // desaturate to gray
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' pixel.rgb += brightnessOffset;',
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' pixel.rgb *= newColor;',
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' }',
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' gl_FragColor = pixel;',
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'}'
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];
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}
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ColorRangeReplaceFilter.prototype = Object.create(Parent.prototype);
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ColorRangeReplaceFilter.prototype.constructor = ColorRangeReplaceFilter;
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Object.defineProperty(ColorRangeReplaceFilter.prototype, 'minColor', {
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get: function() {
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return PIXI.rgb2hex(this.uniforms.minColor.value);
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},
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set: function(value) {
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this.uniforms.minColor.value = PIXI.hex2rgb(value);
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}
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});
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Object.defineProperty(ColorRangeReplaceFilter.prototype, 'maxColor', {
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get: function() {
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return PIXI.rgb2hex(this.uniforms.maxColor.value);
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},
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set: function(value) {
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this.uniforms.maxColor.value = PIXI.hex2rgb(value);
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}
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});
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Object.defineProperty(ColorRangeReplaceFilter.prototype, 'newColor', {
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get: function() {
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return PIXI.rgb2hex(this.uniforms.newColor.value);
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},
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set: function(value) {
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this.uniforms.newColor.value = PIXI.hex2rgb(value);
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}
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});
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Object.defineProperty(ColorRangeReplaceFilter.prototype, 'brightnessOffset', {
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get: function() {
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return this.uniforms.brightnessOffset.value;
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},
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set: function(value) {
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this.uniforms.brightnessOffset.value = value;
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}
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});
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return ColorRangeReplaceFilter;
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});
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130
app/Game/Client/View/Pixi/GameStats.js
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130
app/Game/Client/View/Pixi/GameStats.js
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define([
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"Lib/Vendor/Pixi",
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"Lib/Utilities/NotificationCenter",
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"Game/Config/Settings",
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"Lib/Utilities/ColorConverter"
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],
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function (PIXI, Nc, Settings, ColorConverter) {
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function GameStats(container) {
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this.style = {
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borderWidth: 3,
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padding: 20,
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colors: {
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background: 0x000000,
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text: "red",
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border: 0xAA0000
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}
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};
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this.container = container;
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this.infoContainer = new PIXI.DisplayObjectContainer();
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var blurFilter = new PIXI.BlurFilter();
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blurFilter.blurX = 12;
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blurFilter.blurY = 12;
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var grayFilter = new PIXI.GrayFilter();
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grayFilter.gray = 0.85;
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this.infoFilters = [blurFilter, grayFilter];
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this.infoText = new PIXI.Text("", {font: "normal 20px monospace", fill: this.style.colors.text, align: "center"});
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this.infoBox = new PIXI.Graphics();
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this.infoBox.alpha = 0.7;
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this.infoContainer.addChild(this.infoBox);
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this.infoContainer.addChild(this.infoText);
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this.infoContainer.visible = false;
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Nc.on(Nc.ns.client.view.gameStats.toggle, this.toggle, this);
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}
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GameStats.prototype.getInfoContainer = function() {
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return this.infoContainer;
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};
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GameStats.prototype.toggle = function(show, sortedPlayers) {
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function pad(string, max, alignLeft) {
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string = string.substring(0, max - 1);
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var spaces = new Array( max - string.length + 1 ).join(" ");
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if(alignLeft) {
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return string + spaces;
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} else {
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return spaces + string;
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}
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}
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var string = "" +
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pad("#", 2, false) + " " +
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pad("Name", 12, true) +
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pad("Score", 6, false) +
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pad("Deaths", 7, false) +
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pad("Health", 7, false) +
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"\n-----------------------------------\n";
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var lines = [];
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sortedPlayers.forEach(function(player, i) {
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var name = player.getNickname();
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lines.push(
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pad("" + (i + 1) + ".", 2, false) + " " +
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pad(name, 12, true) +
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pad("" + player.stats.score, 6, false) +
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pad("" + player.stats.deaths, 7, false) +
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pad("" + parseInt(player.stats.health, 10), 7, false)
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);
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}, this);
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string += lines.join("\n");
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if(show) {
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this.infoText.setText(string);
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this.infoText.updateText();
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this.infoText.dirty = false;
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var x = Settings.STAGE_WIDTH / 2 - this.infoText.width / 2,
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y = Settings.STAGE_HEIGHT / 2 - this.infoText.height / 2;
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this.infoText.position = new PIXI.Point(x, y);
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this.infoBox.clear();
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this.infoBox.beginFill(this.style.colors.background);
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this.infoBox.lineStyle(this.style.borderWidth, this.style.colors.border);
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this.infoBox.drawRect(0, 0, this.infoText.width - this.style.borderWidth + 2 * this.style.padding * 2, this.infoText.height - this.style.borderWidth + 2 * this.style.padding);
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this.infoBox.endFill();
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this.infoBox.position.x = this.infoText.position.x + this.style.borderWidth/2 - this.style.padding * 2;
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this.infoBox.position.y = this.infoText.position.y + this.style.borderWidth/2 - this.style.padding;
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this.infoContainer.visible = true;
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this.container.filters = this.infoFilters;
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this.infoFilters.forEach(function(filter) { filter.dirty = true; });
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this.drawPlayerColors(sortedPlayers);
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} else {
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this.infoText.setText("...");
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this.infoContainer.visible = false;
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this.container.filters = null;
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}
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}
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GameStats.prototype.drawPlayerColors = function(sortedPlayers) {
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var converter = new ColorConverter();
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sortedPlayers.forEach(function(player, i) {
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this.infoBox.beginFill(converter.getColorByName(player.getNickname()));
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this.infoBox.lineStyle();
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this.infoBox.drawRect(this.style.padding, i * 21 + this.style.padding + 42, 16, 16);
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this.infoBox.endFill();
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}, this);
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};
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return GameStats;
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});
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147
app/Game/Client/View/Pixi/Layer.js
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147
app/Game/Client/View/Pixi/Layer.js
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define([
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"Game/Client/View/Abstract/Layer",
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"Lib/Vendor/Pixi",
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],
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function (Parent, PIXI) {
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function Layer (name, parallaxSpeed) {
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Parent.call(this, name, parallaxSpeed);
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this.container = new PIXI.DisplayObjectContainer();
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}
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Layer.prototype = Object.create(Parent.prototype);
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Layer.prototype.getContainer = function() {
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return this.contianer;
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};
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Layer.prototype.show = function() {
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this.contianer.visible = true;
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};
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Layer.prototype.hide = function() {
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this.contianer.visible = false;
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};
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Layer.prototype.addMesh = function(mesh) {
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this.container.addChild(mesh);
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};
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Layer.prototype.removeMesh = function(mesh) {
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this.container.removeChild(mesh);
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};
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Layer.prototype.createMesh = function (texturePath, callback, options) {
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var texture = PIXI.Texture.fromImage(texturePath);
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var mesh = new PIXI.Sprite(texture);
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if(options) this.updateMesh(mesh, options);
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callback(mesh);
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};
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Layer.prototype.createAnimatedMesh = function (texturePaths, callback, options) {
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var textures = [];
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for (var i = 0; i < texturePaths.length; i++) {
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var texture = PIXI.Texture.fromImage(texturePaths[i]);
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texture.width = options.width;
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texture.height = options.height;
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PIXI.texturesToUpdate.push(texture);
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textures.push(texture);
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}
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var mesh = new PIXI.MovieClip(textures);
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if(options) this.updateMesh(mesh, options);
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mesh.animationSpeed = 0.5;
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mesh.play();
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callback(mesh);
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}
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Layer.prototype.updateMesh = function(mesh, options) {
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if (options.x) mesh.position.x = options.x;
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if (options.y) mesh.position.y = options.y;
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if (options.rotation) mesh.rotation = options.rotation;
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if (options.alpha) mesh.alpha = options.alpha;
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if (options.width) mesh.width = options.width;
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if (options.height) mesh.height = options.height;
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if (options.xScale) mesh.width = Math.abs(mesh.width) * options.xScale;
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if (options.yScale) mesh.scale.y = options.yScale;
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if (options.visible === true || options.visible === false) mesh.visible = options.visible;
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if (options.pivot) mesh.pivot = new PIXI.Point(options.pivot.x, options.pivot.y);
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};
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Layer.prototype.addFilter = function(mesh, filterName, options) {
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if (!AVAILABLE_MESH_FILTERS.hasOwnProperty(filterName)) {
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throw new Exception('Filter ' + filterName + ' is not available');
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}
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var MeshFilter = AVAILABLE_MESH_FILTERS[filterName];
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var filter = new MeshFilter();
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switch (filterName) {
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case 'desaturate':
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if (options.amount) filter.gray = options.amount;
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break;
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case 'blur':
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if (options.blurX) filter.blurX = options.blurX;
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if (options.blurY) filter.blurY = options.blurY;
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break;
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case 'colorRangeReplace':
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if (options.minColor) filter.minColor = options.minColor;
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if (options.maxColor) filter.maxColor = options.maxColor;
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if (options.newColor) filter.newColor = options.newColor;
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if (options.brightnessOffset) filter.brightnessOffset = options.brightnessOffset;
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break;
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case 'pixelate':
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if (options.sizeX) filter.size.x = options.sizeX;
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if (options.sizeY) filter.size.y = options.sizeY;
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break;
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default:
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break;
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}
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var filters = mesh.filters;
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if(!filters) {
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filters = [];
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} else {
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// ensure uniqueness of filter by name
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this.removeFilter(mesh, filterName);
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}
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filters.push(filter);
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mesh.filters = filters;
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};
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Layer.prototype.removeFilter = function(mesh, filterName) {
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var filters = mesh.filters;
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if(!filters) {
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return;
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}
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var MeshFilter = AVAILABLE_MESH_FILTERS[options.filter];
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filters = filters.filter(function(filter){
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return !filter instanceof MeshFilter;
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});
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mesh.filters = filter;
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};
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return Layer;
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});
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297
app/Game/Client/View/Pixi/View.js
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297
app/Game/Client/View/Pixi/View.js
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define([
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"Game/Client/View/Abstract/View",
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"Game/Client/View/DomController",
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"Lib/Vendor/Pixi",
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"Game/Client/View/Pixi/ColorRangeReplaceFilter",
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"Game/Config/Settings",
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"Lib/Utilities/NotificationCenter",
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"Lib/Utilities/Exception",
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"Game/Client/View/Pixi/GameStats",
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"Game/Client/View/Pixi/Layer"
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],
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function (Parent, DomController, PIXI, ColorRangeReplaceFilter, Settings, Nc, Exception, GameStats, Layer) {
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var AVAILABLE_MESH_FILTERS = {
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"blur": PIXI.BlurFilter,
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"desaturate": PIXI.GrayFilter,
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"pixelate": PIXI.PixelateFilter,
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"colorRangeReplace": ColorRangeReplaceFilter,
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};
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function PixiView () {
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Parent.call(this);
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this.movableObjects = [];
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this.stage = null;
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this.container = null;
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this.infoContainer = null;
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this.infoFilters = [];
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this.infoBox = null;
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this.loader = null;
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this.init();
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this.pixi = PIXI;
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this.currentZoom = Settings.ZOOM_DEFAULT;
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this.layers = [];
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PIXI.scaleModes.DEFAULT = PIXI.scaleModes.NEAREST;
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}
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PixiView.prototype = Object.create(Parent.prototype);
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PixiView.prototype.init = function () {
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var transparent = false;
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var antialias = true;
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var canvas = DomController.getCanvas();
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if(Settings.USE_WEBGL) {
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this.renderer = new PIXI.WebGLRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, canvas, transparent, antialias);
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console.log('WebGLRenderer')
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} else {
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this.renderer = new PIXI.CanvasRenderer(Settings.STAGE_WIDTH, Settings.STAGE_HEIGHT, canvas, transparent, antialias);
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console.log('CanvasRenderer - not using WebGL!')
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}
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this.stage = new PIXI.Stage(0x333333);
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this.initCamera();
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this.initLoader();
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this.initCanvas(this.renderer.view);
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this.gameStats = new GameStats(this.container);
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this.stage.addChild(this.gameStats.getInfoContainer());
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}
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PixiView.prototype.render = function () {
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if(this.me) {
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var pos = this.calculateCameraPosition();
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this.setCameraPosition(pos.x, pos.y);
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}
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this.renderer.render(this.stage);
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}
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// Camera
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PixiView.prototype.initCamera = function () {
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this.container = new PIXI.DisplayObjectContainer();
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this.stage.addChild(this.container);
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}
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PixiView.prototype.calculateCameraPosition = function() {
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var targetZoom = this.currentZoom;
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var oldZoom = (this.container.scale.x + this.container.scale.y) / 2;
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var newZoom = (targetZoom -oldZoom) * Settings.CAMERA_GLIDE / 100;
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this.container.scale.x += newZoom;
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this.container.scale.y += newZoom;
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var target = this.me.getHeadPosition();
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target.x *= -Settings.RATIO * targetZoom;
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target.y *= -Settings.RATIO * targetZoom;
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target.x -= this.me.playerController.xyInput.x * Settings.STAGE_WIDTH / 4;
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target.y += this.me.playerController.xyInput.y * Settings.STAGE_HEIGHT / 4;
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var pos = this.getCameraPosition();
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pos.x += (target.x -pos.x) * Settings.CAMERA_GLIDE / 100;
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pos.y += (target.y -pos.y) * Settings.CAMERA_GLIDE / 100;
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return pos;
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};
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PixiView.prototype.setCameraPosition = function (x, y) {
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if(!this.debugMode) {
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this.container.position.x = x + Settings.STAGE_WIDTH / 2;
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this.container.position.y = y + Settings.STAGE_HEIGHT / 2;
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}
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};
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PixiView.prototype.getCameraPosition = function () {
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var pos = this.container.position;
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|
||||
pos.x = pos.x - Settings.STAGE_WIDTH / 2;
|
||||
pos.y = pos.y - Settings.STAGE_HEIGHT / 2;
|
||||
|
||||
return pos;
|
||||
};
|
||||
|
||||
PixiView.prototype.setCameraZoom = function (zoom) {
|
||||
/*
|
||||
var oldZoom = this.container.scale.x;
|
||||
|
||||
this.container.scale.x += (zoom -oldZoom) * Settings.CAMERA_GLIDE / 100;
|
||||
this.container.scale.y += (zoom -oldZoom) * Settings.CAMERA_GLIDE / 100;
|
||||
*/
|
||||
};
|
||||
|
||||
PixiView.prototype.onFullscreenChange = function(isFullScreen) {
|
||||
Parent.prototype.onFullscreenChange.call(this, isFullScreen);
|
||||
|
||||
if(isFullScreen) {
|
||||
this.renderer.resize(window.innerWidth, window.innerHeight);
|
||||
this.currentZoom = window.innerWidth / 600;
|
||||
console.log(this.currentZoom);
|
||||
} else {
|
||||
this.renderer.resize(600, 400);
|
||||
this.currentZoom = 1;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Player Info
|
||||
|
||||
PixiView.prototype.onCreateAndAddPlayerInfo = function(callback, options) {
|
||||
var playerInfo = new PIXI.Graphics();
|
||||
this.container.addChild(playerInfo);
|
||||
|
||||
this.onUpdatePlayerInfo(playerInfo, options);
|
||||
|
||||
callback(playerInfo);
|
||||
};
|
||||
|
||||
PixiView.prototype.onUpdatePlayerInfo = function(playerInfo, options) {
|
||||
var width = 14,
|
||||
height = 2,
|
||||
borderWidth = 1,
|
||||
offsetX = -8,
|
||||
offsetY = -52;
|
||||
|
||||
if(typeof options.healthFactor != 'undefined') {
|
||||
playerInfo.clear();
|
||||
|
||||
playerInfo.beginFill(0x000000);
|
||||
playerInfo.lineStyle(borderWidth, 0x000000);
|
||||
playerInfo.drawRect(0, 0, width, height);
|
||||
playerInfo.endFill();
|
||||
|
||||
if(options.healthFactor > 0) {
|
||||
var color = 0x00FF00;
|
||||
if(options.healthFactor < 0.30) color = 0xFF0000;
|
||||
playerInfo.beginFill(color);
|
||||
playerInfo.lineStyle(0, 0x000000);
|
||||
playerInfo.drawRect(borderWidth, borderWidth, width * options.healthFactor, height);
|
||||
playerInfo.endFill();
|
||||
}
|
||||
}
|
||||
|
||||
if (options.x && options.y) playerInfo.position = new PIXI.Point(offsetX + options.x, offsetY + options.y);
|
||||
if (options.visible === true || options.visible === false) playerInfo.visible = options.visible;
|
||||
};
|
||||
|
||||
PixiView.prototype.onRemovePlayerInfo = function(playerInfo) {
|
||||
this.container.removeChild(playerInfo);
|
||||
};
|
||||
|
||||
|
||||
PixiView.prototype.onCreateAndAddPlayerArrow = function(callback, options) {
|
||||
var arrow = new PIXI.Graphics();
|
||||
arrow.visible = false;
|
||||
this.container.addChild(arrow);
|
||||
|
||||
var width = 12,
|
||||
height = 12;
|
||||
|
||||
arrow.beginFill(0xffffff, 0.1);
|
||||
arrow.lineStyle(0, 0x000000);
|
||||
arrow.moveTo(0, 0);
|
||||
arrow.lineTo(width, 0);
|
||||
arrow.lineTo(width / 2, height);
|
||||
arrow.endFill();
|
||||
arrow.pivot = new PIXI.Point(width/2, height/2);
|
||||
arrow.visible = true;
|
||||
|
||||
this.onUpdatePlayerArrow(arrow, options);
|
||||
|
||||
callback(arrow);
|
||||
};
|
||||
|
||||
PixiView.prototype.onUpdatePlayerArrow = function(arrow, options) {
|
||||
|
||||
var offsetX = 0,
|
||||
offsetY = -60,
|
||||
x = offsetX + options.x,
|
||||
y = offsetY + options.y;
|
||||
|
||||
var target = new PIXI.Point(x, y);
|
||||
|
||||
arrow.position.x += (target.x -arrow.position.x) * Settings.ARROW_GLIDE / 1.5 / 100;
|
||||
arrow.position.y += (target.y -arrow.position.y) * Settings.ARROW_GLIDE / 100;
|
||||
|
||||
var angle = -Math.atan2(arrow.position.x - x, arrow.position.y - options.y);
|
||||
angle += 0.785398163 * 4;
|
||||
|
||||
arrow.rotation = angle;
|
||||
};
|
||||
|
||||
PixiView.prototype.initLoader = function() {
|
||||
this.loader = new PIXI.Graphics();
|
||||
this.stage.addChild(this.loader);
|
||||
this.onUpdateLoader(0);
|
||||
};
|
||||
|
||||
PixiView.prototype.onUpdateLoader = function(progress) {
|
||||
var width = 200,
|
||||
height = 5,
|
||||
borderWidth = 1;
|
||||
|
||||
if(progress < 100) {
|
||||
this.loader.clear();
|
||||
|
||||
this.loader.beginFill(0x000000);
|
||||
this.loader.lineStyle(borderWidth, 0x000000);
|
||||
this.loader.drawRect(0, 0, width, height);
|
||||
this.loader.endFill();
|
||||
|
||||
if(progress > 0) {
|
||||
var color = 0xFF0FA3;
|
||||
this.loader.beginFill(color);
|
||||
this.loader.lineStyle(0, 0x000000);
|
||||
this.loader.drawRect(borderWidth, borderWidth, width * progress / 100, height);
|
||||
this.loader.endFill();
|
||||
}
|
||||
|
||||
this.loader.position = new PIXI.Point(
|
||||
Settings.STAGE_WIDTH / 2 - width / 2 - borderWidth,
|
||||
Settings.STAGE_HEIGHT / 2 - height / 2 - borderWidth
|
||||
);
|
||||
}
|
||||
|
||||
this.loader.visible = progress < 100;
|
||||
};
|
||||
|
||||
PixiView.prototype.onZoomIn = function() {
|
||||
console.log("onZoomIn")
|
||||
if(this.currentZoom + Settings.ZOOM_FACTOR <= Settings.ZOOM_MAX) {
|
||||
this.currentZoom += Settings.ZOOM_FACTOR;
|
||||
}
|
||||
};
|
||||
|
||||
PixiView.prototype.onZoomOut = function() {
|
||||
if(this.currentZoom - Settings.ZOOM_FACTOR > 0) {
|
||||
this.currentZoom -= Settings.ZOOM_FACTOR;
|
||||
}
|
||||
};
|
||||
|
||||
PixiView.prototype.onZoomReset = function() {
|
||||
this.currentZoom = Settings.ZOOM_DEFAULT;
|
||||
};
|
||||
|
||||
PixiView.prototype.destroy = function() {
|
||||
|
||||
for (var i = 0; i < this.stage.children.length; i++) {
|
||||
this.stage.removeChild(this.stage.children[i]);
|
||||
}
|
||||
|
||||
this.renderer.render(this.stage);
|
||||
|
||||
Parent.prototype.destroy.call(this);
|
||||
};
|
||||
|
||||
return PixiView;
|
||||
});
|
||||
Loading…
Add table
Add a link
Reference in a new issue